ANNOUNCING! Wizard's Chest, March 2022.
Posted: Tue Mar 01, 2022 12:44 pm
Hail and well met, Pathfinders!
Here are the offerings for March at the Wizard's Chest. We're traveling to Qadira for the first of a two part arc, with the second part of this scenario being offered in April. Then, it's off to the desert of Thuvia later this month. As usual, games are $2 to play which goes towards a gift card for the GM for their time and resources spent prepping the scenario.
Please leave a real first name & last initial when signing up.
If you need to cancel, please let us know ASAP by leaving a post in this thread.
Sunday, March 6th, 1-5pm
Table 1:
#3-08: Foundation's Price (tiers 1-4)
Following their recent successes in aiding the government of Qadira with apprehending an errant genie-binder, the Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice.
They never arrived.
With city officials threatening to auction off the new building should the Pathfinder Society neglect to occupy it, the Society sends a backup group of Pathfinders to investigate the lodge. Finding the brand new structure in a state of alarming disrepair, the Pathfinders have little time to search for answers before a booming voice greets them. If they wish to have their lodge, they'll have to complete three tasks...
Foundation's Price is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Qadira.
Scenario tags: Metaplot (Shattered Sanctuaries).
GM Christian D.
*Signup Here*
1. Zach A.
2. William T.
3. Logan
4. Curtis
5.
6.
Sunday, March 20th, 1-5pm
Table 2:
#2-21: In Pursuit of Water (tiers 1-4)
The Pathfinder Society sends the PCs to the Thuvian city of Aspenthar, where they learn that div-worshipping cultists have taken violent measures to secure the ancient keys to a mysterious site out in the desert. With one of the keys in their possession, the Pathfinders travel deep into the desert to find this site and stop the cultists from bringing their destructive plan to fruition.
Scenario tags: none.
GM William T.
1. Doug E.
2. Ben D.
3. Billy G.
4. Logan
5. Matt M.
6.
Cheers & Happy Gaming!
Here are the offerings for March at the Wizard's Chest. We're traveling to Qadira for the first of a two part arc, with the second part of this scenario being offered in April. Then, it's off to the desert of Thuvia later this month. As usual, games are $2 to play which goes towards a gift card for the GM for their time and resources spent prepping the scenario.
Please leave a real first name & last initial when signing up.
If you need to cancel, please let us know ASAP by leaving a post in this thread.
Sunday, March 6th, 1-5pm
Table 1:
#3-08: Foundation's Price (tiers 1-4)
Following their recent successes in aiding the government of Qadira with apprehending an errant genie-binder, the Pathfinder Society earned the right to establish a new lodge in the port city of Sedeq! With the construction of the site complete, the Society sent a group to formally begin operations from the new edifice.
They never arrived.
With city officials threatening to auction off the new building should the Pathfinder Society neglect to occupy it, the Society sends a backup group of Pathfinders to investigate the lodge. Finding the brand new structure in a state of alarming disrepair, the Pathfinders have little time to search for answers before a booming voice greets them. If they wish to have their lodge, they'll have to complete three tasks...
Foundation's Price is part of the ongoing story of the Year of Shattered Sanctuaries. It is the first scenario in a two-part arc detailing the events befalling a Pathfinder Society lodge in the nation of Qadira.
Scenario tags: Metaplot (Shattered Sanctuaries).
GM Christian D.
*Signup Here*
1. Zach A.
2. William T.
3. Logan
4. Curtis
5.
6.
Sunday, March 20th, 1-5pm
Table 2:
#2-21: In Pursuit of Water (tiers 1-4)
The Pathfinder Society sends the PCs to the Thuvian city of Aspenthar, where they learn that div-worshipping cultists have taken violent measures to secure the ancient keys to a mysterious site out in the desert. With one of the keys in their possession, the Pathfinders travel deep into the desert to find this site and stop the cultists from bringing their destructive plan to fruition.
Scenario tags: none.
GM William T.
1. Doug E.
2. Ben D.
3. Billy G.
4. Logan
5. Matt M.
6.
Cheers & Happy Gaming!