PFS & PFS2 21 July 2021
Posted: Thu Jul 15, 2021 8:45 am
Hail and Well Met Pathfinders!
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
- Enchanted Realms is limiting tables to 10 players - since our maximum for PFS1 is 7 and PFS2 is 6 we will be able to comply with their requirements.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact me via PM.
We need GM's!!!
Just as a reminder:
NOTE: I am on vacation this week so will be very spotty at updating the lists below. Please be patient and double check who above you has signed up for the game you wish to play.
PF2E 01-06 Lost on the Spirit Road Tier 1-4 GM: OJ
A shipment of relics on its way to Minkai vanished somewhere in the Forest of Spirits, a dense woodland home to kami and spirits of all sorts. In search of the missing shipment, Pathfinder agents travel to a remote village, where they uncover secrets of this enigmatic forest. This scenario features a wide variety of options for encounters and reasons for the vanishing, making for a fresh experience on multiple playthroughs.
Scenario tags: Repeatable
Maps:
Flip Mat Classics: Village Square (B side)
Flip Tiles: Forest Starter Set
Flip Tiles: Forest Perils Expansion
Player 1: Blair
Player 2: James
Player 3: Harlie
Player 4: Sean
Player 5: Damon
Player 6: Anne
PF2E 01-13 Devil at the Crossroads Tier 3-6 GM: Mitch
The Sarkoris Scar still aches from the recently closed Worldwound, but that hasn't stopped the Pathfinder Society and their allies in the Farheavens Clan from maintaining their efforts to reclaim the Sarkorians' ancestral homelands. At a trading post near the southern border of the Sarkoris Scar, the PCs meet their contact from the Farheavens but not all is as it seems. The PCs and their allies will need to unravel the twisted skeins of an infernal plot if they have any hope of avoiding becoming the next victims of a fiendish spirit. This adventure was concepted at Paizo's Adventure Design Workshop panel during GenCon 2019.
Scenario tags: Faction (Vigilant Seal)
Maps:
Pathfinder Flip-Mat: Ambush Sites Multi-Pack
GameMastery Map Pack: Hellscapes
Player 1: Brian
Player 2: Erik
Player 3: Jenn
Player 4: Gabe
Player 5: Jacob
Player 6:
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
- Enchanted Realms is limiting tables to 10 players - since our maximum for PFS1 is 7 and PFS2 is 6 we will be able to comply with their requirements.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact me via PM.
We need GM's!!!
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
NOTE: I am on vacation this week so will be very spotty at updating the lists below. Please be patient and double check who above you has signed up for the game you wish to play.
PF2E 01-06 Lost on the Spirit Road Tier 1-4 GM: OJ
A shipment of relics on its way to Minkai vanished somewhere in the Forest of Spirits, a dense woodland home to kami and spirits of all sorts. In search of the missing shipment, Pathfinder agents travel to a remote village, where they uncover secrets of this enigmatic forest. This scenario features a wide variety of options for encounters and reasons for the vanishing, making for a fresh experience on multiple playthroughs.
Scenario tags: Repeatable
Maps:
Flip Mat Classics: Village Square (B side)
Flip Tiles: Forest Starter Set
Flip Tiles: Forest Perils Expansion
Player 1: Blair
Player 2: James
Player 3: Harlie
Player 4: Sean
Player 5: Damon
Player 6: Anne
PF2E 01-13 Devil at the Crossroads Tier 3-6 GM: Mitch
The Sarkoris Scar still aches from the recently closed Worldwound, but that hasn't stopped the Pathfinder Society and their allies in the Farheavens Clan from maintaining their efforts to reclaim the Sarkorians' ancestral homelands. At a trading post near the southern border of the Sarkoris Scar, the PCs meet their contact from the Farheavens but not all is as it seems. The PCs and their allies will need to unravel the twisted skeins of an infernal plot if they have any hope of avoiding becoming the next victims of a fiendish spirit. This adventure was concepted at Paizo's Adventure Design Workshop panel during GenCon 2019.
Scenario tags: Faction (Vigilant Seal)
Maps:
Pathfinder Flip-Mat: Ambush Sites Multi-Pack
GameMastery Map Pack: Hellscapes
Player 1: Brian
Player 2: Erik
Player 3: Jenn
Player 4: Gabe
Player 5: Jacob
Player 6: