Enchanted Realms PFS/SFS, 12 Sep 2018 Player Call!!
Posted: Thu Sep 06, 2018 7:17 am
September; the turning of the seasons is upon us again and there are many geeky things to celebrate this month!
Google Commemoration Day - September 7
International Literacy Day - September 9
Programmer's Day - September 13
Optimus Prime Day - September 19
World Emoji Day - September 19
International Talk Like a Pirate Day - September 19
Software Freedom Day - September 19
Hobbit Day - September 22
Batman Day - September 26
Ask a Stupid Question Day - September 28
Due to the growing popularity of the Pathfinder Society on Wednesday nights I am going to ask that a GM who is not scheduled to run (and is not taking part in a special event) please have an evergreen quest with you just in case we have new players drop in. We never want to turn people away and an evergreen scenario is easy enough to run cold if you have ran it before. And if a GM has never run it before it's good practice.
As always, I tried to fit in as many requests and accommodations as possible, so if you'd like to see a change, let me know.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
Sep 12
03-18 The Gods Market Gamble Tier 1-5 GM: Bill
Valuable relics of religious natures have been disappearing on their way into Absalom and the Pathfinder Society stands to lose countless irreplaceable artifacts if the cause isn't found. Amid the bustling markets of the God's Market in the shadow of the Starstone Cathedral, the Society sets a plan in motion to ensure the parties responsible for the recent thefts are caught and brought to justice.
Player 1: Jim H
Player 2: Jonathan
Player 3: Deana
Player 4: Hetti
Player 5: Andrew
Player 6: Shawn
PF2-AP-01 Doomsday Dawn, Part 1: The Lost Star (Continued) GM: Richard/OJ
In 4718, a rare planetary conjunction, in combination with the power of ancient artifacts erected in the desert kingdom of Osirion thousands of years ago, will create a massive portal between Golarion and the hostile planet of Aucturn, at the far edge of the solar system. If this portal appears, it will allow the ravenous aliens of the Dominion of the Black to harvest brains from the peoples of the Inner Sea region on a devastating scale and provide an opportunity for a nascent entity of great power awakening from eons-long gestation to feast upon the world of Golarion. Fortunately, hints of this imminent apocalypse have emerged from the sands of time over the past decade, affording a desperate chance to avert this doom. These hints and clues have become known as the Aucturn Enigma, and unless multiple groups of heroes rise to the challenge of opposing this catastrophe, it could destroy one world forever while simultaneously creating another.
Player 1: Hillary
Player 2: Micheal
Player 3: Mark
Player 4: Jim K
Player 5:
Player 6: Shawn
Player 7: Owen
Player 8: Sarah
Player 9: Nick
Player 10: Charity
Player 11: LaShawn
Player 12: David
Player 13: Jerrod
Player 14: Alex
09-23 The Ghol-Gan Heresy Tier 7-11 GM: Randy
The Aspis Consortium and Vanji Prospectors' Guild may have allied to extract valuable minerals from the tropical Kaava Lands, yet their endeavor also threatens to release a fiend sealed beneath the nearby ruins. The Pathfinder Society and its new friends have strangled the operation economically, causing most of the workers to abandon the dig. However, a dedicated corps is trying to dig out one last lucrative (and perilous) haul before evacuating the site. The PCs range deep into the jungles alongside their grippli allies to stop the Aspis-and perhaps confront the same fiend imprisoned millennia ago.
Contents in 'The Ghol-Gan Heresy' also contribute directly to the ongoing storyline of the Exchange faction.
Player 1: Brian
Player 2: James
Player 3: RC
Player 4: John H
Player 5: Erin
Player 6:
04-21 Way of the Kirin Tier 3-7 GM: Randy
On the eastern continent of Tian Xia, the Pathfinder Society remains a small player in the greater political landscape, but Amara Li, head of the Lantern Lodge in the teeming city of Goka, has plans to change that. In order to secure the Pathfinder Society's place as an influential organization on the far side of the world from the Grand Lodge in Absalom, she must orchestrate an alliance with the mysterious Way of the Kirin. But the longtime rival of the Pathfinder Society, the Aspis Consortium, has plans to form an alliance of its own, and if the consortium succeeds, the Pathfinder Society's hopes of cementing their place in the Dragon Empires could be dashed forever.
Player 1: John H
Player 2:
Player 3:
Player 4:
Player 5:
Player 6: