CollectorMania September Game Schedule
Posted: Mon Aug 26, 2019 11:13 pm
Greetings Pathfinders and Starfinders!
Here is the game schedule for CollectorMania for September. Signups are now open.
Please remember each game is $2 to play payable to the store which goes to give store credit to our GM volunteers.
Let me know which games you would like to play. Please use the table number as a reference.
Thanks,
Russ
Saturday, September 7th
Table 1: Noon-4PM Pathfinder 1E #7 Among The Living Tier 3-7 Canceled
Famed Pathfinder Bodriggan Wuthers disappeared from his dig site beneath the House of the Immortal Son in Taldors gilded capital of Oppara. Once a grand temple to Aroden the Immortal Son is now Opparas most opulent theater. Sent to locate Wuthers the Pathfinders must attend an opera with members of the Oppara elite in order to gain access to the secretive theaters dig site. When a cult crashes the performance and the nobility change into hideous walking dead the Pathfinders are forced to choose between finding Wuthers or saving themselves.
GM: Russ B.
1. Ray V.
2.
3.
4.
5.
6.
Table 2a: 5PM-9PM Pathfinder 2E #1-02 The Mosquito Witch Tier 1-4
Decades ago witnesses reported a fearsome cryptid outside of the quiet River Kingdoms town of Shimmerford. Dubbed the Mosquito Witch it was rarely seen since and quickly became a beloved local legend that the town celebrates and promotes to attract visitors. But when recent attacks began savaging livestock and townsfolk alike many have started believing the Mosquito Witch was real all along. The PCs travel to Shimmerford to unravel the cryptid mystery but might they just become the witch's next victim?
GM: Steve S
1. Dane P.
2. Ken L.
3. Marie C.
4. Jimmy H.
5. Stephanie S.
6. Rob F.
7. Paul L
Tuesday, September 10th
Table 3: 6PM-10PM Starfinder #1-16 Dreaming of the Future Tier 1-4 Repeatable Canceled
The Starfinder Society pursues the dream visions of a Liavaran dreamer seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. Its up to the PCs to find these missing fragments and brave the dangerous reliquary to secure a new source of prescient knowledge for the Society
GM: Dan C
1. Rob F.
2.
3.
4.
5.
6.
Saturday, September 14th
Table 4: Noon-4PM Starfinder #1-12 Ashes of Discovery Tier 1-4 Repeatable
When a major Pact Worlds organization approaches the Starfinder Society about investigating an abandoned outpost in Near Space the PCs get assigned to the case. Traveling to a distant world surmounting dangerous threats in the void of space and meeting new alien cultures—this mission is about everything the Starfinder Society embodies.
GM: Dan C
1. Nathan C.
2. Romen C.
3. Darrell C.
4. William T.
5. Phillip
6. Phillip +1
Standby: Russ B.
Table 5: 5PM-9PM Starfinder #2-03 The Withering World Tier 1-4 Repeatable Canceled
The Starfinder Society pursues the dream visions of a Liavaran dreamer seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments and brave the dangerous reliquary to secure a new source of prescient knowledge for the Society.
GM: Russ B
1.
2. Dan C.
3. William T.
4.
5.
6.
Saturday, September 21st
Table 6: Noon-4PM Pathfinder 2E #1-00 Origin of the Open Road Level 5 Pregens
Over recent decades numerous incidents at the Pathfinder Society's Grand Lodge in Absalom have damaged the priceless collections destroying many documents outright. The Society has sent the PCs to Nexus House in the arcane metropolis of Quantium hoping that the second oldest Pathfinder lodge might contain duplicates of the lost texts to copy and study. Yet the PCs are not the only ones interested in the secrets preserved in Nexus House and the PCs find themselves on the trail of unlikely criminals.
GM: Russ B.
1. Steve S.
2. Paul L.
3. Rob F.
4. Ray V.
5. Jugnu
6. Jeff H.
Table 7: 5PM-9PM Pathfinder 1E #40 Hall of Drunken Heroes Tier 7-11
Something is afoot at Cayden's Hall the carousing temple-pub in Absalom where Cayden Caileans faithful pay homage to their Drunken Hero. Pathfinder agent Osprey and his demonologist companion send you to investigate the truth behind a long-rumored demonic lab said to exist beneath the temple-pubs sticky floors. A trail of murders led Osprey to Cayden's Hall and his demonologist sees clues that denizens of the Abyss are involved. Its up to you to find out what demons want with the Drunken Heros largest temple. Bar fights revelry song and drink await within the Hall of Drunken Heroes.
GM: Paul L
1.
2.
3.
4.
5.
6.
Tuesday, September 24th
Table 8: 6PM-8PM Pathfinder 2E Quest 1A* The Sandstone Secret Tier 1-4 Repeatable
*I will also run the September quest if it is available at this time.
Update: Quest 1B will not be released until Sept 25 so this will only be a single quest, about 1 to 1.5 hours.
When the Pathfinder Society receives word of a promising unexplored ruin in Osirion the PCs set out to uncover the site's secrets. Yet upon arriving the PCs learn that a different group of Pathfinders has already entered the ruins. Has there been some mistake is the sites magic playing tricks on everyone or is there something more nefarious afoot?
GM: Russ B.
1. Scott
2. Jacob
3. Ray V.
4. Ken L.
5.
6.
Here is the game schedule for CollectorMania for September. Signups are now open.
Please remember each game is $2 to play payable to the store which goes to give store credit to our GM volunteers.
Let me know which games you would like to play. Please use the table number as a reference.
Thanks,
Russ
Saturday, September 7th
Table 1: Noon-4PM Pathfinder 1E #7 Among The Living Tier 3-7 Canceled
Famed Pathfinder Bodriggan Wuthers disappeared from his dig site beneath the House of the Immortal Son in Taldors gilded capital of Oppara. Once a grand temple to Aroden the Immortal Son is now Opparas most opulent theater. Sent to locate Wuthers the Pathfinders must attend an opera with members of the Oppara elite in order to gain access to the secretive theaters dig site. When a cult crashes the performance and the nobility change into hideous walking dead the Pathfinders are forced to choose between finding Wuthers or saving themselves.
GM: Russ B.
1. Ray V.
2.
3.
4.
5.
6.
Table 2a: 5PM-9PM Pathfinder 2E #1-02 The Mosquito Witch Tier 1-4
Decades ago witnesses reported a fearsome cryptid outside of the quiet River Kingdoms town of Shimmerford. Dubbed the Mosquito Witch it was rarely seen since and quickly became a beloved local legend that the town celebrates and promotes to attract visitors. But when recent attacks began savaging livestock and townsfolk alike many have started believing the Mosquito Witch was real all along. The PCs travel to Shimmerford to unravel the cryptid mystery but might they just become the witch's next victim?
GM: Steve S
1. Dane P.
2. Ken L.
3. Marie C.
4. Jimmy H.
5. Stephanie S.
6. Rob F.
7. Paul L
Tuesday, September 10th
Table 3: 6PM-10PM Starfinder #1-16 Dreaming of the Future Tier 1-4 Repeatable Canceled
The Starfinder Society pursues the dream visions of a Liavaran dreamer seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. Its up to the PCs to find these missing fragments and brave the dangerous reliquary to secure a new source of prescient knowledge for the Society
GM: Dan C
1. Rob F.
2.
3.
4.
5.
6.
Saturday, September 14th
Table 4: Noon-4PM Starfinder #1-12 Ashes of Discovery Tier 1-4 Repeatable
When a major Pact Worlds organization approaches the Starfinder Society about investigating an abandoned outpost in Near Space the PCs get assigned to the case. Traveling to a distant world surmounting dangerous threats in the void of space and meeting new alien cultures—this mission is about everything the Starfinder Society embodies.
GM: Dan C
1. Nathan C.
2. Romen C.
3. Darrell C.
4. William T.
5. Phillip
6. Phillip +1
Standby: Russ B.
Table 5: 5PM-9PM Starfinder #2-03 The Withering World Tier 1-4 Repeatable Canceled
The Starfinder Society pursues the dream visions of a Liavaran dreamer seeking information lost in a time before the Gap. Three broken fragments form the key to a forgotten repository of knowledge hidden within the Pact Worlds. It's up to the PCs to find these missing fragments and brave the dangerous reliquary to secure a new source of prescient knowledge for the Society.
GM: Russ B
1.
2. Dan C.
3. William T.
4.
5.
6.
Saturday, September 21st
Table 6: Noon-4PM Pathfinder 2E #1-00 Origin of the Open Road Level 5 Pregens
Over recent decades numerous incidents at the Pathfinder Society's Grand Lodge in Absalom have damaged the priceless collections destroying many documents outright. The Society has sent the PCs to Nexus House in the arcane metropolis of Quantium hoping that the second oldest Pathfinder lodge might contain duplicates of the lost texts to copy and study. Yet the PCs are not the only ones interested in the secrets preserved in Nexus House and the PCs find themselves on the trail of unlikely criminals.
GM: Russ B.
1. Steve S.
2. Paul L.
3. Rob F.
4. Ray V.
5. Jugnu
6. Jeff H.
Table 7: 5PM-9PM Pathfinder 1E #40 Hall of Drunken Heroes Tier 7-11
Something is afoot at Cayden's Hall the carousing temple-pub in Absalom where Cayden Caileans faithful pay homage to their Drunken Hero. Pathfinder agent Osprey and his demonologist companion send you to investigate the truth behind a long-rumored demonic lab said to exist beneath the temple-pubs sticky floors. A trail of murders led Osprey to Cayden's Hall and his demonologist sees clues that denizens of the Abyss are involved. Its up to you to find out what demons want with the Drunken Heros largest temple. Bar fights revelry song and drink await within the Hall of Drunken Heroes.
GM: Paul L
1.
2.
3.
4.
5.
6.
Tuesday, September 24th
Table 8: 6PM-8PM Pathfinder 2E Quest 1A* The Sandstone Secret Tier 1-4 Repeatable
*I will also run the September quest if it is available at this time.
Update: Quest 1B will not be released until Sept 25 so this will only be a single quest, about 1 to 1.5 hours.
When the Pathfinder Society receives word of a promising unexplored ruin in Osirion the PCs set out to uncover the site's secrets. Yet upon arriving the PCs learn that a different group of Pathfinders has already entered the ruins. Has there been some mistake is the sites magic playing tricks on everyone or is there something more nefarious afoot?
GM: Russ B.
1. Scott
2. Jacob
3. Ray V.
4. Ken L.
5.
6.