Enchanted Realms PFS/SFS, 22 Aug 2018
Posted: Thu Aug 16, 2018 6:49 am
August; when kids return to school and the weather changes to cooler nights and warm days. I perfect time to gather around the table with friends and ADVENTURE!
This month we make up for lost gaming opportunities from the holiday last month by having 5 weeks of gaming... I know, please try to contain your enthusiasm. Because we have 5 weeks of gaming however, I am trying something different. This month the goblins of the Licktoad/Bird Cruncher tribe are taking over and all 5 adventures will be run during August.
Due to the growing popularity of the Pathfinder Society on Wednesday nights I am going to ask that a GM who is not scheduled to run (and is not taking part in a special event) please have an evergreen quest with you just in case we have new players drop in. We never want to turn people away and an evergreen scenario is easy enough to run cold if you have ran it before. And if a GM has never run it before it's good practice.
As always, I tried to fit in as many requests and accommodations as possible, so if you'd like to see a change, let me know.
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post. If your account is ChunkyLover53 and you don't list your real name, you will be christened...
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
22 Aug 2018
03-13 Quest for Perfection Pt.3: Defenders of Nesting Swallow Tier 1-5 GM: RC
As the Pathfinders approach the village of Nesting Swallow in the Tian nation of Shokuro, they find it besieged by a gang of tengu bandits. Before their contact in the village will aid them in restoring the Iroran relic that brought them hundreds of miles to the isolated town, the PCs must repulse the attackers, using every ounce of tactical mettle and military strategy they possess to train the villagers, augment their defenses, and ultimately face off against the bandits' charge.
Player 1: childofadvent
Player 2: John
Player 3: Andrew
Player 4: Ben
Player 5: Mark H.
Player 6: Colin
Module We Be Goblins Free! Tier 4 (Pregens) GM: O.J.
After losing chieftain after chieftain, the Birdcruncher goblin tribe finally found competent leadership in its four goblin "heroes"-Reta Bigbad the fighter, Chuffy Lickwound the rogue, Poog the cleric of Zarongel, and Mogmurch the alchemist. But it turns out leading a tribe of goblins isn't much fun, and the newest Birdcruncher chieftains are bored. In order to cure their doldrums, the chieftains have issued a new demand-find them some adventure, or else!
Eager to please their great chieftains, the Birdcruncher goblins frantically try to whip up all sorts of amusements, including goblin games, feats of skill, and a grand feast. But trouble arises in the midst of the goblins' feast for their mighty leaders-the goblins who went to harvest truffles for the feast got beat up by some stinky humans!
Now the Birdcruncher chieftains find themselves getting more adventure than they bargained for as they venture to the Bestest Truffle Field to pick up the slack for their bumbling minions. Will the goblin heroes be able to make it to the field, find the treasured fungus, defeat the mean humans, and make it back to the tribe in time to enjoy their well-deserved feast?"
Player 1: Chris
Player 2: Daktylo
Player 3: Muddysquirrel
Player 4: Owen
Player 5: Nick
Player 6:
Module The Emerald Spire Superdungeon Level 7: Shrine of the Awakener Tier 5-7 GM: Bill
For ages untold, a gemstone monolith has pierced the heart of the Echo Wood. Now, as civilization intrudes upon this enigmatic splinter, a strange life once again stirs in the depths-one with ties to undying evils and a might beyond time itself. The promise of wealth and power calls to glory-seekers from across the Inner Sea region, tempting them into a labyrinth of monster-haunted vaults, defiled tombs, arcane laboratories, and worse, as they seek to unveil the secrets locked below the legendary Emerald Spire.
Player 1: Randy
Player 2: Hetti
Player 3: Sean
Player 4: Harlie
Player 5: Nadia
Player 6: Jesse
Player 7: Brandon
03-14 Wonders in the Weave, Part II - Snakes in the Fold Tier 5-9 GM: Richard
In a world the Pathfinder Society thought theirs for the exploring, the agents sent to retrieve a simple relic find themselves at odds with an entire lizardfolk village. As if that weren't enough, however, a longtime rival to the Society has allied with the lizardfolk, and if not stopped, the Pathfinders' entire operation on the newly discovered demiplane could be in jeopardy.
Players: please confirm your availability
Player 1: Erin
Player 2: Jim K
Player 3: Alex
Player 4: Mark
Player 5: James
Player 6: