Starfinder 1/1/26 First Game of the New Year
Posted: Mon Dec 29, 2025 9:11 pm
Starfinder 2e is here!!
As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!
And as always we need GM's
Just as a reminder:
Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
We follow the D11 weather closure schedule; if D11 is closed on Thursday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
Sign up as soon as possible, you can always cancel if you need to
Please do not hot-swap tables!
Any sign ups on the day of the game (Thursday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
GMs: if you need to cancel, let me know ASAP so I can find a replacement!
If you want a game scheduled, please ask
Starfinder Society Scenario 1-05: Sloughscar Summit: Tier 1-2 Starting at 6:00pm
GM: Tristin
Under the leadership of First Seeker Sarmak, the Starfinder Society has established a fledgling lodge in Akiton’s Sloughscar Hills to study a massive, crashed starship known as the Wreck of the Returned. The Starfinder Society isn’t the only group interested in the Wreck. In addition to countless freelancers and independent salvagers, three prominent factions have arisen and are clashing at every turn: the Aspis Consortium, a coalition of local Akitonian salvagers, and a government sanctioned delegation from the planet Aballon. With an eye to improving relations, Sarmak has invited representatives from each of these factions to meet on neutral ground to come to terms.
When danger threatens to disrupt the Sloughscar Summit, it’s up to the Starfinder Society to keep the peace.
This is an adventure in the ongoing Invasion's Edge metaplot.
1. James
2.
3.
4.
5.
6.
Starfinder Bounty #5: Echoes of Woe: Starfinder 1e level 1 starting at 8pm
GM: James
A century ago, tragedy claimed the lives of the patients and staff at a rural Castrovelian hospital. Now, thanks to a profitable land deal, investors from the nearby city of Qabarat have given the town a means to demolish the dilapidated building and build a brand new laboratory in its place. All that remains is to enter the hospital and clear it for demolition. There’s just one catch: the hospital is haunted and no one in town dares enter… It’s up to a team of outside troubleshooters to brave the hospital’s haunted halls and clear the site for demolition! Will our heroes survive their brush with the past? Or will they be the hospital’s latest victims?
Content Note: While Echoes of Woe is a typical Starfinder adventure, it’s also a tragic ghost story set in a haunted hospital and involves themes of horror, disease, and patient death. Before you begin, understand that player consent (including that of the Game Master) is vital to a safe and fun play experience for everyone. You should talk with your players before beginning the adventure and modify descriptions of the narrative as appropriate.
1. Tristin
2.
3.
4.
5.
6.
As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!
And as always we need GM's
Just as a reminder:
Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
We follow the D11 weather closure schedule; if D11 is closed on Thursday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
Sign up as soon as possible, you can always cancel if you need to
Please do not hot-swap tables!
Any sign ups on the day of the game (Thursday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
GMs: if you need to cancel, let me know ASAP so I can find a replacement!
If you want a game scheduled, please ask
Starfinder Society Scenario 1-05: Sloughscar Summit: Tier 1-2 Starting at 6:00pm
GM: Tristin
Under the leadership of First Seeker Sarmak, the Starfinder Society has established a fledgling lodge in Akiton’s Sloughscar Hills to study a massive, crashed starship known as the Wreck of the Returned. The Starfinder Society isn’t the only group interested in the Wreck. In addition to countless freelancers and independent salvagers, three prominent factions have arisen and are clashing at every turn: the Aspis Consortium, a coalition of local Akitonian salvagers, and a government sanctioned delegation from the planet Aballon. With an eye to improving relations, Sarmak has invited representatives from each of these factions to meet on neutral ground to come to terms.
When danger threatens to disrupt the Sloughscar Summit, it’s up to the Starfinder Society to keep the peace.
This is an adventure in the ongoing Invasion's Edge metaplot.
1. James
2.
3.
4.
5.
6.
Starfinder Bounty #5: Echoes of Woe: Starfinder 1e level 1 starting at 8pm
GM: James
A century ago, tragedy claimed the lives of the patients and staff at a rural Castrovelian hospital. Now, thanks to a profitable land deal, investors from the nearby city of Qabarat have given the town a means to demolish the dilapidated building and build a brand new laboratory in its place. All that remains is to enter the hospital and clear it for demolition. There’s just one catch: the hospital is haunted and no one in town dares enter… It’s up to a team of outside troubleshooters to brave the hospital’s haunted halls and clear the site for demolition! Will our heroes survive their brush with the past? Or will they be the hospital’s latest victims?
Content Note: While Echoes of Woe is a typical Starfinder adventure, it’s also a tragic ghost story set in a haunted hospital and involves themes of horror, disease, and patient death. Before you begin, understand that player consent (including that of the Game Master) is vital to a safe and fun play experience for everyone. You should talk with your players before beginning the adventure and modify descriptions of the narrative as appropriate.
1. Tristin
2.
3.
4.
5.
6.