Mind Goblin Games March 2026
Posted: Sun Mar 08, 2026 5:58 pm
Hi Everyone,
We have an exciting new GM and an exciting new location! This adventure is meant to be an introduction to the new Pathfinder Season, and it can serve as an introduction to society play. Come sign up! Don't have a character? Do not fret, pregens will be provided.
Tuesday, March 31, 2026 06:00 PM - 10:00 PM
Table 1: PF2 #7-01: Pathfinder Society Intro to the Year of Battle’s Spark - Enough is Enough (Tier 1-4)
Hellknight forces have forcibly taken over Citadel Altaerein, the abandoned Hellknight citadel on the edge of Breachill, a small town in Isger, while also leading a reign of terror on the innocent civilians and the leadership alike. The Eagle Knights of Andoran have called upon the Pathfinder Society for backup while they handle the citadel, requesting that they rescue the civilians and prevent any unneeded harm. While the Pathfinders are moving throughout the town, they learn of a secret way into the citadel, and though it's not without its dangers and threats, they could learn so much from the enemy...
Written by Matt Duval.
GM: Patrick!
1. Jackson!
2.
3.
4.
5.
6.
We have an exciting new GM and an exciting new location! This adventure is meant to be an introduction to the new Pathfinder Season, and it can serve as an introduction to society play. Come sign up! Don't have a character? Do not fret, pregens will be provided.
Tuesday, March 31, 2026 06:00 PM - 10:00 PM
Table 1: PF2 #7-01: Pathfinder Society Intro to the Year of Battle’s Spark - Enough is Enough (Tier 1-4)
Hellknight forces have forcibly taken over Citadel Altaerein, the abandoned Hellknight citadel on the edge of Breachill, a small town in Isger, while also leading a reign of terror on the innocent civilians and the leadership alike. The Eagle Knights of Andoran have called upon the Pathfinder Society for backup while they handle the citadel, requesting that they rescue the civilians and prevent any unneeded harm. While the Pathfinders are moving throughout the town, they learn of a secret way into the citadel, and though it's not without its dangers and threats, they could learn so much from the enemy...
Written by Matt Duval.
GM: Patrick!
1. Jackson!
2.
3.
4.
5.
6.