PFS & PFS2 July GM call
Posted: Fri Jun 26, 2020 9:59 am
Hail and Well Met Pathfinders!
Happy fourth of July. We are getting things back up and going at Enchanted Realms. For this month and probably August, please be flexible as people test the waters and begin to return. I’m going to schedule two Pathfinder 1 games and one Pathfinder 2 games. Like usual, if you have a game you want to play, please let me know.
Just as a reminder:
01 Jul 2020
08-06 Reaping What We Sow Tier 1-5 GM: ?
When the flames of revolution swept through Galt, the Society lost much of what it held there: dozens of agents, several lodges, and the fellowship of countless contacts who foreswore the Society rather than become targets themselves. Although Venture-Captain Eliza Petulengro has reestablished a foothold in the country, she needs to rebuild her network of allies. One of the most important figures resides in Dabril, a small village due to celebrate its yearly festival of light and forgiveness. Petulengro hopes that an entourage of Pathfinders might participate in the festivities and endear itself to the Society’s former friend. Past evils have other plans, however, and unless the PCs can keep their wits about them, they might not just lose sight of the mission; they might lose their lives.a Pathfinder Society Priest of Nethys disappears in northern Geb while studying the Mana Wastes, the Society sends you to uncover her whereabouts and find her journals. Arriving in the town of Bitter End, you find it deserted but for a few mysterious creatures never before seen on Golarion. Those creatures quickly lead to more and soon you're embroiled in a mystery that could effect the very fabric of reality. Will you solve the mystery of Bitter End or find yourself lost forever in the Mana Wastes?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
09-05 Call of the Copper Gate Tier 3-7 GM: ?
Alarm bells blare throughout the Pathfinder Society's Grand Lodge as chaos reigns in one of the vaults below. The PCs must venture into the vaults to put a stop to the mysterious incident. They quickly learn, however, that what has happened in the Grand Lodge is almost certainly not an isolated event. It falls to the PCs to follow this disruption's trail, a mission that puts them on a collision course with mysterious forces that wish to unleash horrors from beyond reality upon Golarion.
Contents in Call of the Copper Gate also contribute directly to the ongoing storyline of the Dark Archive faction.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
01-16 The Perennial Crown Part 1: Opal of Bhopan Tier 3-6 GM: OJ
In part 1 of the two-part Perennial Crown adventure, the Pathfinders journey to the island of Bhopan for the first time in over four centuries! On the forested island where founding Pathfinder Selmius Foster met his demise, the PCs will meet the fey-descended Bhopanese people. Not all diplomatic negotiations take place in a stuffy meeting hall, however. In order to navigate the complex, fey-influenced customs of Bhopanese court and establish a relationship with the rulers of Bhopan, the PCs must find their way through a masquerade ball filled with complex dance steps and hidden agendas.
Scenario tags: Metaplot
Player 1: Richard
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
08 Jul 2020
09-01 The Cost of Enlightenment Tier 1-5 GM: ?
The Qadiran city of Qaharid is famous for its turquoise mines and fine pottery, yet it is also the center of worship for the monks of the White Feather. Most recently, the cult of Roidira has identified Qaharid as a pilgrimage city, and the once innocuous cultists have begun exhibiting truly strange behaviors. Society contacts recognize these actions as a sign that the Roidirans have uncovered some extraordinary secret in the wilderness nearby, and it fall to the PCs to speak with witnesses and track down the cult's discovery.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
06-03 The Technic Siege Tier 5-9 GM: ?
Recent revelations suggest the Thuvian crisis is part of a more devious scheme—one that extends far beyond the sun orchid trade. On the trail of the villainous mastermind at the heart of it all, the PCs set out for shadow-cursed Nidal to infiltrate a clandestine facility established to study the utterly otherworldly.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
PF2E 01-14 Lions of Katapesh Tier 1-4 GM: Richard
Goblin patriarch, merchant, and Pathfinder Society ally Yigrig Moneymaker needs help! The cunning goblin merchant has big plans to build a bridge that will connect two promising trade partners, but something is stirring up the local wildlife and convincing the lions and other predators of the Katapeshi plains that goblins are more tasty than can possibly be true. The PCs must find out who's responsible for the trials Yigrig's family faces before the lions of Katapesh devour the entire goblin clan and end the chance for trade between two desert cities.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
15 Jul 2020
09-06 The Shores of Heaven Tier 1-5 GM: ?
The Pathfinder Valais Durant has lead a troubled existence, ever since the demon-worshipping former venture-captain Thurl fused her body with parts from two demons. Pathfinder agents destroyed one of the demons, bringing some solace to Valais and allowing her to resume a somewhat normal life. However, the remaining demon's essence recently asserted control in an event that could have resulted in great bloodshed were it not for Valais's quick thinking. If the Pathfinders are to restore her to her original form, they need help, and the Society has just a contact who can escort them into the libraries of Heaven itself to uncover a powerful healing ritual. Navigating the customs and laws of Heaven is only the first of the challenges that faces the PCs, for they seek to purge demonic forces from Valais without raising the ire of Heaven's inhabitants or risking the fate of her soul.
Content in The Shores of Heaven also contribute directly to the ongoing storyline of the Silver Crusade faction.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
05-14 Day of the Demon Tier 3-7 GM: ?
The Blakros family, long an ally of the Pathfinder Society, has come into possession of a manor house in the imperial nation of Cheliax, where a once prominent noble family was known to practice diabolism before the Age of Lost Omens. The Pathfinders' task is simple: clear the abandoned manor of any remaining threats before the Blakroses move in. Unfortunately, the estate hasn't sat empty as long as the Blakroses think it has, and its recent inhabitants were anything but the devil-worshipers who originally built the manor.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
[PF2E 01-17 The Perennial Crown Part 2: The Thorned Monarch Tier 3-6 GM: OJ
In part 2 of The Perennial Crown, the PCs must evade the fearsome fey known as the Thorned Monarch. This unrelenting tyrant will stop at nothing to hunt down the PCs and claim their discoveries for itself, bringing to bear not only its awesome physical and magical power, but also manipulating the innocent Bhopanese citizens in its desperate attempts to stop the PCs from fleeing Bhopan with the one item that could put an end to the evil fey's ambitions.
Scenario tags: Metaplot
Player 1: Richard
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
22 Jul 2020
01-33 Assault on the Kingdom of the Impossible Tier 1-5 GM: ?
The Pathfinder Society sends you to the fabled Kingdom of the Impossible, the island of Jalmeray, to stop an Aspis Consortium black market relics dealer who is organizing the local bandits and violently robbing Jalmeray and Pathfinder Society caravans laden with relics, artifacts, and magical mysteries. When a venture-captain is murdered by the Aspis Consortium agent, it's up to the PCs to find him and do whatever it takes to stop him.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
09-03 On the Border of War Tier 5-9 GM: ?
Brevoy may seem a united country, but its noble houses are ever on the brink of warfare while King Noleski Surtova struggles to keep the peace and prove his legitimacy. A neutral township's baron has died, and the loyalists of several houses have rekindled old rivalries while maneuvering for their respective lords to control the region. As the noble houses maneuver armies nearby in the name of "peacekeeping," the teeters on the precipice of war. Hostilities could spell the end of a famous ruin that the Society is yet to document, and Pathfinders must travel into the powder keg region to delay hostilities long enough to salvage and study the site. For the truly ambitious, it may be possible to avert the war altogether, but canny nobles as likely to see the PCs as pawns as mediators.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
PF2E 01-12 The Burden of Envy Tier 1-4 GM: Richard
Swindler, rogue, and occasional Pathfinder ally Guaril Karela has approached the Society with an opportunity that Valais Durant, the leader of the Society's Radiant Oath faction, can't refuse. Guaril has been charging refugees to sneak them out of Xin Edasseril, a city ruled by the Runelord of Envy, and now it looks like Guaril won't be able to fulfill his contracts. Society agents are charged with sneaking into the dangerous city and sneaking out with a handful of its citizens before their absence is noticed so that the Radiant Oath can help them find new lives beyond their current ruler's tyrannical reach.
Scenario tags: Faction (Radiant Oath)
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
29 Jul 2020
08-01 Portent's Peril Tier 1-5 GM: ?
Even in an age where prophecy rarely comes true, many in Varisia hold the mysterious Harrow cards and their predictions in high esteem. The Pathfinder Society’s ally Zeeva Foxglove recently received a Harrow reading as repayment for her generosity, but a rare card appeared and portended imminent doom. Now that these terrible predictions are coming true, Zeeva realizes she cannot weather this storm alone. It’s up to the PCs to save this friend and philanthropist—perhaps by changing fate entirely.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
08-13 What Sleeps in Stone Tier 7-11 GM: ?
The snowcapped summits and volcanic peaks of the Kullan Dei range cuts across Tian Xia, yet there is more to these mountains than ice and wind; the Pathfinder Society has learned of a priceless artifact hidden within a dormant volcano long ago. As the PCs retrace the path of an ancient hero, will they conquer the mountains or perish as have so many who came before?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
PF2E 01-13 Devil at the Crossroads Tier 3-6 GM: Richard
The Sarkoris Scar still aches from the recently closed Worldwound, but that hasn't stopped the Pathfinder Society and their allies in the Farheavens Clan from maintaining their efforts to reclaim the Sarkorians' ancestral homelands. At a trading post near the southern border of the Sarkoris Scar, the PCs meet their contact from the Farheavens but not all is as it seems. The PCs and their allies will need to unravel the twisted skeins of an infernal plot if they have any hope of avoiding becoming the next victims of a fiendish spirit. This adventure was concepted at Paizo's Adventure Design Workshop panel during GenCon 2019.
Scenario tags: Faction (Vigilant Seal)
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
Happy fourth of July. We are getting things back up and going at Enchanted Realms. For this month and probably August, please be flexible as people test the waters and begin to return. I’m going to schedule two Pathfinder 1 games and one Pathfinder 2 games. Like usual, if you have a game you want to play, please let me know.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
01 Jul 2020
08-06 Reaping What We Sow Tier 1-5 GM: ?
When the flames of revolution swept through Galt, the Society lost much of what it held there: dozens of agents, several lodges, and the fellowship of countless contacts who foreswore the Society rather than become targets themselves. Although Venture-Captain Eliza Petulengro has reestablished a foothold in the country, she needs to rebuild her network of allies. One of the most important figures resides in Dabril, a small village due to celebrate its yearly festival of light and forgiveness. Petulengro hopes that an entourage of Pathfinders might participate in the festivities and endear itself to the Society’s former friend. Past evils have other plans, however, and unless the PCs can keep their wits about them, they might not just lose sight of the mission; they might lose their lives.a Pathfinder Society Priest of Nethys disappears in northern Geb while studying the Mana Wastes, the Society sends you to uncover her whereabouts and find her journals. Arriving in the town of Bitter End, you find it deserted but for a few mysterious creatures never before seen on Golarion. Those creatures quickly lead to more and soon you're embroiled in a mystery that could effect the very fabric of reality. Will you solve the mystery of Bitter End or find yourself lost forever in the Mana Wastes?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
09-05 Call of the Copper Gate Tier 3-7 GM: ?
Alarm bells blare throughout the Pathfinder Society's Grand Lodge as chaos reigns in one of the vaults below. The PCs must venture into the vaults to put a stop to the mysterious incident. They quickly learn, however, that what has happened in the Grand Lodge is almost certainly not an isolated event. It falls to the PCs to follow this disruption's trail, a mission that puts them on a collision course with mysterious forces that wish to unleash horrors from beyond reality upon Golarion.
Contents in Call of the Copper Gate also contribute directly to the ongoing storyline of the Dark Archive faction.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
01-16 The Perennial Crown Part 1: Opal of Bhopan Tier 3-6 GM: OJ
In part 1 of the two-part Perennial Crown adventure, the Pathfinders journey to the island of Bhopan for the first time in over four centuries! On the forested island where founding Pathfinder Selmius Foster met his demise, the PCs will meet the fey-descended Bhopanese people. Not all diplomatic negotiations take place in a stuffy meeting hall, however. In order to navigate the complex, fey-influenced customs of Bhopanese court and establish a relationship with the rulers of Bhopan, the PCs must find their way through a masquerade ball filled with complex dance steps and hidden agendas.
Scenario tags: Metaplot
Player 1: Richard
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
08 Jul 2020
09-01 The Cost of Enlightenment Tier 1-5 GM: ?
The Qadiran city of Qaharid is famous for its turquoise mines and fine pottery, yet it is also the center of worship for the monks of the White Feather. Most recently, the cult of Roidira has identified Qaharid as a pilgrimage city, and the once innocuous cultists have begun exhibiting truly strange behaviors. Society contacts recognize these actions as a sign that the Roidirans have uncovered some extraordinary secret in the wilderness nearby, and it fall to the PCs to speak with witnesses and track down the cult's discovery.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
06-03 The Technic Siege Tier 5-9 GM: ?
Recent revelations suggest the Thuvian crisis is part of a more devious scheme—one that extends far beyond the sun orchid trade. On the trail of the villainous mastermind at the heart of it all, the PCs set out for shadow-cursed Nidal to infiltrate a clandestine facility established to study the utterly otherworldly.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
PF2E 01-14 Lions of Katapesh Tier 1-4 GM: Richard
Goblin patriarch, merchant, and Pathfinder Society ally Yigrig Moneymaker needs help! The cunning goblin merchant has big plans to build a bridge that will connect two promising trade partners, but something is stirring up the local wildlife and convincing the lions and other predators of the Katapeshi plains that goblins are more tasty than can possibly be true. The PCs must find out who's responsible for the trials Yigrig's family faces before the lions of Katapesh devour the entire goblin clan and end the chance for trade between two desert cities.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
15 Jul 2020
09-06 The Shores of Heaven Tier 1-5 GM: ?
The Pathfinder Valais Durant has lead a troubled existence, ever since the demon-worshipping former venture-captain Thurl fused her body with parts from two demons. Pathfinder agents destroyed one of the demons, bringing some solace to Valais and allowing her to resume a somewhat normal life. However, the remaining demon's essence recently asserted control in an event that could have resulted in great bloodshed were it not for Valais's quick thinking. If the Pathfinders are to restore her to her original form, they need help, and the Society has just a contact who can escort them into the libraries of Heaven itself to uncover a powerful healing ritual. Navigating the customs and laws of Heaven is only the first of the challenges that faces the PCs, for they seek to purge demonic forces from Valais without raising the ire of Heaven's inhabitants or risking the fate of her soul.
Content in The Shores of Heaven also contribute directly to the ongoing storyline of the Silver Crusade faction.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
05-14 Day of the Demon Tier 3-7 GM: ?
The Blakros family, long an ally of the Pathfinder Society, has come into possession of a manor house in the imperial nation of Cheliax, where a once prominent noble family was known to practice diabolism before the Age of Lost Omens. The Pathfinders' task is simple: clear the abandoned manor of any remaining threats before the Blakroses move in. Unfortunately, the estate hasn't sat empty as long as the Blakroses think it has, and its recent inhabitants were anything but the devil-worshipers who originally built the manor.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
[PF2E 01-17 The Perennial Crown Part 2: The Thorned Monarch Tier 3-6 GM: OJ
In part 2 of The Perennial Crown, the PCs must evade the fearsome fey known as the Thorned Monarch. This unrelenting tyrant will stop at nothing to hunt down the PCs and claim their discoveries for itself, bringing to bear not only its awesome physical and magical power, but also manipulating the innocent Bhopanese citizens in its desperate attempts to stop the PCs from fleeing Bhopan with the one item that could put an end to the evil fey's ambitions.
Scenario tags: Metaplot
Player 1: Richard
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
22 Jul 2020
01-33 Assault on the Kingdom of the Impossible Tier 1-5 GM: ?
The Pathfinder Society sends you to the fabled Kingdom of the Impossible, the island of Jalmeray, to stop an Aspis Consortium black market relics dealer who is organizing the local bandits and violently robbing Jalmeray and Pathfinder Society caravans laden with relics, artifacts, and magical mysteries. When a venture-captain is murdered by the Aspis Consortium agent, it's up to the PCs to find him and do whatever it takes to stop him.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
09-03 On the Border of War Tier 5-9 GM: ?
Brevoy may seem a united country, but its noble houses are ever on the brink of warfare while King Noleski Surtova struggles to keep the peace and prove his legitimacy. A neutral township's baron has died, and the loyalists of several houses have rekindled old rivalries while maneuvering for their respective lords to control the region. As the noble houses maneuver armies nearby in the name of "peacekeeping," the teeters on the precipice of war. Hostilities could spell the end of a famous ruin that the Society is yet to document, and Pathfinders must travel into the powder keg region to delay hostilities long enough to salvage and study the site. For the truly ambitious, it may be possible to avert the war altogether, but canny nobles as likely to see the PCs as pawns as mediators.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
PF2E 01-12 The Burden of Envy Tier 1-4 GM: Richard
Swindler, rogue, and occasional Pathfinder ally Guaril Karela has approached the Society with an opportunity that Valais Durant, the leader of the Society's Radiant Oath faction, can't refuse. Guaril has been charging refugees to sneak them out of Xin Edasseril, a city ruled by the Runelord of Envy, and now it looks like Guaril won't be able to fulfill his contracts. Society agents are charged with sneaking into the dangerous city and sneaking out with a handful of its citizens before their absence is noticed so that the Radiant Oath can help them find new lives beyond their current ruler's tyrannical reach.
Scenario tags: Faction (Radiant Oath)
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
29 Jul 2020
08-01 Portent's Peril Tier 1-5 GM: ?
Even in an age where prophecy rarely comes true, many in Varisia hold the mysterious Harrow cards and their predictions in high esteem. The Pathfinder Society’s ally Zeeva Foxglove recently received a Harrow reading as repayment for her generosity, but a rare card appeared and portended imminent doom. Now that these terrible predictions are coming true, Zeeva realizes she cannot weather this storm alone. It’s up to the PCs to save this friend and philanthropist—perhaps by changing fate entirely.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
08-13 What Sleeps in Stone Tier 7-11 GM: ?
The snowcapped summits and volcanic peaks of the Kullan Dei range cuts across Tian Xia, yet there is more to these mountains than ice and wind; the Pathfinder Society has learned of a priceless artifact hidden within a dormant volcano long ago. As the PCs retrace the path of an ancient hero, will they conquer the mountains or perish as have so many who came before?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
PF2E 01-13 Devil at the Crossroads Tier 3-6 GM: Richard
The Sarkoris Scar still aches from the recently closed Worldwound, but that hasn't stopped the Pathfinder Society and their allies in the Farheavens Clan from maintaining their efforts to reclaim the Sarkorians' ancestral homelands. At a trading post near the southern border of the Sarkoris Scar, the PCs meet their contact from the Farheavens but not all is as it seems. The PCs and their allies will need to unravel the twisted skeins of an infernal plot if they have any hope of avoiding becoming the next victims of a fiendish spirit. This adventure was concepted at Paizo's Adventure Design Workshop panel during GenCon 2019.
Scenario tags: Faction (Vigilant Seal)
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6: