Enchanted Realms PFS 11 October 2017
Posted: Wed Oct 04, 2017 10:23 pm
Thank you GMs for stepping up to volunteer and run this week, I appreciate you all and I bet our players do too!
This week, the Pathfinders deal with their nemesis (nemisi?), the Aspis Consortium, investigate the horrors of the Halls of the Flesh Eaters, and a Case of Missing Persons, and encounter haunted spirits in The Unseen Inclusion. Will the terror never end? Hopefully not or the Pathfinders will need to find a new line of work!
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post
- Sign up as soon as possible, you can always cancel if you need to
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
07-15 The Deepmarket Deception Tier 3-7 GM: Micheal
When the Pathfinder Society claimed the Hao Jin Tapestry in Tian Xia, it seemed as though the Aspis Consortium's influence there had ended. An anonymous informant recently identified an Aspis resurgence in Goka's Deepmarket, and Venture-Captain Amara Li hopes that a small, well-trained team can ferret out the villains and prevent any greater atrocities. Can the PCs traverse the Deepmarket's treacherous politics and tunnels and neutralize the Consortium's local ringleader?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
**NEW** 9-01: The Cost of Enlightenment Tier 1-5, GM: Richard
The Qadiran city of Qaharid is famous for its turquoise mines and fine pottery, yet it is also the center of worship for the monks of the White Feather. Most recently, the cult of Roidira has identified Qaharid as a pilgrimage city, and the once innocuous cultists have begun exhibiting truly strange behaviors. Society contacts recognize these actions as a sign that the Roidirans have uncovered some extraordinary secret in the wilderness nearby, and it fall to the PCs to speak with witnesses and track down the cult's discovery.
Player 1: Drew
Player 2: Drew's Cousin
Player 3:
Player 4:
Player 5:
Player 6:
06-06 Hall of the Flesh Eaters Tier 1-5 GM: Randy
Shrouded in thick fog, the shifting Gloomspires north of the Shackles have long frustrated explorers. However, a recent discovery by the Pathfinder Society has revealed a brief opportunity to navigate the columns safely and search for the lost treasure of the legendary pirate Sevenfingers. The only problem is that the Pathfinders are not the only visitors to the Gloomspires.
Player 1: Sean
Player 2: Roy
Player 3: Harlie
Player 4: Don
Player 5: jahenders
Player 6: Patrick
09-02 A Case of Missing Persons Tier 3-7 GM: Austin
When several Andoren officials vanished, the Pathfinders of the Almas lodge were quick to lend their aid in investigating the disappearances. It's since become apparent that the officials didn't leave; they were abducted, and the captors' trail leads into revolution-torn Galt. The trail grew cold in Woodsedge, where Venture-Captain Eliza Petulengro has gathered a team of agents to renew the investigation. The PCs must rediscover the trail, and in the process they'll uncover a secret that has long plagued the town.
Contents in A Case of Missing Persons also contributes directly to the ongoing storyline of the Liberty's Edge faction.
Player 1: Nick
Player 2: David
Player 3: Hjal
Player 4: John
Player 5: Rene
Player 6:
09-04: The Unseen Inclusion Tier 1-5 GM: O.J.
The Thuvian city of Merab has grown steadily over the past decade, and construction teams have uncovered numerous foundations and features dating back to Ancient Osirion and the Tekritanin League as they break ground for new buildings. Recently, workers accidentally unsealed a haunted ruin, out of which screamed a terrifying apparition. The Society has sent the PCs to investigate, not only to learn about the newly discovered ruin, but also to put this angry spirit to rest. In the process, the Pathfinders will uncover more than part of Thuvia's past; they'll unravel a dire secret that even now threatens one of the Society's closest allies.
Contents in The Unseen Inclusion also contribute directly to the ongoing storyline of the Scarab Sages faction.
Player 1: Bill
Player 2: James
Player 3: Brian
Player 4: Nadia
Player 5: Jesse
Player 6: Brandon