Enchanted Realms PFS/SFS, 3 Jan 2018
Posted: Thu Dec 28, 2017 8:03 am
January: A time for new beginnings, new resolutions, and a fresh start to the new year. Why not start with some new ADVENTURE!
We need a few GMs this month so please consider volunteering!
This week, the Pathfinders brave the social battlefield of court politics, conclude the Destiny of the Sands series, and explore some ruins in the land of the Linnorm Kings. The Starfinders are tracking down a distress signal in the drift from a missing Society ship.
Just as a reminder:
- We follow D11 closure and early release schedules for bad weather. Stay safe during icy conditions!
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post
- Sign up as soon as possible, you can always cancel if you need to
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
3 Jan 2018
05-03 The Hellknight's Feast Tier 5-9 GM: Randy
War between demons and the civilized peoples of the Inner Sea region has broken out in the Worldwound far to the north of Absalom, but despite the regional implications of an Abyssal victory, many nations are ambivalent toward the cause. The Pathfinder Society, at the urging of Silver Crusade leader Ollysta Zadrian, arranges a formal banquet to be hosted by newlyweds Michellia and Damian Blakros, at which the society's agents can attempt to sway the political opinions of Absalom's movers and shakers. Will the Pathfinders succeed in securing the much-needed military support of Absalom and other nations bordering the Inner Sea, or will the crusaders and Pathfinders fighting on the front lines in Mendev find themselves standing alone before the demonic hordes?
Player 1: Richard
Player 2: Deana
Player 3: O.J.
Player 4: Jesse
Player 5: Brandon
Player 6: Nadia
05-16 Destiny of the Sands Pt 3: Sanctum of the Sages Tier 3-7 GM: James
Uncovering the secrets of a Jeweled Sage reveals that the others are in grave danger, and the PCs set off after notorious jewel thieves before the criminals can disappear with another priceless treasure. When the trail leads to the sages' hidden sanctum deep within the Pillars of the Sun, the Pathfinders must draw upon both their own resourcefulness and the ancient historians' power if they are to preserve a millennia-old organization and Osirion's past. 'Sanctum of the Sages' is the final scenario in the three-part Destiny of the Sands campaign arc. It follows Pathfinder Society Scenario #5-12: Destiny of the Sands-Part 1: "A Bitter Bargain" and Pathfinder Society Scenario #5-15: Destiny of the Sands-Part 2: "Race to Seeker's Folly." All three chapters are intended to be played in order.
Player 1: Don
Player 2: Roy
Player 3: Harlie
Player 4: Patrick
Player 5: Shanna
Player 6: Kyle
06-18 From Under Ice Tier 1-5 GM: Micheal
Rumors of an ancient settlement and its priceless treasure locked beneath Irrisen's perpetual ice have reached the Society's ears. The Pathfinders set out to the Land of the Linnorm Kings with a precious cargo of trade goods to buy their way into the witch-ruled nation, but even approaching Irrisen is fraught with danger. Can the PCs navigate the frozen wastes and recover the relics within, or will the icy climate claim their lives?
Player 1: Andy
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
01-04 [glow=teal,2,300]Starfinder[/glow] Cries From the Drift Tier 1-4 GM: Jim
A missing Starfinder ship's distress signal would have gone unnoticed were it not for a passerby detecting it and selling the information to the Society. The PCs are to travel to the crippled starship, and once aboard, reach the bridge in order to piece together the tragic story of the vessel's lost crew. Only by unraveling the mysteries of the drifting starship can the PCs hope to uncover information critical to the Exo-Guardians future operations.
Content in Cries From the Drift also contributes to the ongoing goals of the Exo-Guardians faction.
Player 1: Hetti
Player 2: Jonathan
Player 3: Bill
Player 4: Andy?
Player 5:
Player 6: