Pathfinder Society 10 April 2024
Posted: Fri Apr 05, 2024 9:59 am
Hail and Well Met Pathfinders!
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
Just as a reminder:
Pathfinder Society 05-12: Mischief in the Maze Tier 1-4 GM: Mitch
The Maze of the Open Road has mostly been stabilized, and yet agents are still ending up at the wrong destination. While no one has been hurt, Venture-Captain Sigvard Tornkvist fears that it might be a matter of time until injury or worse results. She tasks the PCs with investigating the cause of these mishaps, and dealing with it if possible. Little do the PCs know what they've gotten themselves into, but there's a nonzero chance they'll find themselves in a dance-off before their mission is complete.
Scenario tags: Repeatable
Maps:
Pathfinder Flip-Tiles: Forest Starter Set
Player 1: Annie
Player 2: Kelsey
Player 3: Nick
Player 4: Owen
Player 5:
Player 6:
Pathfinder Society 05-13: Thick as Thieves Tier 5-8 GM: Erik
The simple mission is: deliver a letter. However, upon entering into the magical hedge maze to do so, the Pathfinders find that two of their sticky-fingered friends have arrived at the same time and intend to hide a powerful elemental artifact within the Maze of the Open Road! This completely realigns the keystones of the maze, leading to planar interruptions and wild disruptions to operations. It's up to the Pathfinders to realign the keystones, calm down an angry genie, and help everyone who's been misplaced along the way! (And just maybe get that letter delivered!)
Scenario tags: None
Maps:
Pathfinder Flip-Mat: Planes of Metal and Wood
Pathfinder Flip-Mat Classics: Twisted Caverns (I have this one)
Player 1: Richard
Player 2: James
Player 3: Jenn
Player 4: OJ
Player 5: Charity
Player 6: LaShawn
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play[/b]
Things to note.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact me via PM.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
Pathfinder Society 05-12: Mischief in the Maze Tier 1-4 GM: Mitch
The Maze of the Open Road has mostly been stabilized, and yet agents are still ending up at the wrong destination. While no one has been hurt, Venture-Captain Sigvard Tornkvist fears that it might be a matter of time until injury or worse results. She tasks the PCs with investigating the cause of these mishaps, and dealing with it if possible. Little do the PCs know what they've gotten themselves into, but there's a nonzero chance they'll find themselves in a dance-off before their mission is complete.
Scenario tags: Repeatable
Maps:
Pathfinder Flip-Tiles: Forest Starter Set
Player 1: Annie
Player 2: Kelsey
Player 3: Nick
Player 4: Owen
Player 5:
Player 6:
Pathfinder Society 05-13: Thick as Thieves Tier 5-8 GM: Erik
The simple mission is: deliver a letter. However, upon entering into the magical hedge maze to do so, the Pathfinders find that two of their sticky-fingered friends have arrived at the same time and intend to hide a powerful elemental artifact within the Maze of the Open Road! This completely realigns the keystones of the maze, leading to planar interruptions and wild disruptions to operations. It's up to the Pathfinders to realign the keystones, calm down an angry genie, and help everyone who's been misplaced along the way! (And just maybe get that letter delivered!)
Scenario tags: None
Maps:
Pathfinder Flip-Mat: Planes of Metal and Wood
Pathfinder Flip-Mat Classics: Twisted Caverns (I have this one)
Player 1: Richard
Player 2: James
Player 3: Jenn
Player 4: OJ
Player 5: Charity
Player 6: LaShawn