Enchanted Realms PFS/SFS, 4 Apr 2018
Posted: Mon Apr 02, 2018 10:05 am
April, a time of gentle rains, fierce storms, budding trees and grass, and all things new. What a great time to be an adventurer!
I appreciate everyone being patient while I have been feeling under the weather, but now I am feeling better and things should start rolling again. Let the sign ups begin!
Just as a reminder:
- We follow D11 closure and early release schedules for bad weather. Stay safe during icy conditions!
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
4 Apr 2018
00-14 The Many Fortunes of Grandmaster Torch Tier 1-7 GM: Richard
When four statues of unspeakable power were found in a tomb in Osirion and then stolen, the Pathfinder Society assumed they were gone forever. When they appeared again in the illicit inventory of a Qadiran smuggler in the massive trade city of Sedeq, the Society wasted little time dispatching you there to recover them. Finding the smuggler dead and a familiar face from Absalom responsible, your task quickly becomes a race to retrieve the statues before their brutal power can be unleashed on the citizens of the Satrap. Can you find the statues in time or will Sedeq be swallowed in a plague like none Golarion has ever seen?
Player 1: Nadia
Player 2: Jesse
Player 3: Brandon
Player 4: Patrick
Player 5: Shanna
Player 6: Erik H
Module Gallows of Madness 1: A Foul Breed Tier 1-3 GM: Bill
Something wicked-and monstrous-stirs around the rugged Isgeri town of Saringallow, where the hated legacy of noble Chelish diabolists runs deep. With the recent disappearance of several apprentices, the nearby menace of particularly grotesque goblins, and the unsettling rumors about the old Sarini Estate, Mayor Sandra Trinelli knows that she needs help, and she needs it fast! The heroes must confront one of these crises, or all three, if they hope to stem the tide of darkness that looms. Before too long, the heroes discover that villains with ties to the Abyss have set their sights on Saringallow, and won't rest until the settlement and all its innocent inhabitants fall victim to their madness-inducing predations!
Player 1: Hillary
Player 2: Jonathan
Player 3: Erik R
Player 4: Jim K
Player 5: Scott
Player 6: Erin
06-10 The Wounded Wisp Tier 1-2 (Evergreen) GM: Randy
More than 400 years have transpired since the Pathfinder Society began in a humble tavern that has quietly weathered the centuries without incident. When a routine errand there uncovers a clue left behind by one of the founding Pathfinders, it's up to the PCs to solve a puzzle whose pieces are scattered across Absalom-and whose prize dates back to the Society's darkest years.
Player 1: Sean
Player 2: James
Player 3: Micheal
Player 4: Hetti
Player 5: Nick
Player 6: Harlie
[glow=blue,2,300]Starfinder[/glow] 01-03 Yesteryear's Truth Tier 1-4 GM: Jim H
A Starfinder expedition's dusty data from an orbital scan shows signs of active technology on a distant, war-ravaged planet. Following up on this old lead, the Society dispatches a team of Starfinder to investigate the far-off world. Between making first contact and exploring the ruins of a dead civilization, long-buried secrets of the past are ripe for discovery.
Content in Yesteryear's Truth also contributes to the ongoing goals of the Wayfinders faction.
Player 1: Callie
Player 2: Joan
Player 3: David
Player 4:
Player 5:
Player 6: