Enchanted Realms PFS, 29 Jan 2020
Posted: Fri Jan 03, 2020 9:01 am
Hail and Well Met Pathfinders!
January is a time for new beginnings, resolutions, and trying to remember to write the new year on your correspondence... hey, these quips can't all be profound.
As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!
I have maps for the games with a (*)
Just as a reminder:
29 Jan 2020
39 Pathfinder Adventure Path #39: Serpent's Skull 3 of 6 The City of Seven Spears Tier 8-10 GM: Bill
The heroes reach Saventh-Yhi, the legendary City of Seven Spears, but they aren't the only ones eager to plunder the lost fortress. Will the heroes uncover the city's secrets before they're ambushed by pirates, assassins, and bloody-handed merchant-scholars? Also includes a gazetteer of the lost city, an overview of juju magic, and the reassembly of the Scarred Ones adventuring party just in time for the former comrades to be captured by lion-riders in the Pathfinder's Journal.
Player 1: Sean: K'Vairn Cadwhistle, Flamboyant Bard Arrowsong Minstrel
Player 2: Hillary: Nyx of the Duskstalker Clan, Rogue Gambler
Player 3: RC: Musetouched aasimar aether kineticist
Player 4: Richard: Chamukai, a follower of Irori and enlightened wanderer
Player 5: Randy: Akshetsi, Nagaji Bloodrager with Draconic Bloodline
Player 6: Erin: Halla Bekyall, sylph archanist
07-12 The Twisted Circle Tier 1-5 GM: ?
A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies—a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless weapons and defenses that pushed the limits of magic, yet most of these were destroyed in battle or lost forever. Recent investigations suggest that some of this ancient power is at play in an insular town outside Alkenstar, but there the trail runs cold. Can the PCs uncover the truth while braving the residents' eccentricities?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
PF2E 01-05 Trailblazers’ Bounty Tier 1-4 GM: O.J.
The powerful nation of Cheliax has posted a public bounty that would richly reward the first team of explorers to chart a viable route across the Menador Mountains, linking the nations of Isger and Molthune (all to bypass the economic powerhouse of Druma, which has recently imposed higher taxes on key goods crossing its borders). Yet the Menador Mountains are an imposing obstacle, replete with steep slopes, snowy peaks, and territorial orcs. Even so, there are no finer explorers than the Pathfinders, and the Society has dispatched a team to collect the prize. Are the PCs ready to not only explore the foreboding mountains but also to compete with the rival teams and local inhabitants?
Scenario Tags: Faction (Horizon Hunters)
Player 1: Damon
Player 2: Mark
Player 3: Connor
Player 4: James
Player 5:
Player 6:
10-6 Treason's Chains, Tier 1-5 GM: Mark
Venture-Captain Roderus has long been one of the most reliable and steadfast allies of the Pathfinder Society in the nation of Katapesh, but the aging human has decided that it is time to retire from his long-held position. Roderus's retirement party draws in Pathfinders from across Golarion, but there are some who see his retirement as an opportunity to advance personal goals that go against the Pathfinder Society's interests. Amid the turmoil of a party turned crime scene, the PCs must uncover the true threat to the Society's stability in Katapesh—and perhaps make an unexpected new ally along the way.
Contents in "Treason's Chains" also contribute directly to the ongoing storyline of the Liberty's Edge faction.
Player 1: John
Player 2: Roy
Player 3: Harlie
Player 4: Nadia
Player 5: Jesse
Player 6: Erik
Player 7: Jenn
January is a time for new beginnings, resolutions, and trying to remember to write the new year on your correspondence... hey, these quips can't all be profound.
As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!
I have maps for the games with a (*)
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
29 Jan 2020
39 Pathfinder Adventure Path #39: Serpent's Skull 3 of 6 The City of Seven Spears Tier 8-10 GM: Bill
The heroes reach Saventh-Yhi, the legendary City of Seven Spears, but they aren't the only ones eager to plunder the lost fortress. Will the heroes uncover the city's secrets before they're ambushed by pirates, assassins, and bloody-handed merchant-scholars? Also includes a gazetteer of the lost city, an overview of juju magic, and the reassembly of the Scarred Ones adventuring party just in time for the former comrades to be captured by lion-riders in the Pathfinder's Journal.
Player 1: Sean: K'Vairn Cadwhistle, Flamboyant Bard Arrowsong Minstrel
Player 2: Hillary: Nyx of the Duskstalker Clan, Rogue Gambler
Player 3: RC: Musetouched aasimar aether kineticist
Player 4: Richard: Chamukai, a follower of Irori and enlightened wanderer
Player 5: Randy: Akshetsi, Nagaji Bloodrager with Draconic Bloodline
Player 6: Erin: Halla Bekyall, sylph archanist
07-12 The Twisted Circle Tier 1-5 GM: ?
A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies—a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless weapons and defenses that pushed the limits of magic, yet most of these were destroyed in battle or lost forever. Recent investigations suggest that some of this ancient power is at play in an insular town outside Alkenstar, but there the trail runs cold. Can the PCs uncover the truth while braving the residents' eccentricities?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
PF2E 01-05 Trailblazers’ Bounty Tier 1-4 GM: O.J.
The powerful nation of Cheliax has posted a public bounty that would richly reward the first team of explorers to chart a viable route across the Menador Mountains, linking the nations of Isger and Molthune (all to bypass the economic powerhouse of Druma, which has recently imposed higher taxes on key goods crossing its borders). Yet the Menador Mountains are an imposing obstacle, replete with steep slopes, snowy peaks, and territorial orcs. Even so, there are no finer explorers than the Pathfinders, and the Society has dispatched a team to collect the prize. Are the PCs ready to not only explore the foreboding mountains but also to compete with the rival teams and local inhabitants?
Scenario Tags: Faction (Horizon Hunters)
Player 1: Damon
Player 2: Mark
Player 3: Connor
Player 4: James
Player 5:
Player 6:
10-6 Treason's Chains, Tier 1-5 GM: Mark
Venture-Captain Roderus has long been one of the most reliable and steadfast allies of the Pathfinder Society in the nation of Katapesh, but the aging human has decided that it is time to retire from his long-held position. Roderus's retirement party draws in Pathfinders from across Golarion, but there are some who see his retirement as an opportunity to advance personal goals that go against the Pathfinder Society's interests. Amid the turmoil of a party turned crime scene, the PCs must uncover the true threat to the Society's stability in Katapesh—and perhaps make an unexpected new ally along the way.
Contents in "Treason's Chains" also contribute directly to the ongoing storyline of the Liberty's Edge faction.
Player 1: John
Player 2: Roy
Player 3: Harlie
Player 4: Nadia
Player 5: Jesse
Player 6: Erik
Player 7: Jenn