Pathfinder Society August 28. 2=24
Posted: Mon Aug 26, 2024 11:07 am
Hail and Well Met Pathfinders!
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
Just as a reminder:
Pathfinder Society Scenario: #2-01: 2-01: Citadel of Corruption tier 1-4 GM: Jenn [/b]
A new year dawns for the Pathfinder Society. For the past several years, Pathfinders have explored the edges of the Iobarian wilderness, making new allies and discovering hints at a long-forgotten past. Now, the Decemvirate has decided that it is time for the Pathfinders to do what Pathfinders do best: explore, report, and cooperate! In an ancient cyclopean ruin, the Society seeks to stake their claim with both a new lodge and, hopefully, new insights into Iobaria's remote history. Some secrets are best left buried, however. Will the PCs make a name for themselves as modern day explorers, or will the evil lurking at the heart of the Iobarian dig site consume their hopes and dreams?
Scenario tags: Metaplot
Maps:
Pathfinder Flip-Tiles: Dungeon Starter Set
Pathfinder Flip-Tiles: Haunted Woodlands Expansion
1.
2.
3. OJ
4. James
5. Austin
6.
Pathfinder Society Scenario: #4-17: Trapping the Hag's Claw tier 7 - 10 GM: Richard
In the conclusion of the Year of Boundless Wonder, the Pathfinder Society and one of the members of the Decemvirate have pieced together a careful plan. Using one of the mysterious items from the vault, the draught of dreams, the Society will lay a trap for Aslynn, catching her via her own greed and desire to control dreams. The plan requires bait though, and Zarta Dralneen has stepped up to prove her loyalty to the Society yet again and finally finish off Aslynn. However, despite their secrecy, she's caught wind of the plan and is ready to overturn it and finally be done with the Pathfinder Society once and for all!
Those Pathfinders are such busy bees,
Thinking they’ll finish Aslynn in a breeze.
Oh ho, but she has so many tricks,
Let’s try them all, see what sticks!
Scenario tags: Metaplot (Boundless Wonder)
Maps:
Pathfinder Flip-Mat Classics: Desert
Pathfinder Flip-Mat: Alien Ruins
Pathfinder Flip-Mat: Asylum
1. Owen
2. Sarah
3. Charity
4. LaShawn
5. Nick
6.
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact me via PM.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
Pathfinder Society Scenario: #2-01: 2-01: Citadel of Corruption tier 1-4 GM: Jenn [/b]
A new year dawns for the Pathfinder Society. For the past several years, Pathfinders have explored the edges of the Iobarian wilderness, making new allies and discovering hints at a long-forgotten past. Now, the Decemvirate has decided that it is time for the Pathfinders to do what Pathfinders do best: explore, report, and cooperate! In an ancient cyclopean ruin, the Society seeks to stake their claim with both a new lodge and, hopefully, new insights into Iobaria's remote history. Some secrets are best left buried, however. Will the PCs make a name for themselves as modern day explorers, or will the evil lurking at the heart of the Iobarian dig site consume their hopes and dreams?
Scenario tags: Metaplot
Maps:
Pathfinder Flip-Tiles: Dungeon Starter Set
Pathfinder Flip-Tiles: Haunted Woodlands Expansion
1.
2.
3. OJ
4. James
5. Austin
6.
Pathfinder Society Scenario: #4-17: Trapping the Hag's Claw tier 7 - 10 GM: Richard
In the conclusion of the Year of Boundless Wonder, the Pathfinder Society and one of the members of the Decemvirate have pieced together a careful plan. Using one of the mysterious items from the vault, the draught of dreams, the Society will lay a trap for Aslynn, catching her via her own greed and desire to control dreams. The plan requires bait though, and Zarta Dralneen has stepped up to prove her loyalty to the Society yet again and finally finish off Aslynn. However, despite their secrecy, she's caught wind of the plan and is ready to overturn it and finally be done with the Pathfinder Society once and for all!
Those Pathfinders are such busy bees,
Thinking they’ll finish Aslynn in a breeze.
Oh ho, but she has so many tricks,
Let’s try them all, see what sticks!
Scenario tags: Metaplot (Boundless Wonder)
Maps:
Pathfinder Flip-Mat Classics: Desert
Pathfinder Flip-Mat: Alien Ruins
Pathfinder Flip-Mat: Asylum
1. Owen
2. Sarah
3. Charity
4. LaShawn
5. Nick
6.