PFS 24 Mar 2021
Posted: Sun Mar 21, 2021 9:01 am
Hail and Well Met Pathfinders!
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
- Enchanted Realms is limiting tables to 10 players - since our maximum for PFS1 is 7 and PFS2 is 6 we will be able to comply with their requirements.
- Please be cognizant of your fellow Society Agents - while masks are not required it will be a table decision - meaning if one member feels unsafe in an unmasked situation, please have your mask available and be prepared to wear them at the table. To make people feel more comfortable this will be a blind census.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact myself, Randy or O.J.
We need GM's!!!
Just as a reminder:
PFS Scenario 01-06 Lost on the Spirit Road GM: Brian
A shipment of relics on its way to Minkai vanished somewhere in the Forest of Spirits, a dense woodland home to kami and spirits of all sorts. In search of the missing shipment, Pathfinder agents travel to a remote village, where they uncover secrets of this enigmatic forest. This scenario features a wide variety of options for encounters and reasons for the vanishing, making for a fresh experience on mulitple playthoughs.
Scenario tags: Repeatable
Player 1: James Pinckert
Player 2: O.J. Pinckert
Player 3: James
Player 4:
Player 5:
Player 6: Richard
PFS Scenario 01-06 Flooded King's Court GM: Richard
From a ruined theater in the run-down Puddles district of Absalom, a goblin hero and self-styled king rules over the nearby goblins. Shifting foundations beneath the playhouse have revealed ruins from Absalom's early history, and the goblin king has put out a call for explorers to search the area and clear out its dangers. The Pathfinder Society has answered the call. They aren't the only group that is interested, however, and they must prove themselves to earn the right to enter these lost chambers.
Scenario tags: Faction (Vigilant Seal)
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
- Enchanted Realms is limiting tables to 10 players - since our maximum for PFS1 is 7 and PFS2 is 6 we will be able to comply with their requirements.
- Please be cognizant of your fellow Society Agents - while masks are not required it will be a table decision - meaning if one member feels unsafe in an unmasked situation, please have your mask available and be prepared to wear them at the table. To make people feel more comfortable this will be a blind census.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact myself, Randy or O.J.
We need GM's!!!
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
PFS Scenario 01-06 Lost on the Spirit Road GM: Brian
A shipment of relics on its way to Minkai vanished somewhere in the Forest of Spirits, a dense woodland home to kami and spirits of all sorts. In search of the missing shipment, Pathfinder agents travel to a remote village, where they uncover secrets of this enigmatic forest. This scenario features a wide variety of options for encounters and reasons for the vanishing, making for a fresh experience on mulitple playthoughs.
Scenario tags: Repeatable
Player 1: James Pinckert
Player 2: O.J. Pinckert
Player 3: James
Player 4:
Player 5:
Player 6: Richard
PFS Scenario 01-06 Flooded King's Court GM: Richard
From a ruined theater in the run-down Puddles district of Absalom, a goblin hero and self-styled king rules over the nearby goblins. Shifting foundations beneath the playhouse have revealed ruins from Absalom's early history, and the goblin king has put out a call for explorers to search the area and clear out its dangers. The Pathfinder Society has answered the call. They aren't the only group that is interested, however, and they must prove themselves to earn the right to enter these lost chambers.
Scenario tags: Faction (Vigilant Seal)
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6: