Enchanted Realms PFS/SFS, 27 & 28 March
Posted: Fri Mar 22, 2019 4:39 pm
Hail and Well Met Pathfinders!
March. The days are warming after the chill of winter, fey creatures emerge from their enchanted realms, and for some bizarre reason, bunnies start laying eggs. I know, weird, right?
This month marks a change for our merry band of Pathfinders. In an effort to prepare for the coming of the Pathfinder Second Edition and provide additional support for Starfinder in the local area, we are adding a SECOND NIGHT OF SOCIETY PLAY EACH WEEK! I know this is an abrupt change, but I believe this will eliminate the hard choice of playing Pathfinder; with its dragons, goblins, swords and sorcery, or playing Starfinder, with its LASER wielding dragons, space goblins, energy swords, and digital sorcery. I will schedule at least one game each week and adjust depending on interest and participation. Consider this an experiment. We can be flexible with scheduling so long as it does not overlap the schedule of the other stores in town. Eventually the Venture Officer corps may ask for a new Venture Agent to take over organizing these new events, so if you are curious about this opportunity and the potential bennies, just ask!
I scheduled more Core games so new GMs have an easier time managing the table, more opportunities for both low and high tier play, and I moved all of the Starfinder games to our new night, Thursdays! As always, I tried to fit in as many requests and accommodations as possible, so if you'd like to see a change, let me know.
WE NEED GMS! Without GMs, there is no game. Please step up and volunteer!
Just as a reminder:
Explore, Cooperate, and Report!
27 March 2019
06-11 The Slave Master's Mirror Tier 3-7 GM: Jonathan
An elusive enemy of the Society has launched a campaign of espionage and intrigue from Stonespine Island, the homeport of the infamous Okeno pirates. The Society must sneak a team of agents through one of the largest slave markets on the Inner Sea and track the slippery mastermind to her base if they are to successfully capture the villain, and Venture-Captain Ambrus Valsin has just the team of Pathfinders in mind for the task. Can the PCs defeat this remote slave ring without becoming slaves themselves?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
07-99 **SPECIAL** Through Maelstrom Rift Tier 6 Pregens Only GM: Everett (I have maps printed if you'd like!)
Even the limitless Plane of Air is at risk of eldritch instability, and a cult dedicated to the planes’ integrity has sensed an imminent calamity brewing deep within a primal storm. In this special adventure, the players portray a diverse coalition of elemental guardians that must embark on perilous journey into the maelstrom’s heart and avert a disaster that threatens the Inner Sphere.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
Standby: Jonathan
10-15 Tapestry’s Trial Tier 7-11 GM: O.J.
Remembered as the Ruby Phoenix, the legendary sorcerer Hao Jin disappeared without a trace centuries ago never to be seen since. The Pathfinder Society has spent much of the past decade exploring her vast museum demiplane, yet in recent years the demiplane's very existence has begun to unravel, threatening to cast its contents into the void. The Society's leaders believe that only Hao Jin herself might be able to repair her creation, and a new lead at last reveals where she had gone: the realm of perfect law, Axis. As elite agents, the PCs must track her down and convince her to save the tapestry demiplane and all of the creatures that live there.
Player 1: James
Player 2: Brian
Player 3: Roy
Player 4: Austin
Player 5: Daktylo
Player 6: Hetti
38 Pathfinder Adventure Path #38: Serpent's Skull 2 of 6 Racing to Ruin Tier 4-6 GM: Bill
The heroes strike off into the jungle in a desperate race to reach a lost city before their competitors, but will they survive to claim its treasures? Also includes an overview of the port city of Eleder and the faith of Gozreh, god of nature and the sea, as well as an encounter with some familiar slavers in the Pathfinder's Journal.
Player 1: Randy
Player 2: R.C.
Player 3: Sean
Player 4: Richard
Player 5: Hillary
Player 6: Erin
03-16 Midnight Mauler Tier 3-7 CORE GM: ?
The Decemvirate sends members of the Pathfinder Society to the former crown jewel of Ustalav's royal courts, the decaying city of Ardis. Tasked by the Society to look into the fate of Absalom's former Master of Blades, Vonran Vilk, what they find will lead to exploration, diplomacy, murder, haunted pasts, and tragic love. Can the PCs stop the rampage of the Midnight Mauler before he kills again?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
*NEW* Starfinder Play Dates:
For Starfinder Thursdays, I will be organizing the event and showing up to ensure the game(s) get started, but only if there are players! Show me how much you want to play Starfinder by signing up!
28 March 2019
SFS 01-30 Survivor's Salvation Tier 1-4 GM: Jim H
When a recently returned Exo-Guardian goes missing from their regular meetings at a survivor's clinic, the PCs get called in to assist. What begins as a routine investigation quickly leads into the depths of Absalom Station, where the PCs learn that there's much more than criminals to be afraid of. Content in Survivor's Salvation also contributes to the ongoing goals of the Exo-Guardians faction.
Player 1: O.J.
Player 2: Nick
Player 3: David
Player 4: James
Player 5:
Player 6:
March. The days are warming after the chill of winter, fey creatures emerge from their enchanted realms, and for some bizarre reason, bunnies start laying eggs. I know, weird, right?
This month marks a change for our merry band of Pathfinders. In an effort to prepare for the coming of the Pathfinder Second Edition and provide additional support for Starfinder in the local area, we are adding a SECOND NIGHT OF SOCIETY PLAY EACH WEEK! I know this is an abrupt change, but I believe this will eliminate the hard choice of playing Pathfinder; with its dragons, goblins, swords and sorcery, or playing Starfinder, with its LASER wielding dragons, space goblins, energy swords, and digital sorcery. I will schedule at least one game each week and adjust depending on interest and participation. Consider this an experiment. We can be flexible with scheduling so long as it does not overlap the schedule of the other stores in town. Eventually the Venture Officer corps may ask for a new Venture Agent to take over organizing these new events, so if you are curious about this opportunity and the potential bennies, just ask!
I scheduled more Core games so new GMs have an easier time managing the table, more opportunities for both low and high tier play, and I moved all of the Starfinder games to our new night, Thursdays! As always, I tried to fit in as many requests and accommodations as possible, so if you'd like to see a change, let me know.
WE NEED GMS! Without GMs, there is no game. Please step up and volunteer!
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
Explore, Cooperate, and Report!
27 March 2019
06-11 The Slave Master's Mirror Tier 3-7 GM: Jonathan
An elusive enemy of the Society has launched a campaign of espionage and intrigue from Stonespine Island, the homeport of the infamous Okeno pirates. The Society must sneak a team of agents through one of the largest slave markets on the Inner Sea and track the slippery mastermind to her base if they are to successfully capture the villain, and Venture-Captain Ambrus Valsin has just the team of Pathfinders in mind for the task. Can the PCs defeat this remote slave ring without becoming slaves themselves?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
07-99 **SPECIAL** Through Maelstrom Rift Tier 6 Pregens Only GM: Everett (I have maps printed if you'd like!)
Even the limitless Plane of Air is at risk of eldritch instability, and a cult dedicated to the planes’ integrity has sensed an imminent calamity brewing deep within a primal storm. In this special adventure, the players portray a diverse coalition of elemental guardians that must embark on perilous journey into the maelstrom’s heart and avert a disaster that threatens the Inner Sphere.
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
Standby: Jonathan
10-15 Tapestry’s Trial Tier 7-11 GM: O.J.
Remembered as the Ruby Phoenix, the legendary sorcerer Hao Jin disappeared without a trace centuries ago never to be seen since. The Pathfinder Society has spent much of the past decade exploring her vast museum demiplane, yet in recent years the demiplane's very existence has begun to unravel, threatening to cast its contents into the void. The Society's leaders believe that only Hao Jin herself might be able to repair her creation, and a new lead at last reveals where she had gone: the realm of perfect law, Axis. As elite agents, the PCs must track her down and convince her to save the tapestry demiplane and all of the creatures that live there.
Player 1: James
Player 2: Brian
Player 3: Roy
Player 4: Austin
Player 5: Daktylo
Player 6: Hetti
38 Pathfinder Adventure Path #38: Serpent's Skull 2 of 6 Racing to Ruin Tier 4-6 GM: Bill
The heroes strike off into the jungle in a desperate race to reach a lost city before their competitors, but will they survive to claim its treasures? Also includes an overview of the port city of Eleder and the faith of Gozreh, god of nature and the sea, as well as an encounter with some familiar slavers in the Pathfinder's Journal.
Player 1: Randy
Player 2: R.C.
Player 3: Sean
Player 4: Richard
Player 5: Hillary
Player 6: Erin
03-16 Midnight Mauler Tier 3-7 CORE GM: ?
The Decemvirate sends members of the Pathfinder Society to the former crown jewel of Ustalav's royal courts, the decaying city of Ardis. Tasked by the Society to look into the fate of Absalom's former Master of Blades, Vonran Vilk, what they find will lead to exploration, diplomacy, murder, haunted pasts, and tragic love. Can the PCs stop the rampage of the Midnight Mauler before he kills again?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
*NEW* Starfinder Play Dates:
For Starfinder Thursdays, I will be organizing the event and showing up to ensure the game(s) get started, but only if there are players! Show me how much you want to play Starfinder by signing up!
28 March 2019
SFS 01-30 Survivor's Salvation Tier 1-4 GM: Jim H
When a recently returned Exo-Guardian goes missing from their regular meetings at a survivor's clinic, the PCs get called in to assist. What begins as a routine investigation quickly leads into the depths of Absalom Station, where the PCs learn that there's much more than criminals to be afraid of. Content in Survivor's Salvation also contributes to the ongoing goals of the Exo-Guardians faction.
Player 1: O.J.
Player 2: Nick
Player 3: David
Player 4: James
Player 5:
Player 6: