Enchanted Realms PFS/PFS2, 23 Oct 2019
Posted: Mon Oct 21, 2019 6:13 am
Hail and Well Met Pathfinders!
So I discovered there is a limit to how many characters a single post can have and with 5 weeks and 10 gaming days in October, I blew that limit away, by thousands and thousands of characters, go figure! Without further delay, here is OCTOBER PART 2, THE RETURN!
As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!
I have maps for the games with a (*)
Just as a reminder:
23 Oct 2019
06-18 From Under Ice Tier 1-5 GM: O.J.
Rumors of an ancient settlement and its priceless treasure locked beneath Irrisen’s perpetual ice have reached the Society’s ears. The Pathfinders set out to the Land of the Linnorm Kings with a precious cargo of trade goods to buy their way into the witch-ruled nation, but even approaching Irrisen is fraught with danger. Can the PCs navigate the frozen wastes and recover the relics within, or will the icy climate claim their lives?
Player 1: Damon
Player 2: Jim K
Player 3:
Player 4:
Player 5:
Player 6:
08-07 From the Tome of Righteous Repose Tier 3-7 GM: Mark
When the necromancer-king Tar-Baphon rose as a lich and threatened to conquer all of Avistan, Taldor rallied its neighbors and led the Shining Crusade, a glorious campaign that defeated the Whispering Tyrant’s armies and sealed him away. For the better part of a millennium, Lastwall has guarded Tar-Baphon’s prison and fended off the orc tribes to the north, rarely sparing a second thought to the rich archaeological secrets that lie just below the soil. A local venture-captain has found a lost chapter to the Tome of Righteous Repose, which chronicles the demise of countless heroes of the Shining Crusade. At long last, this has earned the Society Lastwall’s blessing to uncover these lost sites, lay to rest the fallen crusaders, and repatriate the family heirlooms they carried to battle.
Player 1: James
Player 2: John
Player 3:
Player 4:
Player 5:
Player 6:
Module We Be Goblins Free! Tier 4 GM: Harlie
After losing chieftain after chieftain, the Birdcruncher goblin tribe finally found competent leadership in its four goblin "heroes"—Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But it turns out leading a tribe of goblins isn't much fun, and the newest Birdcruncher chieftains are bored. In order to cure their doldrums, the chieftains have issued a new demand—find them some adventure, or else!
Eager to please their great chieftains, the Birdcruncher goblins frantically try to whip up all sorts of amusements, including goblin games, feats of skill, and a grand feast. But trouble arises in the midst of the goblins' feast for their mighty leaders—the goblins who went to harvest truffles for the feast got beat up by some stinky humans!
Now the Birdcruncher chieftains find themselves getting more adventure than they bargained for as they venture to the Bestest Truffle Field to pick up the slack for their bumbling minions. Will the goblin heroes be able to make it to the field, find the treasured fungus, defeat the mean humans, and make it back to the tribe in time to enjoy their well-deserved feast?
Player 1: Roy
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
39 Pathfinder Adventure Path #39: Serpent's Skull 3 of 6 The City of Seven Spears Tier 8-10 GM: Bill
The heroes reach Saventh-Yhi, the legendary City of Seven Spears, but they aren't the only ones eager to plunder the lost fortress. Will the heroes uncover the city's secrets before they're ambushed by pirates, assassins, and bloody-handed merchant-scholars? Also includes a gazetteer of the lost city, an overview of juju magic, and the reassembly of the Scarred Ones adventuring party just in time for the former comrades to be captured by lion-riders in the Pathfinder's Journal.
Player 1: Sean: K'Vairn Cadwhistle, Flamboyant Bard Arrowsong Minstrel
Player 2: Hillary: Nyx of the Duskstalker Clan, Rogue Gambler
Player 3: RC: Musetouched aasimar aether kineticist
Player 4: Richard: Chamukai, a follower of Irori and enlightened wanderer
Player 5: Randy: Akshetsi, Nagaji Bloodrager with Draconic Bloodline
Player 6: Erin: Halla Bekyall, sylph archanist
So I discovered there is a limit to how many characters a single post can have and with 5 weeks and 10 gaming days in October, I blew that limit away, by thousands and thousands of characters, go figure! Without further delay, here is OCTOBER PART 2, THE RETURN!
As always, I have tried to incorporate as many requests as possible and if you want to see something changed, just ask!
I have maps for the games with a (*)
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
23 Oct 2019
06-18 From Under Ice Tier 1-5 GM: O.J.
Rumors of an ancient settlement and its priceless treasure locked beneath Irrisen’s perpetual ice have reached the Society’s ears. The Pathfinders set out to the Land of the Linnorm Kings with a precious cargo of trade goods to buy their way into the witch-ruled nation, but even approaching Irrisen is fraught with danger. Can the PCs navigate the frozen wastes and recover the relics within, or will the icy climate claim their lives?
Player 1: Damon
Player 2: Jim K
Player 3:
Player 4:
Player 5:
Player 6:
08-07 From the Tome of Righteous Repose Tier 3-7 GM: Mark
When the necromancer-king Tar-Baphon rose as a lich and threatened to conquer all of Avistan, Taldor rallied its neighbors and led the Shining Crusade, a glorious campaign that defeated the Whispering Tyrant’s armies and sealed him away. For the better part of a millennium, Lastwall has guarded Tar-Baphon’s prison and fended off the orc tribes to the north, rarely sparing a second thought to the rich archaeological secrets that lie just below the soil. A local venture-captain has found a lost chapter to the Tome of Righteous Repose, which chronicles the demise of countless heroes of the Shining Crusade. At long last, this has earned the Society Lastwall’s blessing to uncover these lost sites, lay to rest the fallen crusaders, and repatriate the family heirlooms they carried to battle.
Player 1: James
Player 2: John
Player 3:
Player 4:
Player 5:
Player 6:
Module We Be Goblins Free! Tier 4 GM: Harlie
After losing chieftain after chieftain, the Birdcruncher goblin tribe finally found competent leadership in its four goblin "heroes"—Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But it turns out leading a tribe of goblins isn't much fun, and the newest Birdcruncher chieftains are bored. In order to cure their doldrums, the chieftains have issued a new demand—find them some adventure, or else!
Eager to please their great chieftains, the Birdcruncher goblins frantically try to whip up all sorts of amusements, including goblin games, feats of skill, and a grand feast. But trouble arises in the midst of the goblins' feast for their mighty leaders—the goblins who went to harvest truffles for the feast got beat up by some stinky humans!
Now the Birdcruncher chieftains find themselves getting more adventure than they bargained for as they venture to the Bestest Truffle Field to pick up the slack for their bumbling minions. Will the goblin heroes be able to make it to the field, find the treasured fungus, defeat the mean humans, and make it back to the tribe in time to enjoy their well-deserved feast?
Player 1: Roy
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
39 Pathfinder Adventure Path #39: Serpent's Skull 3 of 6 The City of Seven Spears Tier 8-10 GM: Bill
The heroes reach Saventh-Yhi, the legendary City of Seven Spears, but they aren't the only ones eager to plunder the lost fortress. Will the heroes uncover the city's secrets before they're ambushed by pirates, assassins, and bloody-handed merchant-scholars? Also includes a gazetteer of the lost city, an overview of juju magic, and the reassembly of the Scarred Ones adventuring party just in time for the former comrades to be captured by lion-riders in the Pathfinder's Journal.
Player 1: Sean: K'Vairn Cadwhistle, Flamboyant Bard Arrowsong Minstrel
Player 2: Hillary: Nyx of the Duskstalker Clan, Rogue Gambler
Player 3: RC: Musetouched aasimar aether kineticist
Player 4: Richard: Chamukai, a follower of Irori and enlightened wanderer
Player 5: Randy: Akshetsi, Nagaji Bloodrager with Draconic Bloodline
Player 6: Erin: Halla Bekyall, sylph archanist