PFS 29 June 2022
Posted: Sat Jun 25, 2022 12:53 am
Hail and Well Met Pathfinders!
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
Just as a reminder:
PF2E One-Shot 4 - Mark of the Mantis GM Mitch
Pregens will be provided.
The Red Mantis assassins are one of the most feared organizations on all of Golarion, for their reach is far and their methods effective. When several of Absalom’s councilors from the Petals District turn up dead, all evidence points to Red Mantis responsibility. However, the truth is that the sole surviving council, a secretive servant of the evil deity Norgorber, is responsible and now stands to be elected without opposition. The murderer masquerading as a Red Mantis assassin is one thing, but since the kills were so inexpertly done, the Red Mantis cannot allow the noble to live. Assigning several agents to the mission, the Red Mantis intend to infiltrate the noble’s manor and execute her for her slight against their order. With three Red Mantis assassins and one bitter mercenary on the job, the noble must die before the stroke of midnight.
This short Pathfinder (second edition) adventure written by John Compton is intended to be completed in a single session and includes four 6th-level pregenerated characters. Three of the characters have strong ties to the Red Mantis assassins and use rules options presented in Pathfinder Lost Omens: World Guide, while the fourth is a mercenary fighter out for revenge. This adventure can easily be incorporated into various virtual tabletops, run off of digital devices, or printed out and played at a table.
Player 1: Annie
Player 2: Will
Player 3: Betty
Player 4:
PF2E Pathfinder Society 03-03: East Hill haunting Tier 1-4 GM Richard
With pressure mounting against the legal claim on one of their lodges, the Society sends a group of heroes to assist in the defense. Arriving in the Andoran city of Almas, the PCs quickly find themselves doing far more than paperwork when a ghostly specter seemingly accuses the Pathfinder Society of some heinous act. Forced to investigate the ghost’s appearance, it’s up to the PCs to figure out the truth behind the message and what is really going with the so-called “East Hill Haunting”.
Scenario tags: Metaplot (Shattered Sanctuaries)
Maps:
Player 1: James
Player 2: Senior Space Ranger Commander James
Player 3: Erik
Player 4: Garret
Player 5: Garret +1
Player 6:
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact me via PM.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
PF2E One-Shot 4 - Mark of the Mantis GM Mitch
Pregens will be provided.
The Red Mantis assassins are one of the most feared organizations on all of Golarion, for their reach is far and their methods effective. When several of Absalom’s councilors from the Petals District turn up dead, all evidence points to Red Mantis responsibility. However, the truth is that the sole surviving council, a secretive servant of the evil deity Norgorber, is responsible and now stands to be elected without opposition. The murderer masquerading as a Red Mantis assassin is one thing, but since the kills were so inexpertly done, the Red Mantis cannot allow the noble to live. Assigning several agents to the mission, the Red Mantis intend to infiltrate the noble’s manor and execute her for her slight against their order. With three Red Mantis assassins and one bitter mercenary on the job, the noble must die before the stroke of midnight.
This short Pathfinder (second edition) adventure written by John Compton is intended to be completed in a single session and includes four 6th-level pregenerated characters. Three of the characters have strong ties to the Red Mantis assassins and use rules options presented in Pathfinder Lost Omens: World Guide, while the fourth is a mercenary fighter out for revenge. This adventure can easily be incorporated into various virtual tabletops, run off of digital devices, or printed out and played at a table.
Player 1: Annie
Player 2: Will
Player 3: Betty
Player 4:
PF2E Pathfinder Society 03-03: East Hill haunting Tier 1-4 GM Richard
With pressure mounting against the legal claim on one of their lodges, the Society sends a group of heroes to assist in the defense. Arriving in the Andoran city of Almas, the PCs quickly find themselves doing far more than paperwork when a ghostly specter seemingly accuses the Pathfinder Society of some heinous act. Forced to investigate the ghost’s appearance, it’s up to the PCs to figure out the truth behind the message and what is really going with the so-called “East Hill Haunting”.
Scenario tags: Metaplot (Shattered Sanctuaries)
Maps:
Player 1: James
Player 2: Senior Space Ranger Commander James
Player 3: Erik
Player 4: Garret
Player 5: Garret +1
Player 6: