PFS 06 July 2022
Posted: Thu Jun 30, 2022 9:25 pm
Hail and Well Met Pathfinders!
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
Just as a reminder:
PF2E 02-01 Citadel of Corruption Tier 1-4- GM: TBD
A new year dawns for the Pathfinder Society. For the past several years, Pathfinders have explored the edges of the Iobarian wilderness, making new allies and discovering hints at a long-forgotten past. Now, the Decemvirate has decided that it is time for the Pathfinders to do what Pathfinders do best: explore, report, and cooperate! In an ancient cyclopean ruin, the Society seeks to stake their claim with both a new lodge and, hopefully, new insights into Iobaria's remote history. Some secrets are best left buried, however. Will the PCs make a name for themselves as modern day explorers, or will the evil lurking at the heart of the Iobarian dig site consume their hopes and dreams?
Scenario tags: Metaplot
Maps:
Pathfinder Flip-Tiles: Dungeon Starter Set
Pathfinder Flip-Tiles: Haunted Woodlands Expansion
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
PF2E 03-16 Escape from Oppara - Tier 3-6- GM: Mitch
In the city of Oppara, the Pathfinder Society has been investigating a recent crime spree that targeted the assets and allies of Grand Princess Eutropia, Taldor’s new monarch who came to power following the War for the Crown. The Society has learned of the group responsible for these crimes, but it has more work to do if it’s going to untangle the web of deception and get to the heart of the treasonous conspiracy. Gloriana Morilla, a trusted ally and former Pathfinder leader, has concocted a plan to draw out the Society’s enemies. For her plan to work, she’s going to need agents who are willing to take some risks, as there’s no telling what sinister forces might be responsible for the recent crimes in Oppara.
The plan starts like this: first, try to flee the city… but make sure they see you doing it!
Escape from Oppara is part of the ongoing Taldor metaplot arc in the Year of Shattered Sanctuaries. It is the second and final scenario in the arc, which began with Pathfinder Society Scenario #3-11: No Time for Treason. While playing the previous scenario enhances the narrative of this two-part story arc, it is not required.
Scenario tags: Metaplot (Shattered Sanctuaries)
Maps:
Pathfinder Flip-Mat Classics: Prison
Pathfinder Flip-Mat Classics: Red Light District
Player 1: Richard
Player 2: Erik
Player 3: Jen
Player 4: James
Player 5:
Player 6: OJ
If Needed. I will Reserve a spot as Player 6 on whichever other table the GM who signs up requests
PF2E 03-11 The Pathfinder Trials - Tier 1- GM: OJ
Every year, the Pathfinder Society inducts new classes of recruits into their ranks. The three deans of the Society's schools, the Spells, Scrolls, and Swords, are responsible for ensuring that the new recruits have the basic skills and experience necessary to thrive in the field. PCs participating in this adventure will get to meet all three of the Society's deans and undergo their unique challenges, proving their worth and fitness to join the Pathfinder Society!
Tags: Repeatable
Maps:
Pathfinder Flip-Mat: Wizard's Dungeon
Pathfinder Flip-Mat Classics: Arena
Pathfinder Flip-Mat: Noble Estate
Player 1: James
Player 2: Kelley
Player 3: Silvius
Player 4: Garret
Player 5: Garret +1
Player 6:
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact me via PM.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
PF2E 02-01 Citadel of Corruption Tier 1-4- GM: TBD
A new year dawns for the Pathfinder Society. For the past several years, Pathfinders have explored the edges of the Iobarian wilderness, making new allies and discovering hints at a long-forgotten past. Now, the Decemvirate has decided that it is time for the Pathfinders to do what Pathfinders do best: explore, report, and cooperate! In an ancient cyclopean ruin, the Society seeks to stake their claim with both a new lodge and, hopefully, new insights into Iobaria's remote history. Some secrets are best left buried, however. Will the PCs make a name for themselves as modern day explorers, or will the evil lurking at the heart of the Iobarian dig site consume their hopes and dreams?
Scenario tags: Metaplot
Maps:
Pathfinder Flip-Tiles: Dungeon Starter Set
Pathfinder Flip-Tiles: Haunted Woodlands Expansion
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
PF2E 03-16 Escape from Oppara - Tier 3-6- GM: Mitch
In the city of Oppara, the Pathfinder Society has been investigating a recent crime spree that targeted the assets and allies of Grand Princess Eutropia, Taldor’s new monarch who came to power following the War for the Crown. The Society has learned of the group responsible for these crimes, but it has more work to do if it’s going to untangle the web of deception and get to the heart of the treasonous conspiracy. Gloriana Morilla, a trusted ally and former Pathfinder leader, has concocted a plan to draw out the Society’s enemies. For her plan to work, she’s going to need agents who are willing to take some risks, as there’s no telling what sinister forces might be responsible for the recent crimes in Oppara.
The plan starts like this: first, try to flee the city… but make sure they see you doing it!
Escape from Oppara is part of the ongoing Taldor metaplot arc in the Year of Shattered Sanctuaries. It is the second and final scenario in the arc, which began with Pathfinder Society Scenario #3-11: No Time for Treason. While playing the previous scenario enhances the narrative of this two-part story arc, it is not required.
Scenario tags: Metaplot (Shattered Sanctuaries)
Maps:
Pathfinder Flip-Mat Classics: Prison
Pathfinder Flip-Mat Classics: Red Light District
Player 1: Richard
Player 2: Erik
Player 3: Jen
Player 4: James
Player 5:
Player 6: OJ
If Needed. I will Reserve a spot as Player 6 on whichever other table the GM who signs up requests
PF2E 03-11 The Pathfinder Trials - Tier 1- GM: OJ
Every year, the Pathfinder Society inducts new classes of recruits into their ranks. The three deans of the Society's schools, the Spells, Scrolls, and Swords, are responsible for ensuring that the new recruits have the basic skills and experience necessary to thrive in the field. PCs participating in this adventure will get to meet all three of the Society's deans and undergo their unique challenges, proving their worth and fitness to join the Pathfinder Society!
Tags: Repeatable
Maps:
Pathfinder Flip-Mat: Wizard's Dungeon
Pathfinder Flip-Mat Classics: Arena
Pathfinder Flip-Mat: Noble Estate
Player 1: James
Player 2: Kelley
Player 3: Silvius
Player 4: Garret
Player 5: Garret +1
Player 6: