PFS & PFS2 30 Sept 2020
Posted: Thu Sep 24, 2020 8:13 am
Hail and Well Met Pathfinders!
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
- Enchanted Realms is limiting tables to 10 players - since our maximum for PFS1 is 7 and PFS2 is 6 we will be able to comply with their requirements.
- Please be cognizant of your fellow Society Agents - while masks are not required it will be a table decision - meaning if one member feels unsafe in an unmasked situation, please have your mask available and be prepared to wear them at the table. To make people feel more comfortable this will be a blind census.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact myself, Randy or O.J.
We need GM's!!!
Just as a reminder:
PF2E 01-20 The Lost Legend Tier 3-6 GM: Mitch
The Pathfinder Society begins a perilous trek through the swamps and jungles of the Mwangi Expanse, searching for the location where the founding members of their organization formed the Open Road Pact. The clues the Pathfinders must follow are centuries old, however, and their best lead is the final logs of an ancient Pathfinder whose true fate may be markedly different than the world has been led to believe.
Map:
Pathfinder Flip-Mat: Forest Multi-Pack - I have this one if needed
Pathfinder Flip-Mat: Ambush Sites Multi-Pack
Player 1: Richard
Player 2: Annie
Player 3: Damon
Player 4: OJ
Player 5: James
Player 6: Megan?
PFS 07-27 Beyond Azlant Ridge Tier 3-7 GM: James
Six years ago, the Pathfinder Society narrowly avoided disaster at an archaeological excavation in the Terwa Uplands. The expedition recovered and resumed its work, and at long last they have learned what the ancient culture had hoped to guard. That’s when all correspondence ended. Fearing the excavation may be besieged once more, the Society has sent the PCs to save who they can, salvage what they must, and uncover a secret that has laid buried outside Bloodcove for millennia.
Player 1: Megan
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
Please Note: There have been substantial changes to the PFS2E Organizational Play. Please review the following link to familiarize yourself with these changes and the impact they may have to your character. Pathfinder Society (Second Edition) Guide to Organized Play
Things to note.
- Enchanted Realms is limiting tables to 10 players - since our maximum for PFS1 is 7 and PFS2 is 6 we will be able to comply with their requirements.
- Please be cognizant of your fellow Society Agents - while masks are not required it will be a table decision - meaning if one member feels unsafe in an unmasked situation, please have your mask available and be prepared to wear them at the table. To make people feel more comfortable this will be a blind census.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact myself, Randy or O.J.
We need GM's!!!
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
PF2E 01-20 The Lost Legend Tier 3-6 GM: Mitch
The Pathfinder Society begins a perilous trek through the swamps and jungles of the Mwangi Expanse, searching for the location where the founding members of their organization formed the Open Road Pact. The clues the Pathfinders must follow are centuries old, however, and their best lead is the final logs of an ancient Pathfinder whose true fate may be markedly different than the world has been led to believe.
Map:
Pathfinder Flip-Mat: Forest Multi-Pack - I have this one if needed
Pathfinder Flip-Mat: Ambush Sites Multi-Pack
Player 1: Richard
Player 2: Annie
Player 3: Damon
Player 4: OJ
Player 5: James
Player 6: Megan?
PFS 07-27 Beyond Azlant Ridge Tier 3-7 GM: James
Six years ago, the Pathfinder Society narrowly avoided disaster at an archaeological excavation in the Terwa Uplands. The expedition recovered and resumed its work, and at long last they have learned what the ancient culture had hoped to guard. That’s when all correspondence ended. Fearing the excavation may be besieged once more, the Society has sent the PCs to save who they can, salvage what they must, and uncover a secret that has laid buried outside Bloodcove for millennia.
Player 1: Megan
Player 2:
Player 3:
Player 4:
Player 5:
Player 6: