PFS & PFS2 08 Jul 2020
Posted: Fri Jul 03, 2020 10:23 am
Hail and Well Met Pathfinders!
Hello again, I hope that everyone has stayed safe and healthy over the last few months. I certainly have missed our camaraderie. So it is time to get back into the swing of things.
Things to note.
- Enchanted Realms is limiting tables to 10 players - since our maximum for PFS1 is 7 and PFS2 is 6 we will be able to comply with their requirements.
- Please be cognizant of your fellow Society Agents - while masks are not required it will be a table decision - meaning if one member feels unsafe in an unmasked situation, please have your mask available and be prepared to wear them at the table. To make people feel more comfortable this will be a blind census.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact myself, Randy or O.J.
We need GM's!!!
Just as a reminder:
09-01 The Cost of Enlightenment Tier 1-5 GM: ?
The Qadiran city of Qaharid is famous for its turquoise mines and fine pottery, yet it is also the center of worship for the monks of the White Feather. Most recently, the cult of Roidira has identified Qaharid as a pilgrimage city, and the once innocuous cultists have begun exhibiting truly strange behaviors. Society contacts recognize these actions as a sign that the Roidirans have uncovered some extraordinary secret in the wilderness nearby, and it fall to the PCs to speak with witnesses and track down the cult's discovery.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
06-03 The Technic Siege Tier 5-9 GM: ?
Recent revelations suggest the Thuvian crisis is part of a more devious scheme—one that extends far beyond the sun orchid trade. On the trail of the villainous mastermind at the heart of it all, the PCs set out for shadow-cursed Nidal to infiltrate a clandestine facility established to study the utterly otherworldly.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
VIA ROLL20 01-55 The Infernal Vault Tier 1-7 GM: Bill
A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the family's long history and exile from the City at the Center of the World ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague.
Player 1: Sean
Player 2: Zaia
Player 3: Jonathan
Player 4: Harlie
Player 5:
Player 6:
PF2E 01-14 Lions of Katapesh Tier 1-4 GM: Richard
Goblin patriarch, merchant, and Pathfinder Society ally Yigrig Moneymaker needs help! The cunning goblin merchant has big plans to build a bridge that will connect two promising trade partners, but something is stirring up the local wildlife and convincing the lions and other predators of the Katapeshi plains that goblins are more tasty than can possibly be true. The PCs must find out who's responsible for the trials Yigrig's family faces before the lions of Katapesh devour the entire goblin clan and end the chance for trade between two desert cities.
Scenario tags: Repeatable
Player 1: Damon
Player 2: James
Player 3: Nadia (GASP!!!)
Player 4: Jesse
Player 5: Chris
Player 6:
Standby: OJ
Hello again, I hope that everyone has stayed safe and healthy over the last few months. I certainly have missed our camaraderie. So it is time to get back into the swing of things.
Things to note.
- Enchanted Realms is limiting tables to 10 players - since our maximum for PFS1 is 7 and PFS2 is 6 we will be able to comply with their requirements.
- Please be cognizant of your fellow Society Agents - while masks are not required it will be a table decision - meaning if one member feels unsafe in an unmasked situation, please have your mask available and be prepared to wear them at the table. To make people feel more comfortable this will be a blind census.
- Please don't come to game if you feel ill.
- Any other concerns about this please contact myself, Randy or O.J.
We need GM's!!!
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
09-01 The Cost of Enlightenment Tier 1-5 GM: ?
The Qadiran city of Qaharid is famous for its turquoise mines and fine pottery, yet it is also the center of worship for the monks of the White Feather. Most recently, the cult of Roidira has identified Qaharid as a pilgrimage city, and the once innocuous cultists have begun exhibiting truly strange behaviors. Society contacts recognize these actions as a sign that the Roidirans have uncovered some extraordinary secret in the wilderness nearby, and it fall to the PCs to speak with witnesses and track down the cult's discovery.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
06-03 The Technic Siege Tier 5-9 GM: ?
Recent revelations suggest the Thuvian crisis is part of a more devious scheme—one that extends far beyond the sun orchid trade. On the trail of the villainous mastermind at the heart of it all, the PCs set out for shadow-cursed Nidal to infiltrate a clandestine facility established to study the utterly otherworldly.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
VIA ROLL20 01-55 The Infernal Vault Tier 1-7 GM: Bill
A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the family's long history and exile from the City at the Center of the World ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague.
Player 1: Sean
Player 2: Zaia
Player 3: Jonathan
Player 4: Harlie
Player 5:
Player 6:
PF2E 01-14 Lions of Katapesh Tier 1-4 GM: Richard
Goblin patriarch, merchant, and Pathfinder Society ally Yigrig Moneymaker needs help! The cunning goblin merchant has big plans to build a bridge that will connect two promising trade partners, but something is stirring up the local wildlife and convincing the lions and other predators of the Katapeshi plains that goblins are more tasty than can possibly be true. The PCs must find out who's responsible for the trials Yigrig's family faces before the lions of Katapesh devour the entire goblin clan and end the chance for trade between two desert cities.
Scenario tags: Repeatable
Player 1: Damon
Player 2: James
Player 3: Nadia (GASP!!!)
Player 4: Jesse
Player 5: Chris
Player 6:
Standby: OJ