Enchanted Realms PFS/SFS, 14 Nov 2018
Posted: Mon Nov 12, 2018 8:04 am
November, a time to reflect and give thanks for the good things in your life. I am thankful that I have so many friends at Wednesday Pathfinder/Starfinder Society Play, really, I appreciate you all!
As always, I tried to fit in as many requests and accommodations as possible, so if you'd like to see a change, let me know.
With the changes to the website: I'd like to have everyone click the Attendance button in the upper right and list the game you would like to join in the justification statement when you ask to attend. I think this may reduce duplicate messages and get a better head count for our games!
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- We follow the D11 weather closure schedule; if D11 is closed on Wednesday, PFS/SFS is canceled for the night. Please be safe and plan accordingly.
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
14 Nov
10-05 Mysteries Under Moonlight, Part 1: Testament of Souls Tier 3-7 GM: O.J.
Something ominous is afoot around Magnimar's famous monuments. The mayor hired an official investigator to get to the bottom of the situation, but the latter's methods have overlooked key evidence. Unable to secure the investigator's cooperation, a local governing body called the Varisian Council has turned to the Pathfinder Society for aid. The Pathfinder Society's efforts to cleanse the monuments and discover the source of their corruption are certain to stir up trouble as the PCs draw closer to a confrontation with a lurking evil force.
Player 1: Jim K
Player 2: Daktylo
Player 3: Mark H
Player 4: Haman
Player 5: Annie
Player 6: RC
Player 7: Tel (new Society player)
SFS 01-21 Yesteryear's Sorrow Tier 3-6 GM: Jim H
The Exo-Guardians leader, Zigvigix, has been forced by recent events to revaluate the Society's arsenal of weapons. They order a new exploration mission to the irradiated nuclear wasteland world of Elytrio, homeworld of the beetle-like ghibrani species. Far from the homes of the surviving ghibranis, the PCs travel into a missile silo that contributed to the death of a world. What deadly weapons can the PCs find and what further concealed truths are there to uncover about the history of the ghibranis?
Content in Yesteryear's Sorrow is a continuation of the Starfinder Society scenario, Starfinder Society #1-03: Yesteryear's Truth, however, playing this previous scenario is not required.
Player 1: Callie
Player 2: Joan
Player 3: David
Player 4: Sean
Player 5:
Player 6:
Module The House on Hook Street: Return to the House on Hook Street Tier 6-8 GM: Bill
In Old Korvosa, nightmare-spawned horrors begin stalking the district's shiver addicts, sparking a manhunt to bring those responsible to justice. What role does the strange cult known as the Brotherhood of the Spider play in the mysterious deaths, and why is the veil between the dreaming and waking worlds so thin? To solve these mysteries and others, the heroes must walk the unseen paths of Bridgefront's occult underworld, and even enter the Dimension of Dreams itself to unravel the web of intrigue concealing the cult's deadly machinations. But what will happen when the heroes' own dreams turn against them, and what becomes of those who uncover esoteric secrets too terrible to know? Beset by dangers from their own minds, the heroes must race against time to save Korvosa-and their sanity.
Player 1: Hetti (sick)
Player 2: Deana
Player 3: Harlie
Player 4: Randy
Player 5:
Player 6:
04-20 Words of the Ancients Tier 7-11 GM: Hillary Alex
After countless divinations and the efforts of undercover agents throughout Varisia, the Pathfinder Society has discovered the location of the last component needed to awaken a sleeping runelord. In a mad dash to beat the cult of Lissala to this ancient Thassilonian ruin, the Pathfinders must do whatever it takes to ensure they and not the evil cultists acquire the power within. But the arcane components are not unguarded, and even after 10,000 years, the cost of ensuring the safety of the region could be higher than the veteran adventurers are prepared or willing to pay.
Due to unforeseen circumstances we need a replacement GM tonight!Never mind! Thank you, Alex, for stepping up!
Player 1: James
Player 2: Richard
Player 3: Mark
Player 4: Justin
Player 5: Roy
Player 6: