Night Owl Games: July
Posted: Thu Jun 29, 2023 11:21 am
Monday, July 3, 2023 6PM-10PM
Summer break!
Monday, July 10, 2023 6PM-10PM
Pathfinder Society Scenario #4-15: In Glorious Battle (Tier 9-12)
Though Tar-Baphon’s malevolent presence is thought to be the scourge of Ustalav and the Gravelands, it’s also distinctly felt within the Hold of Belkzen. Belkzen has been preparing for the next assault since the Battle of Nine Broken Skulls, when Tar-Baphon attempted to wipe out Belkzen, making them an example to the rest of Avistan. However, Belkzen won that battle, with a pivotal role played by the Burning Suns, led by Mahja Firehair. The Whispering Way, though, is patient, and while the orcs won a brief respite, they are not safe. One of Tar-Baphon's chief lieutenants, Geir, is planning a major assault. Mahja has learned of this, and has called up the Pathfinders for aid. They need her connection to Ardax White-Hair, the overlord of Urgir, and so the Society has sent a group of their very strongest to aid in what is sure to be one of the most intense battles in the Broken Lands.
GM: Marcus
1. Henry!
2. Spencer!
3. Pete!
4. Matt!
5.
6.
Table 2: Pathfinder Society Scenario #4-10: Arclord's Abode (Tier 1-4) (Tier 1-4)
A talkative skull with glowing eyes was among the many wonders that recently turned up in the Pathfinder Society's vaults. Thanks to the Society's efforts in the magic-rich city of Quantium, the skull has rediscovered her identity as an influential wizard and magical researcher, whose spirit came to reside in her bony body after a magical mishap. She had been attempting to ritually protect herself from dangerous forces, and while her efforts did allow her to evade her pursuers for a time, they also left her true name in tatters. Can the Pathfinder Society help her piece together the mysteries waiting in her magical home before these forces return to steal her secrets?
This adventure is the second part of the two-part Skull & Scroll metaplot arc in the Year of Boundless Wonder, which began with Pathfinder Society Scenario #4-05: The Arclord who Never Was.
GM: Jesse!
1. Haven!
2. Rafael!
3. Ben!
4.
5.
6.
Monday, July 17, 2023 6PM-10PM
Table 1: Pathfinder Society Scenario #4-17: Trapping the Hag's Claw (Tier 7-10)
In the conclusion of the Year of Boundless Wonder, the Pathfinder Society and one of the members of the Decemvirate have pieced together a careful plan. Using one of the mysterious items from the vault, the draught of dreams, the Society will lay a trap for Aslynn, catching her via her own greed and desire to control dreams. The plan requires bait though, and Zarta Dralneen has stepped up to prove her loyalty to the Society yet again and finally finish off Aslynn. However, despite their secrecy, she's caught wind of the plan and is ready to overturn it and finally be done with the Pathfinder Society once and for all!
Those Pathfinders are such busy bees,
Thinking they’ll finish Aslynn in a breeze.
Oh ho, but she has so many tricks,
Let’s try them all, see what sticks!
GM: Marcus
1. Will!
2. Rafael!
3. Matt!
4. Henry!
5. Spencer!
6. Pete!
7. Emily?
Table 2: Pathfinder Society Scenario #3-11: No Time for Treason (Tier 3-6)
GM: Jesse!
1. Ben!
2. Jeff!
3. Tom!
4.
5.
6.
Monday, July 24, 2023 6PM-10PM
Table 1:Starfinder Society Scenario #2-09: Bluerise Breakout (Tier 1-4)
An important data package requires that the PCs travel in person to secure it. When the simple mission goes awry, the PCs find themselves trapped in a high security corporate office. With no way of contacting the outside, the PCs must make their way through the complex, avoiding the activated security systems and the agents of those responsible for the sudden office lockdown!
GM: Marcus
1. Haven!
2. Rafael!
3. Henry!
4.
5.
6.
Table 2: Pathfinder Society Scenario #3-16: Escape from Oppara (Tier 3-6)
GM: Jesse!
1. Ben!
2. Jeff!
3. Tom!
4. Ted!
5.
6.
Monday, July 31, 2023 6PM-10PM
Table 1: Pathfinder Society Scenario #2-03: Catastrophe's Spark (Tier 1-4)
In the ruined cyclopes city of Min-Khadaim, the Pathfinders search for answers into the disappearance of one of their own and the nature of a dangerous ritual. As the Pathfinders delve ever deeper into Iobaria's lost past, will they find the answers they seek, or will they uncover even greater dangers than those that have already been unleashed?
GM: Henry!
1. Ben!
2. Haven!
3. Tom!
4. Dave!
5.
6.
Table 2: TBD
GM: Needed!
1.
2.
3.
4.
5.
6.
Summer break!
Monday, July 10, 2023 6PM-10PM
Pathfinder Society Scenario #4-15: In Glorious Battle (Tier 9-12)
Though Tar-Baphon’s malevolent presence is thought to be the scourge of Ustalav and the Gravelands, it’s also distinctly felt within the Hold of Belkzen. Belkzen has been preparing for the next assault since the Battle of Nine Broken Skulls, when Tar-Baphon attempted to wipe out Belkzen, making them an example to the rest of Avistan. However, Belkzen won that battle, with a pivotal role played by the Burning Suns, led by Mahja Firehair. The Whispering Way, though, is patient, and while the orcs won a brief respite, they are not safe. One of Tar-Baphon's chief lieutenants, Geir, is planning a major assault. Mahja has learned of this, and has called up the Pathfinders for aid. They need her connection to Ardax White-Hair, the overlord of Urgir, and so the Society has sent a group of their very strongest to aid in what is sure to be one of the most intense battles in the Broken Lands.
GM: Marcus
1. Henry!
2. Spencer!
3. Pete!
4. Matt!
5.
6.
Table 2: Pathfinder Society Scenario #4-10: Arclord's Abode (Tier 1-4) (Tier 1-4)
A talkative skull with glowing eyes was among the many wonders that recently turned up in the Pathfinder Society's vaults. Thanks to the Society's efforts in the magic-rich city of Quantium, the skull has rediscovered her identity as an influential wizard and magical researcher, whose spirit came to reside in her bony body after a magical mishap. She had been attempting to ritually protect herself from dangerous forces, and while her efforts did allow her to evade her pursuers for a time, they also left her true name in tatters. Can the Pathfinder Society help her piece together the mysteries waiting in her magical home before these forces return to steal her secrets?
This adventure is the second part of the two-part Skull & Scroll metaplot arc in the Year of Boundless Wonder, which began with Pathfinder Society Scenario #4-05: The Arclord who Never Was.
GM: Jesse!
1. Haven!
2. Rafael!
3. Ben!
4.
5.
6.
Monday, July 17, 2023 6PM-10PM
Table 1: Pathfinder Society Scenario #4-17: Trapping the Hag's Claw (Tier 7-10)
In the conclusion of the Year of Boundless Wonder, the Pathfinder Society and one of the members of the Decemvirate have pieced together a careful plan. Using one of the mysterious items from the vault, the draught of dreams, the Society will lay a trap for Aslynn, catching her via her own greed and desire to control dreams. The plan requires bait though, and Zarta Dralneen has stepped up to prove her loyalty to the Society yet again and finally finish off Aslynn. However, despite their secrecy, she's caught wind of the plan and is ready to overturn it and finally be done with the Pathfinder Society once and for all!
Those Pathfinders are such busy bees,
Thinking they’ll finish Aslynn in a breeze.
Oh ho, but she has so many tricks,
Let’s try them all, see what sticks!
GM: Marcus
1. Will!
2. Rafael!
3. Matt!
4. Henry!
5. Spencer!
6. Pete!
7. Emily?
Table 2: Pathfinder Society Scenario #3-11: No Time for Treason (Tier 3-6)
GM: Jesse!
1. Ben!
2. Jeff!
3. Tom!
4.
5.
6.
Monday, July 24, 2023 6PM-10PM
Table 1:Starfinder Society Scenario #2-09: Bluerise Breakout (Tier 1-4)
An important data package requires that the PCs travel in person to secure it. When the simple mission goes awry, the PCs find themselves trapped in a high security corporate office. With no way of contacting the outside, the PCs must make their way through the complex, avoiding the activated security systems and the agents of those responsible for the sudden office lockdown!
GM: Marcus
1. Haven!
2. Rafael!
3. Henry!
4.
5.
6.
Table 2: Pathfinder Society Scenario #3-16: Escape from Oppara (Tier 3-6)
GM: Jesse!
1. Ben!
2. Jeff!
3. Tom!
4. Ted!
5.
6.
Monday, July 31, 2023 6PM-10PM
Table 1: Pathfinder Society Scenario #2-03: Catastrophe's Spark (Tier 1-4)
In the ruined cyclopes city of Min-Khadaim, the Pathfinders search for answers into the disappearance of one of their own and the nature of a dangerous ritual. As the Pathfinders delve ever deeper into Iobaria's lost past, will they find the answers they seek, or will they uncover even greater dangers than those that have already been unleashed?
GM: Henry!
1. Ben!
2. Haven!
3. Tom!
4. Dave!
5.
6.
Table 2: TBD
GM: Needed!
1.
2.
3.
4.
5.
6.