Enchanted Realms PFS/SFS, 18 Apr 2018
Posted: Thu Apr 12, 2018 7:24 am
April, a time of gentle rains, fierce storms, budding trees and grass, and all things new. What a great time to be an adventurer!
There were many requests this month, so please check to be sure I got them all!
Just as a reminder:
- We follow D11 closure and early release schedules for bad weather. Stay safe during icy conditions!
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up! We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
18 Apr 2018
01-44 Echoes of the Everwar - Part III: Terror at Whistle Down Tier 7-11 GM: Austin
The citizens of the gnome enclave of Whistledown in distant Varisia are being kidnapped by malevolent creatures that stalk the night. You are sent there by the Pathfinder Society to see if this sudden surge of vile activity is linked to the rumors of a hidden tomb near Whistledown that holds the body of a famed Osirion concubine. Can you save the town of Whistledown from certain doom and find the lost tomb of the ancient concubine?
Player 1: Nick
Player 2: Randy
Player 3: Micheal
Player 4: Jim H
Player 5:
Player 6:
Standby: Brian
00-24 Decline of Glory Tier 1-7 GM: Richard
When the son of a famous Pathfinder gains control of his father's holdings in Taldor, the Pathfinder Society decides to build a new lodge there as a base to explore the many ruins of that crumbling empire. Unfortunately, the Taldan Phalanx has its eye on the holdings and an ancient curse has turned many of the residents into the walking dead. Can you survive the tangled web of Taldor's politics and fight off the echoes of the past or will you, too, see your glory decline?
Player 1: James
Player 2: Sean
Player 3: Mark
Player 4: Alex
Player 5: Zach
Player 6: Hetti
Module Gallows of Madness 2: What Lurks in the Woods Tier 1-3 GM: Bill
Something wicked-and monstrous-stirs around the rugged Isgeri town of Saringallow, where the hated legacy of noble Chelish diabolists runs deep. With the recent disappearance of several apprentices, the nearby menace of particularly grotesque goblins, and the unsettling rumors about the old Sarini Estate, Mayor Sandra Trinelli knows that she needs help, and she needs it fast! The heroes must confront one of these crises, or all three, if they hope to stem the tide of darkness that looms. Before too long, the heroes discover that villains with ties to the Abyss have set their sights on Saringallow, and won't rest until the settlement and all its innocent inhabitants fall victim to their madness-inducing predations!
Player 1: Hillary
Player 2: Jonathan
Player 3: Erik R
Player 4: Jim K
Player 5: Scott
Player 6: Erin
[glow=blue,2,300]Starfinder[/glow] 01-06 A Night in Nightarch Tier 3-6 GM: Micheal
A routine business deal goes awry when a spiteful drow noble seizes a shipment of weapons destined for the Starfinder Society. The PCs are sent to the gloomy world of Apostae to retrieve the stolen arms. Granted 24-hours of diplomatic immunity for any actions taken against the thief, the PCs strike at the rebellious drow noble and retrieve the shipment. Whether through guile or sheer force, the PCs must prove that the Starfinder Society is not an organization to trifle with.
Player 1: Brian
Player 2: Jim H
Player 3:
Player 4:
Player 5:
Player 6: