Enchanted Realms PFS/SFS, 12 Dec 2018
Posted: Thu Dec 06, 2018 6:47 am
Hail and Well Met Pathfinders!
December, rumor has it that an elderly overweight man who hangs out with a crew of gnomes might be attempting break-ins later this month, so lock your doors and be aware. Maybe even set up a watch at night just incase...
This month, in the spirit of giving I have added a Special event for the 19th, our last Wednesday of gaming for this year. I will be running the True Dragons of Absolom because I like you guys and we never seem to have enough opportunity on regular gaming nights to enjoy special events Happy Holidays!
As always, I tried to fit in as many requests and accommodations as possible, so if you'd like to see a change, let me know.
Just as a reminder:
Explore, Cooperate, and Report!
12 Dec
PF2-01 The Rose Street Revenge Tier 1 GM: Richard
Less than a year has passed since the Fiendflesh Siege, in which Absalom fended off an invading coalition of demonflesh constructs and the living dead. The siege lord offered freedom to any slave in Absalom willing to aid in the city's defense, and since that grand manumission, the city's slave trade has practically disappeared. The Pathfinder Society is one of many organizations that opened its doors to Absalom's newest citizens. However, several of the ex-slaves have been turning up dead, in other cases disappearing entirely. The Society doesn't often investigate serial killings, but one of its newest recruits is the latest victim. It's time for a band of Pathfinders to follow the clues, uncover these crimes, and end this threat.
The Rose Street Revenge is a series of four quests, each of which run about 40-60 minutes and highlight Pathfinder Second Edition rules. The series includes three quests that can be played in any order as well as a finale.
Player 1: D'Artagnan
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
**NEW** Module The House on Hook Street: Return to the House on Hook Street Tier 6-8 GM: Bill
In Old Korvosa, nightmare-spawned horrors begin stalking the district's shiver addicts, sparking a manhunt to bring those responsible to justice. What role does the strange cult known as the Brotherhood of the Spider play in the mysterious deaths, and why is the veil between the dreaming and waking worlds so thin? To solve these mysteries and others, the heroes must walk the unseen paths of Bridgefront's occult underworld, and even enter the Dimension of Dreams itself to unravel the web of intrigue concealing the cult's deadly machinations. But what will happen when the heroes' own dreams turn against them, and what becomes of those who uncover esoteric secrets too terrible to know? Beset by dangers from their own minds, the heroes must race against time to save Korvosa-and their sanity.
Player 1: Hetti
Player 2: Deana
Player 3: Harlie
Player 4: Randy
Player 5: Jim H
Player 6:
00-01 Silent Tide Tier 1-5 GM: O.J.
When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night's tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom's utter oblivion.
Player 1: James
Player 2: Hillary
Player 3: Annie
Player 4: Haman
Player 5: Jonathan
Player 6: Tel
05-23 Cairn of Shadows Tier 5-9 GM: Alex
The innumerable cairns and burial mounds of Barrowmoor in northern Nidal contain untold treasures and terrors, and the local taboos and Nidalese theocracy are typically enough to keep any but the boldest from exploring the site; however, when the Blakros family informs the Pathfinder Society that their shared enemy is in pursuit of a dangerous artifact, the PCs must brave the shadow-stricken region to keep this object from falling into the wrong hands.
Player 1: Belinda
Player 2: Jessica
Player 3: Mark
Player 4: RC
Player 5:
Player 6:
December, rumor has it that an elderly overweight man who hangs out with a crew of gnomes might be attempting break-ins later this month, so lock your doors and be aware. Maybe even set up a watch at night just incase...
This month, in the spirit of giving I have added a Special event for the 19th, our last Wednesday of gaming for this year. I will be running the True Dragons of Absolom because I like you guys and we never seem to have enough opportunity on regular gaming nights to enjoy special events Happy Holidays!
As always, I tried to fit in as many requests and accommodations as possible, so if you'd like to see a change, let me know.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
Explore, Cooperate, and Report!
12 Dec
PF2-01 The Rose Street Revenge Tier 1 GM: Richard
Less than a year has passed since the Fiendflesh Siege, in which Absalom fended off an invading coalition of demonflesh constructs and the living dead. The siege lord offered freedom to any slave in Absalom willing to aid in the city's defense, and since that grand manumission, the city's slave trade has practically disappeared. The Pathfinder Society is one of many organizations that opened its doors to Absalom's newest citizens. However, several of the ex-slaves have been turning up dead, in other cases disappearing entirely. The Society doesn't often investigate serial killings, but one of its newest recruits is the latest victim. It's time for a band of Pathfinders to follow the clues, uncover these crimes, and end this threat.
The Rose Street Revenge is a series of four quests, each of which run about 40-60 minutes and highlight Pathfinder Second Edition rules. The series includes three quests that can be played in any order as well as a finale.
Player 1: D'Artagnan
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
**NEW** Module The House on Hook Street: Return to the House on Hook Street Tier 6-8 GM: Bill
In Old Korvosa, nightmare-spawned horrors begin stalking the district's shiver addicts, sparking a manhunt to bring those responsible to justice. What role does the strange cult known as the Brotherhood of the Spider play in the mysterious deaths, and why is the veil between the dreaming and waking worlds so thin? To solve these mysteries and others, the heroes must walk the unseen paths of Bridgefront's occult underworld, and even enter the Dimension of Dreams itself to unravel the web of intrigue concealing the cult's deadly machinations. But what will happen when the heroes' own dreams turn against them, and what becomes of those who uncover esoteric secrets too terrible to know? Beset by dangers from their own minds, the heroes must race against time to save Korvosa-and their sanity.
Player 1: Hetti
Player 2: Deana
Player 3: Harlie
Player 4: Randy
Player 5: Jim H
Player 6:
00-01 Silent Tide Tier 1-5 GM: O.J.
When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night's tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom's utter oblivion.
Player 1: James
Player 2: Hillary
Player 3: Annie
Player 4: Haman
Player 5: Jonathan
Player 6: Tel
05-23 Cairn of Shadows Tier 5-9 GM: Alex
The innumerable cairns and burial mounds of Barrowmoor in northern Nidal contain untold treasures and terrors, and the local taboos and Nidalese theocracy are typically enough to keep any but the boldest from exploring the site; however, when the Blakros family informs the Pathfinder Society that their shared enemy is in pursuit of a dangerous artifact, the PCs must brave the shadow-stricken region to keep this object from falling into the wrong hands.
Player 1: Belinda
Player 2: Jessica
Player 3: Mark
Player 4: RC
Player 5:
Player 6: