Pathfinder Society - 02 October 2024
Posted: Mon Sep 30, 2024 12:55 am
Hail and Well Met Pathfinders!
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
Just as a reminder:
Pathfinder Free RPG Day Adventure: The Great Toy Heist GM: Matthew
DON'T TOY WITH US!
There's always someone up to no good in the Chelish capital of Egorian, and this time it hits a little too close to home! A corrupt banker discovered there was something magical about The Terrific Toyshop beyond just the magnificent creations within. Greedy and unprincipled, this wealthy noble found a loophole in the diabolically complicated laws of the city and exploited it to seize the deed to the toyshop and threaten to boot the toy maker and his lovely creations out on the streets. What are sentient toys to do in the face of such reprehensible actions? Break in and steal the deed back, of course!
In The Great Toy Heist, you take on the role of one of four unique poppets—living toys with strong wills of their own. While your gentle creator is beside himself with worry, you and your friends enact a risky plan to save your home and livelihoods with stealth, subterfuge, and no shortage of luck!
The Great Toy Heist is a short adventure for 2nd-level characters that gives players a chance to try out one of Golarion's rare ancestries. This adventure takes a band of poppet heroes on a dangerous mission to prove themselves and save their home—the very place that gave them life! The four pregenerated characters also provide a quick way to jump right into this exciting Free RPG Day adventure! Grab your friends, grab some dice, and play the role of Golarion's newest adorable heroes!
The Great Toy Heist is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle Sheets are available as a free download (751 KB PDF).
1. James
2. Charity
3. LaShawn
4.
Pathfinder Adventure: Little Trouble in Big Absalom GM: Jenn
Always living in the shadows is hard when you're a clever and regal creature like a kobold. Now it's time to make a name for yourself and bring honor and prestige to your clan.
In Little Trouble in Big Absalom, you take on the role of one of five kobolds from the Hookclaw clan tasked with exploring a treasure-laden vault discovered by a team of Hookclaw diggers. Enticed by the potential wealth, the kobolds brave terrible dangers in what turns out to be a grandmother's basement before being asked by the kind old lady to retrieve her magical hedge trimmer from a neighbor's garden.
Little Trouble in Big Absalom includes two mini adventures that can be played back to back or alone—filling as much or as little time as you have for madcap adventure. In addition, the five pregenerated kobold characters provide a preview of the upcoming Pathfinder Advanced Player's Guide in this exciting offering for Free RPG Day! Grab some dice and some friends and play the role of determined kobolds!
1. Nick
2. Sarah
3. Paul
4. Nerialta
5. Abigail
The Show Must Go On
The Extinction Curse Adventure Path begins! The Circus of Wayward Wonders has just arrived in the remote town of Abberton, and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer—all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in a dangerous, prehistoric plot that threatens not just Abberton, but every inhabitant of the Starstone Isles!
Player 1: Richard
Player 2: Addison
Player 3:
Player 4: James F
Player 5: Blair
Player 6: Josh
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact me via PM.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
Pathfinder Free RPG Day Adventure: The Great Toy Heist GM: Matthew
DON'T TOY WITH US!
There's always someone up to no good in the Chelish capital of Egorian, and this time it hits a little too close to home! A corrupt banker discovered there was something magical about The Terrific Toyshop beyond just the magnificent creations within. Greedy and unprincipled, this wealthy noble found a loophole in the diabolically complicated laws of the city and exploited it to seize the deed to the toyshop and threaten to boot the toy maker and his lovely creations out on the streets. What are sentient toys to do in the face of such reprehensible actions? Break in and steal the deed back, of course!
In The Great Toy Heist, you take on the role of one of four unique poppets—living toys with strong wills of their own. While your gentle creator is beside himself with worry, you and your friends enact a risky plan to save your home and livelihoods with stealth, subterfuge, and no shortage of luck!
The Great Toy Heist is a short adventure for 2nd-level characters that gives players a chance to try out one of Golarion's rare ancestries. This adventure takes a band of poppet heroes on a dangerous mission to prove themselves and save their home—the very place that gave them life! The four pregenerated characters also provide a quick way to jump right into this exciting Free RPG Day adventure! Grab your friends, grab some dice, and play the role of Golarion's newest adorable heroes!
The Great Toy Heist is sanctioned for use in Pathfinder Society Organized Play. The rules for running this Adventure Path and Chronicle Sheets are available as a free download (751 KB PDF).
1. James
2. Charity
3. LaShawn
4.
Pathfinder Adventure: Little Trouble in Big Absalom GM: Jenn
Always living in the shadows is hard when you're a clever and regal creature like a kobold. Now it's time to make a name for yourself and bring honor and prestige to your clan.
In Little Trouble in Big Absalom, you take on the role of one of five kobolds from the Hookclaw clan tasked with exploring a treasure-laden vault discovered by a team of Hookclaw diggers. Enticed by the potential wealth, the kobolds brave terrible dangers in what turns out to be a grandmother's basement before being asked by the kind old lady to retrieve her magical hedge trimmer from a neighbor's garden.
Little Trouble in Big Absalom includes two mini adventures that can be played back to back or alone—filling as much or as little time as you have for madcap adventure. In addition, the five pregenerated kobold characters provide a preview of the upcoming Pathfinder Advanced Player's Guide in this exciting offering for Free RPG Day! Grab some dice and some friends and play the role of determined kobolds!
1. Nick
2. Sarah
3. Paul
4. Nerialta
5. Abigail
The Show Must Go On
The Extinction Curse Adventure Path begins! The Circus of Wayward Wonders has just arrived in the remote town of Abberton, and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer—all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in a dangerous, prehistoric plot that threatens not just Abberton, but every inhabitant of the Starstone Isles!
Player 1: Richard
Player 2: Addison
Player 3:
Player 4: James F
Player 5: Blair
Player 6: Josh