PLAYER CALL: PFS @ Enchanted Grounds March 14
Posted: Mon Mar 11, 2019 10:27 pm
Hi all,
We currently have only a GM and a single player signed up for Thursday, so at Christian's request, I'm going to offer a different scenario. Since I'll be running #10-15: Tapestry's Trial (Tier 7-11) on Sunday March 24, Christian had the wonderful idea to run #4–16: The Fabric of Reality (Tier 5-9), which explains what the Tapestry is.
For the past year, the Pathfinder Society has used the isolated demiplane contained in the Hao Jin Tapestry as a private adventuring realm and, since discovering a backdoor out of the demiplane, as a shortcut from the tapestry's location to a hidden corner of Varisia. But the tapestry wasn't designed for this purpose, and travel from Absalom to Varisia could be more efficient. Now a team of Pathfinders must discover how the infamous sorcerer known as the Ruby Phoenix created her private demiplane and enter the heart of the tapestry and alter the very nature of the magical realm.
If you're able to make this Thursday and would like to play this scenario, please comment here so I can sign you up. This game is open to everyone, but is also recommended for those playing #10-15 on March 24.
IMPORTANT: To sign up, please post on this thread. Alternatively you may email me directly at zachthedm@gmail.com <--Clicking this link will cause your email program or smart phone to generate an email directly to me. Simply hitting 'reply' to this email (the one generated by the announcement) will NOT get your email to anyone.
Finally, don't forget that all games are $2 to play, which we use to give the GMs a gift certificate to thank them for their efforts.
Thursday, March 14, 6:00 PM
Table 1: PFS #4–16: The Fabric of Reality (Tier 5-9)
For the past year, the Pathfinder Society has used the isolated demiplane contained in the Hao Jin Tapestry as a private adventuring realm and, since discovering a backdoor out of the demiplane, as a shortcut from the tapestry's location to a hidden corner of Varisia. But the tapestry wasn't designed for this purpose, and travel from Absalom to Varisia could be more efficient. Now a team of Pathfinders must discover how the infamous sorcerer known as the Ruby Phoenix created her private demiplane and enter the heart of the tapestry and alter the very nature of the magical realm.
GM: Christian
Player 1: William
Player 2: Zach
Player 3:
Player 4:
Player 5:
Player 6: (Rafael?)
We currently have only a GM and a single player signed up for Thursday, so at Christian's request, I'm going to offer a different scenario. Since I'll be running #10-15: Tapestry's Trial (Tier 7-11) on Sunday March 24, Christian had the wonderful idea to run #4–16: The Fabric of Reality (Tier 5-9), which explains what the Tapestry is.
For the past year, the Pathfinder Society has used the isolated demiplane contained in the Hao Jin Tapestry as a private adventuring realm and, since discovering a backdoor out of the demiplane, as a shortcut from the tapestry's location to a hidden corner of Varisia. But the tapestry wasn't designed for this purpose, and travel from Absalom to Varisia could be more efficient. Now a team of Pathfinders must discover how the infamous sorcerer known as the Ruby Phoenix created her private demiplane and enter the heart of the tapestry and alter the very nature of the magical realm.
If you're able to make this Thursday and would like to play this scenario, please comment here so I can sign you up. This game is open to everyone, but is also recommended for those playing #10-15 on March 24.
IMPORTANT: To sign up, please post on this thread. Alternatively you may email me directly at zachthedm@gmail.com <--Clicking this link will cause your email program or smart phone to generate an email directly to me. Simply hitting 'reply' to this email (the one generated by the announcement) will NOT get your email to anyone.
Finally, don't forget that all games are $2 to play, which we use to give the GMs a gift certificate to thank them for their efforts.
Thursday, March 14, 6:00 PM
Table 1: PFS #4–16: The Fabric of Reality (Tier 5-9)
For the past year, the Pathfinder Society has used the isolated demiplane contained in the Hao Jin Tapestry as a private adventuring realm and, since discovering a backdoor out of the demiplane, as a shortcut from the tapestry's location to a hidden corner of Varisia. But the tapestry wasn't designed for this purpose, and travel from Absalom to Varisia could be more efficient. Now a team of Pathfinders must discover how the infamous sorcerer known as the Ruby Phoenix created her private demiplane and enter the heart of the tapestry and alter the very nature of the magical realm.
GM: Christian
Player 1: William
Player 2: Zach
Player 3:
Player 4:
Player 5:
Player 6: (Rafael?)