ANNOUNCING: December 2024 Monday/Saturday PF2 Player Call @ Night Owl Games
Posted: Sat Nov 30, 2024 6:32 pm
Welcome to December 2024 Pathfinders!
IF TABLES ARE FULL: Please post your interest and you will be added to the waitlist. If there is enough, interest, I will attempt to get a second table scheduled.
This month we will be running Pathfinder Second Edition games. Additionally, if you want to play a game but the time slot is not good for you, please post and let me know -- the feedback is appreciated.
Below is posted the schedule for Pathfinder Society games at Night Owl Games in Littleton.
For directions to the store, see the 'stickied' post in the Night
Owl Games section of RockyMountainPFS.com.
Additional Pathfinder Society information
IMPORTANT: To sign up as a player, please post on this thread to let me know you'd Like to play.
Monday, December 16, 2024 06:00 PM - 10:00 PM
Table 1: PF2 #6-04: An Enkindled Carnival (Tier 3-6)
The player characters attend a carnival hosted by Hesla Embersplitter, an influential socialite who’s a rising star in the social circles of Absalom. The PCs interact with other important carnival goers and learn more about Hesla and her “big plans.” It’s all fun and games until the strange weather turns to a horrifying red rain resulting from the recent violent death of Gorum, the god of battle. The PCs must act quickly to get bystanders to safety and prevent panicking carnival bears from causing harm.
GM: Tom
1. Chris
2. Rafael
3. Ted
4. Geno
5. Henry
6.
Saturday, December 14, 2024 12:00 PM - 5:00 PM
Table 1: PF2 #5-17 Stranded on Yesterday’s Tide (Tier 1-4)
Venture-Captains Eras the Needle and Calisro Benarry of the Grinning Pixie task the PCs with investigating a so-called “ghost ship” named the Yesterday’s Tide. The Tide has been seen running adrift off the Ironbound Archipelago for several years now, and Eras wants to know the cause. After winning the trust of the Tide’s crew, the PCs learn that the ship is stuck in time, doomed to repeat the same week in an endless cycle. As the PCs search the ship, they are attacked by Arjol Parkit, an occultist whose explorations of temporal magic are partly to blame for the Tide’s predicament. A search of Arjol’s cabin reveals his journal, which contains a ritual Arjol believed could unmoor the ship from time. Unable to participate in the ritual themselves, the PCs must convince the fatalistic sailors to enact the magic—and protect them from the temporal echoes of Arjol’s hound as they do.
GM: Geno
1. Ted
2. Tom
3. Nupur
4. Sean
5. Rafael
6.
IF TABLES ARE FULL: Please post your interest and you will be added to the waitlist. If there is enough, interest, I will attempt to get a second table scheduled.
This month we will be running Pathfinder Second Edition games. Additionally, if you want to play a game but the time slot is not good for you, please post and let me know -- the feedback is appreciated.
Below is posted the schedule for Pathfinder Society games at Night Owl Games in Littleton.
For directions to the store, see the 'stickied' post in the Night
Owl Games section of RockyMountainPFS.com.
Additional Pathfinder Society information
IMPORTANT: To sign up as a player, please post on this thread to let me know you'd Like to play.
Monday, December 16, 2024 06:00 PM - 10:00 PM
Table 1: PF2 #6-04: An Enkindled Carnival (Tier 3-6)
The player characters attend a carnival hosted by Hesla Embersplitter, an influential socialite who’s a rising star in the social circles of Absalom. The PCs interact with other important carnival goers and learn more about Hesla and her “big plans.” It’s all fun and games until the strange weather turns to a horrifying red rain resulting from the recent violent death of Gorum, the god of battle. The PCs must act quickly to get bystanders to safety and prevent panicking carnival bears from causing harm.
GM: Tom
1. Chris
2. Rafael
3. Ted
4. Geno
5. Henry
6.
Saturday, December 14, 2024 12:00 PM - 5:00 PM
Table 1: PF2 #5-17 Stranded on Yesterday’s Tide (Tier 1-4)
Venture-Captains Eras the Needle and Calisro Benarry of the Grinning Pixie task the PCs with investigating a so-called “ghost ship” named the Yesterday’s Tide. The Tide has been seen running adrift off the Ironbound Archipelago for several years now, and Eras wants to know the cause. After winning the trust of the Tide’s crew, the PCs learn that the ship is stuck in time, doomed to repeat the same week in an endless cycle. As the PCs search the ship, they are attacked by Arjol Parkit, an occultist whose explorations of temporal magic are partly to blame for the Tide’s predicament. A search of Arjol’s cabin reveals his journal, which contains a ritual Arjol believed could unmoor the ship from time. Unable to participate in the ritual themselves, the PCs must convince the fatalistic sailors to enact the magic—and protect them from the temporal echoes of Arjol’s hound as they do.
GM: Geno
1. Ted
2. Tom
3. Nupur
4. Sean
5. Rafael
6.