Enchanted Realms - June 18
Posted: Thu May 29, 2014 8:54 am
OK All...
Since we have filled up two of the three scenarios we have planned for next week, AND the third scenario has 4 people signed up for it... I'm going to ask the question of our faithful players... Is someone willing to be a backup GM in case we need a 4th table? I have a number of replayable scenarios at the ready, so if we could have a backup in place, that would be awesome!
#5-04: The Stolen Heir (Tier 1-5)
The Mendevian Crusade draws heavily on the Pathfinder Society's resources, and unless the Decemvirate can secure the assistance of generous patrons, the society may not have sufficient capital both to fight off the demonic invasion and to prepare its expedition to a lost historical site within the Worldwound. Upon hearing that the daughter of an eminent and wealthy of citizen of Sauerton has gone missing, the Pathfinders rush to her aid in the hope of earning her father's goodwill and support in upcoming endeavors.
GM: Jason Duran-Carr
Player 1: Andrew Nemeth
Player 2: Wyatt Ciszkowski
Player 3: Jason Farmer
Player 4: Parker
Player 5: Connor
Player 6:
05-13 Weapon in the Rift (Tier 5-9)
Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed Ghalcor and his assistants before they could arm and trigger the weapon, but complex fail-safes sealed off Ghalcor's tower and kept the device from falling into abyssal hands. As the Fifth Mendevian Crusade rages on, Ghalcor's secret weapon could be the factor that turns the tide, so the Pathfinder Society has agreed to find a way past the indiscriminate safeguards to secure the device for the crusaders-a task complicated by their pushing past enemy lines. Content in 'Weapon in the Rift' also contributes directly to the ongoing storyline of the Silver Crusade faction.
GM: Brian
Player 1: TharanDanlon
Player 2: Eryck69
Player 3: David Petik
Player 4: Nick Petik
Player 5: Todd Lower
Player 6: Bard Lower
05-01 The Glass River Rescue (Tier 1-5)
A Pathfinder leading a diplomatic envoy from the dwarven holds of the Five Kings Mountains has gone missing, and the balance of power in a time of war hangs on her rescue. The Pathfinder Society's divinations indicate the agent was waylaid in the theocratic nation of Razmiran, when one of her escorted diplomats failed to pay a requested tithe. Now it falls to the party to enter Razmiran, locate the missing Pathfinder and the dwarven diplomats, and escape with their lives.
GM: Alex
Player 1: O.J.
Player 2: Steven Farmer
Player 3: Nadia
Player 4: Hjal Nelson
Player 5: Belinda
Player 6: Chelsea
Since we have filled up two of the three scenarios we have planned for next week, AND the third scenario has 4 people signed up for it... I'm going to ask the question of our faithful players... Is someone willing to be a backup GM in case we need a 4th table? I have a number of replayable scenarios at the ready, so if we could have a backup in place, that would be awesome!
#5-04: The Stolen Heir (Tier 1-5)
The Mendevian Crusade draws heavily on the Pathfinder Society's resources, and unless the Decemvirate can secure the assistance of generous patrons, the society may not have sufficient capital both to fight off the demonic invasion and to prepare its expedition to a lost historical site within the Worldwound. Upon hearing that the daughter of an eminent and wealthy of citizen of Sauerton has gone missing, the Pathfinders rush to her aid in the hope of earning her father's goodwill and support in upcoming endeavors.
GM: Jason Duran-Carr
Player 1: Andrew Nemeth
Player 2: Wyatt Ciszkowski
Player 3: Jason Farmer
Player 4: Parker
Player 5: Connor
Player 6:
05-13 Weapon in the Rift (Tier 5-9)
Dire need begets great innovation, and Ghalcor, a cleric of Iomedae, created a revolutionary new weapon to fight the demons that poured out of the Worldwound at the end of the First Mendevian Crusade. Unfortunately, the fiends overwhelmed Ghalcor and his assistants before they could arm and trigger the weapon, but complex fail-safes sealed off Ghalcor's tower and kept the device from falling into abyssal hands. As the Fifth Mendevian Crusade rages on, Ghalcor's secret weapon could be the factor that turns the tide, so the Pathfinder Society has agreed to find a way past the indiscriminate safeguards to secure the device for the crusaders-a task complicated by their pushing past enemy lines. Content in 'Weapon in the Rift' also contributes directly to the ongoing storyline of the Silver Crusade faction.
GM: Brian
Player 1: TharanDanlon
Player 2: Eryck69
Player 3: David Petik
Player 4: Nick Petik
Player 5: Todd Lower
Player 6: Bard Lower
05-01 The Glass River Rescue (Tier 1-5)
A Pathfinder leading a diplomatic envoy from the dwarven holds of the Five Kings Mountains has gone missing, and the balance of power in a time of war hangs on her rescue. The Pathfinder Society's divinations indicate the agent was waylaid in the theocratic nation of Razmiran, when one of her escorted diplomats failed to pay a requested tithe. Now it falls to the party to enter Razmiran, locate the missing Pathfinder and the dwarven diplomats, and escape with their lives.
GM: Alex
Player 1: O.J.
Player 2: Steven Farmer
Player 3: Nadia
Player 4: Hjal Nelson
Player 5: Belinda
Player 6: Chelsea