Enchanted Realms PFS/SFS 13 Jun 2018
Posted: Thu Jun 07, 2018 11:42 am
We are still looking for a GM or two this week. Please volunteer!
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
13 June 2018
00-23 Tide of Morning Tier: 1-5 GM: Jesse
Venture-Captain Dennel Hamshanks sends you to convince an Andoren druid named Hemzel to allow the Pathfinder Society to study his recently discovered lorestone, a minor magical item that unlocks some of the mysteries of the ancient Andoren druid circles. When you arrive and find Hemzel murdered and the lorestone missing, you must race against time to recover the lorestone and stop Hemzel's murderers from using it against the druids of Andoran.
Player 1: Brandon
Player 2: Erik
Player 3: Jen
Player 4: Jim D
Player 5: Javy
Player 6:
02-16 The Flesh Collector Tier: 7-11 GM: Jim K
A priceless manuscript has gone missing from the Pathfinder lodge in Almas, and the Pathfinder Society has traced its current whereabouts to a remote monastery off the coast of southwestern Nex. Arriving at the Monastery of the Unremitting Tide, the PCs face the suspicious scholars who study there, and in the process risk enraging an ancient spirit and uncovering a long-lost secret that, more than possibly costing them the stolen manuscript, could cost them their very lives.
Player 1: James
Player 2: Deana
Player 3: O.J.
Player 4: Austin
Player 5: Hetti
Player 6:
03-25 Storming the Diamond Gate Tier: 3-7 GM: Mark
Agents of the Pathfinder Society have discovered the location of a back door into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use... at any cost.
Player 1: Bill
Player 2: Richard
Player 3: Harlie
Player 4: Zack
Player 5: Erin
Player 6: Jonathan
SFS 01-09 Live Exploration Extreme! Tier: 1-4 GM: Jonathan
Although the Society was unaware of what existed within the false moon Salvation's End when it obtained exploration rights, Starfinders have since identified a vast, uncharted megacomplex within. The Society's ready to launch its first major expedition into the interior, yet there is one slight complication: in order to fund its initial survey missions, the Society accepted a grant that requires this first mission be televised by an Eoxian reality show. What is already be a momentous mission for the Society is only exacerbated by the mandatory presence of an unliving camera crew-not to mention the interference of the live studio audience in orbit! Can the PCs uncover the secrets of Salvation's End while upholding the Society's publicity deal (perhaps becoming celebrities in the process)?
Content in Live Exploration Extreme! is a continuation of the Starfinder Society special, Starfinder Society #1-00: Claim to Salvation.
Player 1: Randy
Player 2: Jim H
Player 3: Nick
Player 4: squirrel
Player 5: Christopher
Player 6: