April 2022 Signups
Posted: Sat Mar 26, 2022 9:05 am
April is posted for players and GM's, please feel free to comment below to get any games added onto our list for game play. While masks are currently optional, if you are not comfortable playing without masks, please make it known, so we can make sure that organized play remains a positive experience for all.
Special note: Make sure you check what type of game you are signing up for as they are all different types.
Saturday April, 2nd 11:30-4pm:
Table 1: Pathfinder 1E #3-18 The God's Market Gamble [Tier 1-5]
Valuable relics of religious natures have been disappearing on their way into Absalom and the Pathfinder Society stands to lose countless irreplaceable artifacts if the cause isn't found. Amid the bustling markets of the God's Market in the shadow of the Starstone Cathedral, the Society sets a plan in motion to ensure the parties responsible for the recent thefts are caught and brought to justice.
Tags:
GM: Ray V.
1. William
2. Chad.
3.
4.
5.
6.
Saturday April, 2nd 4:30pm-8:30pm
Table 2: Pathfinder 2E #1-03 Escaping the Grave[Tier 1-4]
The Whispering Tyrant has escaped Gallowspire and ravaged the lands of Lastwall. Although the nation managed to evacuate many civilians, there are still refugees, Pathfinders, and irreplaceable cultural treasures trapped in this undead-ridden realm known as the Gravelands. The PCs are part of the Society's efforts to infiltrate these dangerous lands, rescue the Pathfinders missing in action, and recover what historical texts and treasures they can. Just be quick! Every hour behind enemy lines increases the chance a nearby army learns of the PCs' mission.
Tags: Faction Envoy's Alliance
GM: William
1. Aimee. Level 1 fighter
2. Ray V. Level 1 cleric
3. Chad
4.
5.
6.
Saturday April, 16th 11:30-4pm: cancelled
Table 4: Pathfinder 1E #8-05 Undgrounded but Unbroken [Tier 1-5]
The Peerless Empire of shaitan genies has warred with their fiery counterparts for centuries, and thinly stretched resources leave the shaitans in need of additional aid. They have founded a new state-sanctioned mercenary company known as the Ungrounded, which draws upon free agents from across the multiverse. One of the Society’s few friends on the Plane of Earth has recommended at least a handful of Pathfinders join the Ungrounded, knowing that even a few months’ service could dramatically enhance the Society’s reputation (and fill those agents’ pockets) in this distant realm. The PCs travel to the magnificent Opaline Vault as the Society’s first envoys, but in doing so they must survive the otherworldly threats that lurk in both this strange environment and within their own ranks.
Tags: Sovereign Court Faction
GM: Ray V
1. Aimee. Level 3 Slayer
2.
3. William
4.
5.
6.
Saturday April, 16th 4:30pm-8:30pm: cancelled
Table 5: Pathfinder 2E # 1-05 Trailblazer's Bounty [Tier 1-4]
The powerful nation of Cheliax has posted a public bounty that would richly reward the first team of explorers to chart a viable route across the Menador Mountains, linking the nations of Isger and Molthune (all to bypass the economic powerhouse of Druma, which has recently imposed higher taxes on key goods crossing its borders). Yet the Menador Mountains are an imposing obstacle, replete with steep slopes, snowy peaks, and territorial orcs. Even so, there are no finer explorers than the Pathfinders, and the Society has dispatched a team to collect the prize. Are the PCs ready to not only explore the foreboding mountains but also to compete with the rival teams and local inhabitants?
Tags: Faction Horizon Hunters
GM:
1. Billy G. Level 2 Champion
2. William
3. Robbie
4. Cameron
5.
6.
Saturday April, 30th 11:30-4pm:
Table 6: Pathfinder 1E #8-06 Reaping What We Sow [Tier 1-5]
When the flames of revolution swept through Galt, the Society lost much of what it held there: dozens of agents, several lodges, and the fellowship of countless contacts who foreswore the Society rather than become targets themselves. Although Venture-Captain Eliza Petulengro has reestablished a foothold in the country, she needs to rebuild her network of allies. One of the most important figures resides in Rosehaven, a small village due to celebrate its yearly festival of light and forgiveness. Petulengro hopes that an entourage of Pathfinders might participate in the festivities and endear itself to the Society’s former friend. Past evils have other plans, however, and unless the PCs can keep their wits about them, they might not just lose sight of the mission; they might lose their lives.
Tags:
GM: paul
1. Aimee. Level 3 Slayer
2. Ray V. Level 3 Summoner
3. William
4.
5.
6.
Saturday April, 30th 4:30pm-8:30pm:
Table 3: Pathfinder 1E #7-16 Faithless and Forgotten Part 2: Lost Colony of Taldor [Tier 1-5]
The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite—Cheliax’s southernmost territory, where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in Rahadoum’s backyard. There, an ancient Taldan ruin suggests that empire’s great Armies of Exploration traveled even farther than believed possible. Can the PCs uncover the site’s secrets—and in doing so reshape the Inner Sea region’s history?
Tags: None
GM:
1.
2. William
3. Paul
4.
5.
6.
Special note: Make sure you check what type of game you are signing up for as they are all different types.
Saturday April, 2nd 11:30-4pm:
Table 1: Pathfinder 1E #3-18 The God's Market Gamble [Tier 1-5]
Valuable relics of religious natures have been disappearing on their way into Absalom and the Pathfinder Society stands to lose countless irreplaceable artifacts if the cause isn't found. Amid the bustling markets of the God's Market in the shadow of the Starstone Cathedral, the Society sets a plan in motion to ensure the parties responsible for the recent thefts are caught and brought to justice.
Tags:
GM: Ray V.
1. William
2. Chad.
3.
4.
5.
6.
Saturday April, 2nd 4:30pm-8:30pm
Table 2: Pathfinder 2E #1-03 Escaping the Grave[Tier 1-4]
The Whispering Tyrant has escaped Gallowspire and ravaged the lands of Lastwall. Although the nation managed to evacuate many civilians, there are still refugees, Pathfinders, and irreplaceable cultural treasures trapped in this undead-ridden realm known as the Gravelands. The PCs are part of the Society's efforts to infiltrate these dangerous lands, rescue the Pathfinders missing in action, and recover what historical texts and treasures they can. Just be quick! Every hour behind enemy lines increases the chance a nearby army learns of the PCs' mission.
Tags: Faction Envoy's Alliance
GM: William
1. Aimee. Level 1 fighter
2. Ray V. Level 1 cleric
3. Chad
4.
5.
6.
Saturday April, 16th 11:30-4pm: cancelled
Table 4: Pathfinder 1E #8-05 Undgrounded but Unbroken [Tier 1-5]
The Peerless Empire of shaitan genies has warred with their fiery counterparts for centuries, and thinly stretched resources leave the shaitans in need of additional aid. They have founded a new state-sanctioned mercenary company known as the Ungrounded, which draws upon free agents from across the multiverse. One of the Society’s few friends on the Plane of Earth has recommended at least a handful of Pathfinders join the Ungrounded, knowing that even a few months’ service could dramatically enhance the Society’s reputation (and fill those agents’ pockets) in this distant realm. The PCs travel to the magnificent Opaline Vault as the Society’s first envoys, but in doing so they must survive the otherworldly threats that lurk in both this strange environment and within their own ranks.
Tags: Sovereign Court Faction
GM: Ray V
1. Aimee. Level 3 Slayer
2.
3. William
4.
5.
6.
Saturday April, 16th 4:30pm-8:30pm: cancelled
Table 5: Pathfinder 2E # 1-05 Trailblazer's Bounty [Tier 1-4]
The powerful nation of Cheliax has posted a public bounty that would richly reward the first team of explorers to chart a viable route across the Menador Mountains, linking the nations of Isger and Molthune (all to bypass the economic powerhouse of Druma, which has recently imposed higher taxes on key goods crossing its borders). Yet the Menador Mountains are an imposing obstacle, replete with steep slopes, snowy peaks, and territorial orcs. Even so, there are no finer explorers than the Pathfinders, and the Society has dispatched a team to collect the prize. Are the PCs ready to not only explore the foreboding mountains but also to compete with the rival teams and local inhabitants?
Tags: Faction Horizon Hunters
GM:
1. Billy G. Level 2 Champion
2. William
3. Robbie
4. Cameron
5.
6.
Saturday April, 30th 11:30-4pm:
Table 6: Pathfinder 1E #8-06 Reaping What We Sow [Tier 1-5]
When the flames of revolution swept through Galt, the Society lost much of what it held there: dozens of agents, several lodges, and the fellowship of countless contacts who foreswore the Society rather than become targets themselves. Although Venture-Captain Eliza Petulengro has reestablished a foothold in the country, she needs to rebuild her network of allies. One of the most important figures resides in Rosehaven, a small village due to celebrate its yearly festival of light and forgiveness. Petulengro hopes that an entourage of Pathfinders might participate in the festivities and endear itself to the Society’s former friend. Past evils have other plans, however, and unless the PCs can keep their wits about them, they might not just lose sight of the mission; they might lose their lives.
Tags:
GM: paul
1. Aimee. Level 3 Slayer
2. Ray V. Level 3 Summoner
3. William
4.
5.
6.
Saturday April, 30th 4:30pm-8:30pm:
Table 3: Pathfinder 1E #7-16 Faithless and Forgotten Part 2: Lost Colony of Taldor [Tier 1-5]
The Society’s excavations continue, now taking the PCs to the long-contested territory of Kharijite—Cheliax’s southernmost territory, where the great Arch of Aroden bridges the Hespereth Strait and establishes an Avistani foothold in Rahadoum’s backyard. There, an ancient Taldan ruin suggests that empire’s great Armies of Exploration traveled even farther than believed possible. Can the PCs uncover the site’s secrets—and in doing so reshape the Inner Sea region’s history?
Tags: None
GM:
1.
2. William
3. Paul
4.
5.
6.