Enchanted Realms PFS/SFS 6 & 7 Mar 2019
Posted: Sun Mar 03, 2019 6:28 pm
Hail and Well Met Pathfinders!
March. The days are warming after the chill of winter, fey creatures emerge from their enchanted realms, and for some bizarre reason, bunnies start laying eggs. I know, weird, right?
This month marks a change for our merry band of Pathfinders. In an effort to prepare for the coming of the Pathfinder Second Edition and provide additional support for Starfinder in the local area, we are adding a SECOND NIGHT OF SOCIETY PLAY EACH WEEK! I know this is an abrupt change, but I believe this will eliminate the hard choice of playing Pathfinder; with its dragons, goblins, swords and sorcery, or playing Starfinder, with its LASER wielding dragons, space goblins, energy swords, and digital sorcery. I will schedule at least one game each week and adjust depending on interest and participation. Consider this an experiment. We can be flexible with scheduling so long as it does not overlap the schedule of the other stores in town. Eventually the Venture Officer corps may ask for a new Venture Agent to take over organizing these new events, so if you are curious about this opportunity and the potential bennies, just ask!
I scheduled more Core games so new GMs have an easier time managing the table, more opportunities for both low and high tier play, and I moved all of the Starfinder games to our new night, Thursdays! As always, I tried to fit in as many requests and accommodations as possible, so if you'd like to see a change, let me know.
Just as a reminder:
Explore, Cooperate, and Report!
6 March 2019
06-20 Returned to the Sky Tier 7-11 GM: Richard
Part of a Numerian relic once thought scattered to the winds has found its way back to the savage land of super-science, and the Pathfinder Society must track down the component if they are to unlock the device’s secrets. Clues point to the economic hub Chesed, where only the descendants of a shattered clan can share where their revered ancestor buried the strange artifact. Can the PCs brave the troubled city, evade the vigilant agents of the Technic League, and survive a trip into the Numerian wastes?
Player 1: Patrick
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
10-10 The Shattered Shield Tier 1-5 GM: Jason
When news arrives that one of the shards of the holy relic known as the Shattered Shield of Arnisant have been put up for sale in a Rahadoumi auction, the Pathfinder Society is highly skeptical, particularly since all the shards of the shield are safely accounted for, enshrined in the nation of Lastwall's capital city, Vigil. However, the Society's sources have confirmed that the seller does indeed seem to have a powerful magical relic identical to one of the shards, so the Pathfinders have sent a team to investigate. What secrets might be uncovered in this nation where religion is banned? And who besides the Pathfinder Society and their allies in Lastwall might be seeking the purported relic? Contents in "The Shattered Shield" also contribute directly to the ongoing storyline of the Dark Archive faction.
Player 1: O.J.
Player 2: Mandy
Player 3: Wolfe G.
Player 4: Jonathan
Player 5:
Player 6:
10-11 The Hao Jin Hierophant Tier 5-9 GM: James
Seven years ago, the Pathfinder Society acquired the Hao Jin Tapestry, a powerful artifact and gateway to a wondrous yet slowly disintegrating museum-like demiplane. Despite the sacrifices made to preserve the Hao-Jin Tapestry by one of the Pathfinder Society's most influential members, the realm's collapse seems inevitable. The Society has dispatched teams to high-value sites to salvage what they can of the historical treasures and knowledge, and the PCs are one of these first groups. However, their study of an ancient Tian site becomes far more complex thanks to not one but two burgeoning religions. It's up to the PCs to navigate this landscape riddled with hazards both extraplanar and political.
Player 1: Hillary
Player 2: Austin
Player 3: Jenn
Player 4: Erik
Player 5:
Player 6:
Module The Emerald Spire Superdungeon Level 10: The Magma Vault (Slow) Tier 8-10 GM: Bill
For ages untold, a gemstone monolith has pierced the heart of the Echo Wood. Now, as civilization intrudes upon this enigmatic splinter, a strange life once again stirs in the depths—one with ties to undying evils and a might beyond time itself. The promise of wealth and power calls to glory-seekers from across the Inner Sea region, tempting them into a labyrinth of monster-haunted vaults, defiled tombs, arcane laboratories, and worse, as they seek to unveil the secrets locked below the legendary Emerald Spire.
The Gno Gname Gnome Clam tm:
Player 1: Randy
Player 2: Hetti
Player 3: Sean
Player 4: Harlie
Player 5: Nadia
Player 6: Jesse
Player 7: Brandon
00-04 The Frozen Fingers of Midnight Tier 1-5 CORE GM: Mark H
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment pushes Skelg to the brink of death, the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.
Player 1: Jim H
Player 2: Brian
Player 3: R.C.
Player 4: Sean H.
Player 5:
Player 6:
7 March 2019
SFS 01-22 The Protectorate Petition Tier 1-4 GM: Randy
The alien copaxis have long inhabited their world in Near Space but only recently petitioned the Pact Wolds for protectorate status. Sent as part of a delegation to review the petition's virtues and validity, the PCs must explore the ancient copaxi ruins and learn about this applicant species' history. Will the PCs decide to vouch for the copaxis, or will the PCs discover something that casts the copaxis' petition into doubt?
Player 1: James
Player 2: O.J.
Player 3: Joan
Player 4: Callie
Player 5: David
Player 6:
March. The days are warming after the chill of winter, fey creatures emerge from their enchanted realms, and for some bizarre reason, bunnies start laying eggs. I know, weird, right?
This month marks a change for our merry band of Pathfinders. In an effort to prepare for the coming of the Pathfinder Second Edition and provide additional support for Starfinder in the local area, we are adding a SECOND NIGHT OF SOCIETY PLAY EACH WEEK! I know this is an abrupt change, but I believe this will eliminate the hard choice of playing Pathfinder; with its dragons, goblins, swords and sorcery, or playing Starfinder, with its LASER wielding dragons, space goblins, energy swords, and digital sorcery. I will schedule at least one game each week and adjust depending on interest and participation. Consider this an experiment. We can be flexible with scheduling so long as it does not overlap the schedule of the other stores in town. Eventually the Venture Officer corps may ask for a new Venture Agent to take over organizing these new events, so if you are curious about this opportunity and the potential bennies, just ask!
I scheduled more Core games so new GMs have an easier time managing the table, more opportunities for both low and high tier play, and I moved all of the Starfinder games to our new night, Thursdays! As always, I tried to fit in as many requests and accommodations as possible, so if you'd like to see a change, let me know.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
Explore, Cooperate, and Report!
6 March 2019
06-20 Returned to the Sky Tier 7-11 GM: Richard
Part of a Numerian relic once thought scattered to the winds has found its way back to the savage land of super-science, and the Pathfinder Society must track down the component if they are to unlock the device’s secrets. Clues point to the economic hub Chesed, where only the descendants of a shattered clan can share where their revered ancestor buried the strange artifact. Can the PCs brave the troubled city, evade the vigilant agents of the Technic League, and survive a trip into the Numerian wastes?
Player 1: Patrick
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
10-10 The Shattered Shield Tier 1-5 GM: Jason
When news arrives that one of the shards of the holy relic known as the Shattered Shield of Arnisant have been put up for sale in a Rahadoumi auction, the Pathfinder Society is highly skeptical, particularly since all the shards of the shield are safely accounted for, enshrined in the nation of Lastwall's capital city, Vigil. However, the Society's sources have confirmed that the seller does indeed seem to have a powerful magical relic identical to one of the shards, so the Pathfinders have sent a team to investigate. What secrets might be uncovered in this nation where religion is banned? And who besides the Pathfinder Society and their allies in Lastwall might be seeking the purported relic? Contents in "The Shattered Shield" also contribute directly to the ongoing storyline of the Dark Archive faction.
Player 1: O.J.
Player 2: Mandy
Player 3: Wolfe G.
Player 4: Jonathan
Player 5:
Player 6:
10-11 The Hao Jin Hierophant Tier 5-9 GM: James
Seven years ago, the Pathfinder Society acquired the Hao Jin Tapestry, a powerful artifact and gateway to a wondrous yet slowly disintegrating museum-like demiplane. Despite the sacrifices made to preserve the Hao-Jin Tapestry by one of the Pathfinder Society's most influential members, the realm's collapse seems inevitable. The Society has dispatched teams to high-value sites to salvage what they can of the historical treasures and knowledge, and the PCs are one of these first groups. However, their study of an ancient Tian site becomes far more complex thanks to not one but two burgeoning religions. It's up to the PCs to navigate this landscape riddled with hazards both extraplanar and political.
Player 1: Hillary
Player 2: Austin
Player 3: Jenn
Player 4: Erik
Player 5:
Player 6:
Module The Emerald Spire Superdungeon Level 10: The Magma Vault (Slow) Tier 8-10 GM: Bill
For ages untold, a gemstone monolith has pierced the heart of the Echo Wood. Now, as civilization intrudes upon this enigmatic splinter, a strange life once again stirs in the depths—one with ties to undying evils and a might beyond time itself. The promise of wealth and power calls to glory-seekers from across the Inner Sea region, tempting them into a labyrinth of monster-haunted vaults, defiled tombs, arcane laboratories, and worse, as they seek to unveil the secrets locked below the legendary Emerald Spire.
The Gno Gname Gnome Clam tm:
Player 1: Randy
Player 2: Hetti
Player 3: Sean
Player 4: Harlie
Player 5: Nadia
Player 6: Jesse
Player 7: Brandon
00-04 The Frozen Fingers of Midnight Tier 1-5 CORE GM: Mark H
Skelg the Ripper, envoy from the Land of the Linnorm Kings, lies wasting in his villa on the outskirts of Absalom. A frigid curse followed Skelg from his northern homeland and grips his bearish heart in its frosty embrace. As the bizarre freezing ailment pushes Skelg to the brink of death, the Society dispatches you and your fellow Pathfinders to uncover the secrets of the freezing curse before Absalom falls to its icy grip.
Player 1: Jim H
Player 2: Brian
Player 3: R.C.
Player 4: Sean H.
Player 5:
Player 6:
7 March 2019
SFS 01-22 The Protectorate Petition Tier 1-4 GM: Randy
The alien copaxis have long inhabited their world in Near Space but only recently petitioned the Pact Wolds for protectorate status. Sent as part of a delegation to review the petition's virtues and validity, the PCs must explore the ancient copaxi ruins and learn about this applicant species' history. Will the PCs decide to vouch for the copaxis, or will the PCs discover something that casts the copaxis' petition into doubt?
Player 1: James
Player 2: O.J.
Player 3: Joan
Player 4: Callie
Player 5: David
Player 6: