Mythic Games September
Posted: Wed Aug 30, 2023 9:42 am
Let's try running these back and see if we can make them happen this month.
Tuesday, September 12th, 2023 06:00 PM - 10:00 PM
Table 1: Pathfinder Society Scenario 4-14 – Shattering Golden Chains (Tier 3-6) [Envoy's Alliance]
A mysterious genie appears before the Pathfinders as they finish settling into the Sedeq Lodge and asks for assistance in seeing that their previous binder sees justice. The Pathfinders must infiltrate the home of the genie binder and free the elemental beings that he's bound to his service before finally confronting him for his meddling in the freedom of other beings and trying to overthrow the Pathfinder Society in Qadira. Unfortunately, his powerful benefactor tipped him off, so he's just as ready for the Pathfinders as they are for him!
GM: Jesse!
1. Jeff!
2.
3.
4.
5.
6.
Tuesday, September 26th, 2023 06:00 PM - 10:00 PM
Table 1: Pathfinder Society Scenario 3-17 – Dreams of a Duskbound Isle (Tier 5-8) [Radiant Oath, Verdant Wheel]
Pathfinders stationed at the Grand Lodge have been experiencing strange shared dreams. The dreams reveal a mysterious island surrounded by dust and shadows. In the dreams, someone is trapped. They’re calling for help. And someone—or something—doesn’t want them to leave.
Investigating the dreams, the Society has learned a way for its agents to enter the strange, shadowy, dreamlike landscape. Fearing the dreams represent a larger threat, and with no time to lose, the Society sends an experienced group to investigate.
Given all the catastrophes at Pathfinder Society lodges these days, it could always be a trap. But someone is in there, and they need help. Besides, what Pathfinder would turn down the chance to explore a dream world which may, in fact, be real?
GM: Jesse!
1. Jeff!
2. Ted!
3. Pete!
4. Matt!
5. Chris!
6.
Tuesday, September 12th, 2023 06:00 PM - 10:00 PM
Table 1: Pathfinder Society Scenario 4-14 – Shattering Golden Chains (Tier 3-6) [Envoy's Alliance]
A mysterious genie appears before the Pathfinders as they finish settling into the Sedeq Lodge and asks for assistance in seeing that their previous binder sees justice. The Pathfinders must infiltrate the home of the genie binder and free the elemental beings that he's bound to his service before finally confronting him for his meddling in the freedom of other beings and trying to overthrow the Pathfinder Society in Qadira. Unfortunately, his powerful benefactor tipped him off, so he's just as ready for the Pathfinders as they are for him!
GM: Jesse!
1. Jeff!
2.
3.
4.
5.
6.
Tuesday, September 26th, 2023 06:00 PM - 10:00 PM
Table 1: Pathfinder Society Scenario 3-17 – Dreams of a Duskbound Isle (Tier 5-8) [Radiant Oath, Verdant Wheel]
Pathfinders stationed at the Grand Lodge have been experiencing strange shared dreams. The dreams reveal a mysterious island surrounded by dust and shadows. In the dreams, someone is trapped. They’re calling for help. And someone—or something—doesn’t want them to leave.
Investigating the dreams, the Society has learned a way for its agents to enter the strange, shadowy, dreamlike landscape. Fearing the dreams represent a larger threat, and with no time to lose, the Society sends an experienced group to investigate.
Given all the catastrophes at Pathfinder Society lodges these days, it could always be a trap. But someone is in there, and they need help. Besides, what Pathfinder would turn down the chance to explore a dream world which may, in fact, be real?
GM: Jesse!
1. Jeff!
2. Ted!
3. Pete!
4. Matt!
5. Chris!
6.