Pathfinder Society 4 September 2024
Posted: Mon Sep 02, 2024 10:25 am
Hail and Well Met Pathfinders!
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
Just as a reminder:
Pathfinder 2-09: The Seven Secrets of Dacilane Academy GM: TBD
Dacilane Academy, located near the Grand Lodge, is a storied institution that sees to the education of many children of Pathfinders. However, the academy’s benefactor, J Dacilane, has recently heard rumors from his students of seven strange phenomena manifesting on campus. Despite his doubts that these are simply the imaginings of students raised on Pathfinder tales, J has called in a favor with the Pathfinder Society to investigate—both to put his students’ minds at ease and for the good learning opportunity a Society report about the school would provide. But are there more to these urban legends than meets the eye?
Scenario tags: None
Maps: None
1. Paul
2.
3.
4.
5.
6.
Pathfinder Society Scenario: #4-11: Prisoners of the Electric Castle Tier 7-10 GM: Sarah
After following the signal from a magical key to a remote estate in Ustalav, the Pathfinder Society made contact with a truly unusual being as well as the mysterious Ardis Scholars. Yet the scholars are now in dire straits--thanks to the machinations of a long-time foe of the Society, most of their members have been imprisoned in a flying castle tucked away in the Shadow Plane! It's up to a group of veteran Pathfinder agents to mount a daring rescue. But those agents must tread carefully, or the bizarre castle, infused with nightmares and otherworldly technology, will become their eternal prison.
This adventure is the second part of the two-part Crystal Key metaplot arc in the Year of Boundless Wonder, following up on the events of Pathfinder Society Scenario #4-06: Signal from the Electric Laboratory.
Scenario tags: Metaplot (Boundless Wonder), Faction (Horizon Hunters)
Maps:
Pathfinder Flip-Mat: Arcane Dungeons
Starfinder Flip-Mat: Spaceport
Pathfinder Flip-Tiles: Dungeon Starter Set
Pathfinder Flip-Tiles: Dungeon Vaults Expansion
1. Owen
2. Nick
3. Charity
4. LaShawn
5. Jenn
6.
The Show Must Go On
The Extinction Curse Adventure Path begins! The Circus of Wayward Wonders has just arrived in the remote town of Abberton, and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer—all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in a dangerous, prehistoric plot that threatens not just Abberton, but every inhabitant of the Starstone Isles!
Player 1: Richard
Player 2: Addison
Player 3:
Player 4: James F
Player 5: Blair
Player 6: Josh
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact me via PM.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
Pathfinder 2-09: The Seven Secrets of Dacilane Academy GM: TBD
Dacilane Academy, located near the Grand Lodge, is a storied institution that sees to the education of many children of Pathfinders. However, the academy’s benefactor, J Dacilane, has recently heard rumors from his students of seven strange phenomena manifesting on campus. Despite his doubts that these are simply the imaginings of students raised on Pathfinder tales, J has called in a favor with the Pathfinder Society to investigate—both to put his students’ minds at ease and for the good learning opportunity a Society report about the school would provide. But are there more to these urban legends than meets the eye?
Scenario tags: None
Maps: None
1. Paul
2.
3.
4.
5.
6.
Pathfinder Society Scenario: #4-11: Prisoners of the Electric Castle Tier 7-10 GM: Sarah
After following the signal from a magical key to a remote estate in Ustalav, the Pathfinder Society made contact with a truly unusual being as well as the mysterious Ardis Scholars. Yet the scholars are now in dire straits--thanks to the machinations of a long-time foe of the Society, most of their members have been imprisoned in a flying castle tucked away in the Shadow Plane! It's up to a group of veteran Pathfinder agents to mount a daring rescue. But those agents must tread carefully, or the bizarre castle, infused with nightmares and otherworldly technology, will become their eternal prison.
This adventure is the second part of the two-part Crystal Key metaplot arc in the Year of Boundless Wonder, following up on the events of Pathfinder Society Scenario #4-06: Signal from the Electric Laboratory.
Scenario tags: Metaplot (Boundless Wonder), Faction (Horizon Hunters)
Maps:
Pathfinder Flip-Mat: Arcane Dungeons
Starfinder Flip-Mat: Spaceport
Pathfinder Flip-Tiles: Dungeon Starter Set
Pathfinder Flip-Tiles: Dungeon Vaults Expansion
1. Owen
2. Nick
3. Charity
4. LaShawn
5. Jenn
6.
The Show Must Go On
The Extinction Curse Adventure Path begins! The Circus of Wayward Wonders has just arrived in the remote town of Abberton, and the player characters are the stars of the show! When the ringmaster turns up dead, the fate of the traveling circus and its entertainers hangs in the balance, and the heroes must scramble to put on a successful show and find the killer—all at the same time! Investigations only lead to more questions, and the heroes find themselves center stage in a dangerous, prehistoric plot that threatens not just Abberton, but every inhabitant of the Starstone Isles!
Player 1: Richard
Player 2: Addison
Player 3:
Player 4: James F
Player 5: Blair
Player 6: Josh