PFS & PFS2 16 Sept 2020
Posted: Thu Sep 10, 2020 8:11 am
Hail and Well Met Pathfinders!
Hello again, I hope that everyone has stayed safe and healthy over the last few months. I certainly have missed our camaraderie. So it is time to get back into the swing of things.
Things to note.
- Enchanted Realms is limiting tables to 10 players - since our maximum for PFS1 is 7 and PFS2 is 6 we will be able to comply with their requirements.
- Please be cognizant of your fellow Society Agents - while masks are not required it will be a table decision - meaning if one member feels unsafe in an unmasked situation, please have your mask available and be prepared to wear them at the table. To make people feel more comfortable this will be a blind census.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact myself, Randy or O.J.
We need GM's!!!
Just as a reminder:
PF2E 02-01 Citadel of Corruption Tier 1-4 GM: Mitch
A new year dawns for the Pathfinder Society. For the past several years, Pathfinders have explored the edges of the Iobarian wilderness, making new allies and discovering hints at a long-forgotten past. Now, the Decemvirate has decided that it is time for the Pathfinders to do what Pathfinders do best: explore, report, and cooperate! In an ancient cyclopean ruin, the Society seeks to stake their claim with both a new lodge and, hopefully, new insights into Iobaria's remote history. Some secrets are best left buried, however. Will the PCs make a name for themselves as modern day explorers, or will the evil lurking at the heart of the Iobarian dig site consume their hopes and dreams?
Scenario tags: Metaplot
Map:
Pathfinder Flip-Tiles: Dungeon Starter Set
Pathfinder Flip-Tiles: Haunted Woodlands Expansion
Player 1: Richard
Player 2: James
Player 3: Damon
Player 4: Brian
Player 5:
Player 6: OJ
PF2E 01-03 Escaping the Grave Tier 1-4 GM: OJ
The Whispering Tyrant has escaped Gallowspire and ravaged the lands of Lastwall. Although the nation managed to evacuate many civilians, there are still refugees, Pathfinders, and irreplaceable cultural treasures trapped in this undead-ridden realm known as the Gravelands. The PCs are part of the Society's efforts to infiltrate these dangerous lands, rescue the Pathfinders missing in action, and recover what historical texts and treasures they can. Just be quick! Every hour behind enemy lines increases the chance a nearby army learns of the PCs' mission.
Scenario Tags: Faction (Envoys' Alliance)
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
Hello again, I hope that everyone has stayed safe and healthy over the last few months. I certainly have missed our camaraderie. So it is time to get back into the swing of things.
Things to note.
- Enchanted Realms is limiting tables to 10 players - since our maximum for PFS1 is 7 and PFS2 is 6 we will be able to comply with their requirements.
- Please be cognizant of your fellow Society Agents - while masks are not required it will be a table decision - meaning if one member feels unsafe in an unmasked situation, please have your mask available and be prepared to wear them at the table. To make people feel more comfortable this will be a blind census.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact myself, Randy or O.J.
We need GM's!!!
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
PF2E 02-01 Citadel of Corruption Tier 1-4 GM: Mitch
A new year dawns for the Pathfinder Society. For the past several years, Pathfinders have explored the edges of the Iobarian wilderness, making new allies and discovering hints at a long-forgotten past. Now, the Decemvirate has decided that it is time for the Pathfinders to do what Pathfinders do best: explore, report, and cooperate! In an ancient cyclopean ruin, the Society seeks to stake their claim with both a new lodge and, hopefully, new insights into Iobaria's remote history. Some secrets are best left buried, however. Will the PCs make a name for themselves as modern day explorers, or will the evil lurking at the heart of the Iobarian dig site consume their hopes and dreams?
Scenario tags: Metaplot
Map:
Pathfinder Flip-Tiles: Dungeon Starter Set
Pathfinder Flip-Tiles: Haunted Woodlands Expansion
Player 1: Richard
Player 2: James
Player 3: Damon
Player 4: Brian
Player 5:
Player 6: OJ
PF2E 01-03 Escaping the Grave Tier 1-4 GM: OJ
The Whispering Tyrant has escaped Gallowspire and ravaged the lands of Lastwall. Although the nation managed to evacuate many civilians, there are still refugees, Pathfinders, and irreplaceable cultural treasures trapped in this undead-ridden realm known as the Gravelands. The PCs are part of the Society's efforts to infiltrate these dangerous lands, rescue the Pathfinders missing in action, and recover what historical texts and treasures they can. Just be quick! Every hour behind enemy lines increases the chance a nearby army learns of the PCs' mission.
Scenario Tags: Faction (Envoys' Alliance)
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6: