Enchanted Realms PFS/SFS, 14 March 2018
Posted: Thu Mar 08, 2018 7:24 am
March is upon us and the weather is warming. Tis the time of year when a young adventuer's thoughts turn to exploration, travels to exotic lands, and carefree days of treasure finding. This month was a little of a juggling act with a lot more low level tables, a Starfinder return, and a few special requests including a GM special invite event for The Serpent's Skull!
As a note, the restrictions from months prior, about separating Starfinder and Pathfinder GM sign ups is gone, so GMs can sign up to play what they like regardless of what GM slot you volunteered for.
Just as a reminder:
- We follow D11 closure and early release schedules for bad weather. Stay safe during icy conditions!
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post
- Sign up as soon as possible, you can always cancel if you need to
- Please do not hot-swap tables!
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
14 Mar 2018
01-30 Devil We Know Pt.2: Cassomir's Locker Tier 1-7 GM: Mitchell
The Pathfinder Society dispatches you to the catacombs called Cassomir's Locker to find the source of a rat cult breeding monstrous vermin. After clearing Cassomir's dank sewers and delving into the dirty dungeons below, will you find the artifact that powers Cassomir's Locker or bring about the destruction of Taldor's most important port?
Player 1: Jonathan
Player 2: Don
Player 3: Harlie
Player 4: Annie
Player 5: Scott
Player 6: Amy
09-11 The Jarlsblood Witch Saga Tier 5-9 GM: James
The Lands of the Linnorm Kings derive its name from its leaders, each of who can rule after slaying one of the massive, draconic linnorms that inhabit the region. Centuries ago, when a warrior set out to slay a dragon of her own and carve out a kingdom, she returned not with a linnorm's head but that of the local linnorm king. The lone witness insisted she had used ice magic and Irriseni witchcraft to kill the king, an accusation that led to the warrior's execution. It's said that even today, the so-called Jarlsblood Witch prowls the land and snatches up lone travelers.
Not all believe these tales, most notably the warrior's descendants. One serves as a member of Taldor's Ulfen Guard and has contacted the Society to make a deal: exonerate his defamed ancestor in exchange for intelligence that could shape Taldor's future and avert a disaster. It's up to the PCs to embark into the frozen Lands of the Linnorm Kings to solve an ancient murder mystery, though there's far more at stake than honor.
Contents in The Jarlsblood Witch Saga also contribute directly to the ongoing storyline of the Sovereign Court faction. This is one of several scenarios that also set the stage for and directly tie into the upcoming War for the Crown Adventure Path.
Player 1: Richard
Player 2: Austin
Player 3: Sean
Player 4: Mark
Player 5: Roy
Player 6: Alex
06-02 The Silver Mount Collection Tier 3-7 GM: Randy
The esteemed Blakros family-famous for their museum in Absalom-receives a large shipment of artifacts from Numeria but fears that the ever-vigilant Technic League will attack to reclaim its "stolen" property. When they request the help of Pathfinders to help guard the collection, the PCs discover that the Technic League is the least of their worries.
Player 1: Jim H
Player 2: Hetti
Player 3: Jim K
Player 4: Erin
Player 5:
Player 6:
Standby: Bill
07-21 The Sun Orchid Scheme Tier 1-5 GM: Bill
With the power to vastly extend life, the sun orchid elixir is one of the most prized items in the Inner Sea-and as a result one of the most dangerous to transport. After his shipments of sun orchid elixir vanished without a trace two years in a row, the ruler of Pashow is desperate to ensure that his next delivery goes off without a hitch. In order to test its security, Pashow has hired a team of Pathfinders to execute their finest heist and test the convoy's defenses. Are the PCs up to the challenge?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6: