PFS & PFS2 08 June 2021
Posted: Wed Jun 01, 2022 10:19 pm
Hail and Well Met Pathfinders!
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
Just as a reminder:
PF2E Intro #1 The Second Confirmation- GM: Jen
A Pathfinder Society initiate goes missing on their Confirmation mission to become a fully-fledged field agent. With no update on the initiate’s whereabouts, the Society assembles a group of initiates into a rare group Confirmation in order to spearhead a rescue. It’s up to a new generation of heroes to save one of their own, and potentially make a few big discoveries along the way!
Tags: Repeatable
Maps:
Pathfinder Flip-Mat Classics: Ancient Dungeon
Pathfinder Flip-Mat Classics: Swamp
Player 1: Gabe
Player 2: Addie
Player 3: Charles
Player 4:
Player 5:
Player 6:
PF2E 03-15 Cavern of the Sundered Song - Tier 9-12- GM: Erik
The scrollmaster Effeflinn Whyst is never seen outside the libraries of the Pathfinder Society’s Grand Lodge. She speaks only in ancient songs and rhymes, and some claim that she has memorized every book in the archives. Kreighton Shaine, the enigmatic Master of Scrolls, avoids her at all costs. The two elves clearly share some history, but no one has ever learned their story.
When Effeflinn suddenly rushes through a portal in the Grand Lodge, and Kreighton goes in after her, the Society organizes an expedition into the mysterious and deadly caverns on the other side of the portal. Where have the scrollmasters gone? What secrets have they kept, and why? The Society is going to need its best agents to face the dangers and solve the mysteries in the Cavern of the Sundered Song.
Scenario tags: Glyph, Faction (Grand Archive)
Maps:
Pathfinder Flip-Mat Classics: Darklands
Pathfinder Flip-Mat Classics: Twisted Caverns
Pathfinder Flip-Mat: Arcane Library
Player 1: Richard
Player 2: Mitch
Player 3: Anne
Player 4: James
Player 5: OJ
Player 6:
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact me via PM.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
PF2E Intro #1 The Second Confirmation- GM: Jen
A Pathfinder Society initiate goes missing on their Confirmation mission to become a fully-fledged field agent. With no update on the initiate’s whereabouts, the Society assembles a group of initiates into a rare group Confirmation in order to spearhead a rescue. It’s up to a new generation of heroes to save one of their own, and potentially make a few big discoveries along the way!
Tags: Repeatable
Maps:
Pathfinder Flip-Mat Classics: Ancient Dungeon
Pathfinder Flip-Mat Classics: Swamp
Player 1: Gabe
Player 2: Addie
Player 3: Charles
Player 4:
Player 5:
Player 6:
PF2E 03-15 Cavern of the Sundered Song - Tier 9-12- GM: Erik
The scrollmaster Effeflinn Whyst is never seen outside the libraries of the Pathfinder Society’s Grand Lodge. She speaks only in ancient songs and rhymes, and some claim that she has memorized every book in the archives. Kreighton Shaine, the enigmatic Master of Scrolls, avoids her at all costs. The two elves clearly share some history, but no one has ever learned their story.
When Effeflinn suddenly rushes through a portal in the Grand Lodge, and Kreighton goes in after her, the Society organizes an expedition into the mysterious and deadly caverns on the other side of the portal. Where have the scrollmasters gone? What secrets have they kept, and why? The Society is going to need its best agents to face the dangers and solve the mysteries in the Cavern of the Sundered Song.
Scenario tags: Glyph, Faction (Grand Archive)
Maps:
Pathfinder Flip-Mat Classics: Darklands
Pathfinder Flip-Mat Classics: Twisted Caverns
Pathfinder Flip-Mat: Arcane Library
Player 1: Richard
Player 2: Mitch
Player 3: Anne
Player 4: James
Player 5: OJ
Player 6: