Mythic Games August
Posted: Fri Jul 21, 2023 9:31 am
Tuesday, August 1st, 2023 06:00 PM - 10:00 PM
Lammas Day! Maybe there'll be bread for sharing?
Table 1: Pathfinder Society Scenario 4-15 – In Glorious Battle (Tier 9-12)
Though Tar-Baphon’s malevolent presence is thought to be the scourge of Ustalav and the Gravelands, it’s also distinctly felt within the Hold of Belkzen. Belkzen has been preparing for the next assault since the Battle of Nine Broken Skulls, when Tar-Baphon attempted to wipe out Belkzen, making them an example to the rest of Avistan. However, Belkzen won that battle, with a pivotal role played by the Burning Suns, led by Mahja Firehair. The Whispering Way, though, is patient, and while the orcs won a brief respite, they are not safe. One of Tar-Baphon's chief lieutenants, Geir, is planning a major assault. Mahja has learned of this, and has called up the Pathfinders for aid. They need her connection to Ardax White-Hair, the overlord of Urgir, and so the Society has sent a group of their very strongest to aid in what is sure to be one of the most intense battles in the Broken Lands.
GM: Jesse!
1. Jeff!
2. Judd!
3. Ted!
4. Jon!
5.
6.
Tuesday, August 15th, 2023 06:00 PM - 10:00 PM
Table 1: Pathfinder Society Scenario 4-14 – Shattering Golden Chains (Tier 3-6) [Envoy's Alliance]
A mysterious genie appears before the Pathfinders as they finish settling into the Sedeq Lodge and asks for assistance in seeing that their previous binder sees justice. The Pathfinders must infiltrate the home of the genie binder and free the elemental beings that he's bound to his service before finally confronting him for his meddling in the freedom of other beings and trying to overthrow the Pathfinder Society in Qadira. Unfortunately, his powerful benefactor tipped him off, so he's just as ready for the Pathfinders as they are for him!
GM: Jesse!
1. Ben!
2.
3.
4.
5.
6.
Tuesday, August 29th, 2023 06:00 PM - 10:00 PM
Table 1: Pathfinder Society Scenario 3-17 – Dreams of a Duskbound Isle (Tier 5-8) [Radiant Oath, Verdant Wheel]
Pathfinders stationed at the Grand Lodge have been experiencing strange shared dreams. The dreams reveal a mysterious island surrounded by dust and shadows. In the dreams, someone is trapped. They’re calling for help. And someone—or something—doesn’t want them to leave.
Investigating the dreams, the Society has learned a way for its agents to enter the strange, shadowy, dreamlike landscape. Fearing the dreams represent a larger threat, and with no time to lose, the Society sends an experienced group to investigate.
Given all the catastrophes at Pathfinder Society lodges these days, it could always be a trap. But someone is in there, and they need help. Besides, what Pathfinder would turn down the chance to explore a dream world which may, in fact, be real?
GM: Jesse!
1. Ted!
2. Jeff!
3. Matt!
4. Pete!
5.
6.
Lammas Day! Maybe there'll be bread for sharing?
Table 1: Pathfinder Society Scenario 4-15 – In Glorious Battle (Tier 9-12)
Though Tar-Baphon’s malevolent presence is thought to be the scourge of Ustalav and the Gravelands, it’s also distinctly felt within the Hold of Belkzen. Belkzen has been preparing for the next assault since the Battle of Nine Broken Skulls, when Tar-Baphon attempted to wipe out Belkzen, making them an example to the rest of Avistan. However, Belkzen won that battle, with a pivotal role played by the Burning Suns, led by Mahja Firehair. The Whispering Way, though, is patient, and while the orcs won a brief respite, they are not safe. One of Tar-Baphon's chief lieutenants, Geir, is planning a major assault. Mahja has learned of this, and has called up the Pathfinders for aid. They need her connection to Ardax White-Hair, the overlord of Urgir, and so the Society has sent a group of their very strongest to aid in what is sure to be one of the most intense battles in the Broken Lands.
GM: Jesse!
1. Jeff!
2. Judd!
3. Ted!
4. Jon!
5.
6.
Tuesday, August 15th, 2023 06:00 PM - 10:00 PM
Table 1: Pathfinder Society Scenario 4-14 – Shattering Golden Chains (Tier 3-6) [Envoy's Alliance]
A mysterious genie appears before the Pathfinders as they finish settling into the Sedeq Lodge and asks for assistance in seeing that their previous binder sees justice. The Pathfinders must infiltrate the home of the genie binder and free the elemental beings that he's bound to his service before finally confronting him for his meddling in the freedom of other beings and trying to overthrow the Pathfinder Society in Qadira. Unfortunately, his powerful benefactor tipped him off, so he's just as ready for the Pathfinders as they are for him!
GM: Jesse!
1. Ben!
2.
3.
4.
5.
6.
Tuesday, August 29th, 2023 06:00 PM - 10:00 PM
Table 1: Pathfinder Society Scenario 3-17 – Dreams of a Duskbound Isle (Tier 5-8) [Radiant Oath, Verdant Wheel]
Pathfinders stationed at the Grand Lodge have been experiencing strange shared dreams. The dreams reveal a mysterious island surrounded by dust and shadows. In the dreams, someone is trapped. They’re calling for help. And someone—or something—doesn’t want them to leave.
Investigating the dreams, the Society has learned a way for its agents to enter the strange, shadowy, dreamlike landscape. Fearing the dreams represent a larger threat, and with no time to lose, the Society sends an experienced group to investigate.
Given all the catastrophes at Pathfinder Society lodges these days, it could always be a trap. But someone is in there, and they need help. Besides, what Pathfinder would turn down the chance to explore a dream world which may, in fact, be real?
GM: Jesse!
1. Ted!
2. Jeff!
3. Matt!
4. Pete!
5.
6.