6 Oct 2017 Player Sign Up
Posted: Tue Sep 26, 2017 3:56 am
Games start at 7pm (1900 for military) and run to 11pm (2300) but can run later. As always if there is a game you would like to run just let me know what it is and I will add it. We have room for 2 tables.
If you will be late, please call the store at (719) 388-9524 to make sure your table had enough people to start. Or if they will wait for you.
Table 1: #8-22: Wrath of the Fleshwarped Queen (1-5)
When members of the Shoanti Axe Clan saw fire shooting up into the sky over Varisia's Caliphak Mountains, they rushed to investigate. They found a pair of doors inscribed with runes from ancient Thassilon, along with clear signs that the doors had recently been opened. In recognition of the Axe Clan's expanding alliances, the Shoanti offered both the Society and a priest of Soralyon from Riddleport the opportunity to explore the ruin and neutralize its dangers. Now that the priest has vanished within the complex, the PCs must uncover the ruin's history before the Shoanti lose faith in them and take matters into their own hands.
GM Carlos
1. Nicole
2. Jimmie
3. Brian
4. Randy
5. Eric
6.
Table 2: #046: Eyes of the Ten-Part I: Requiem for the Red Raven (12)(Conclusion hopefully)
You and your fellow veteran Pathfinders are sent, along with Venture-Captain Adril Hestram, to revolution-torn Galt to deliver the famous sword, the Pale Maiden, to the newly re-opened Woodsedge Lodge. All is not as it seems, however, when the lodge is attacked during a ceremony and a famous Pathfinder is murdered. The Lady of the Lodge, Venture-Captain Eliza Petulengro, puts you on the mission to solving the murder and catching those responsible.
Requiem for the Red Raven is the first part of the four-part Eyes of the Ten campaign arc. It is a two-slot scenario and is meant to be played in 8 to 10 hours.
It is followed by Pathfinder Society Scenario #54: Eyes of the Ten-Part II: The Maze of the Open Road.
GM Hillary
1. Micheal
2. Bennett
3. David P
4. Nick P
If you will be late, please call the store at (719) 388-9524 to make sure your table had enough people to start. Or if they will wait for you.
Table 1: #8-22: Wrath of the Fleshwarped Queen (1-5)
When members of the Shoanti Axe Clan saw fire shooting up into the sky over Varisia's Caliphak Mountains, they rushed to investigate. They found a pair of doors inscribed with runes from ancient Thassilon, along with clear signs that the doors had recently been opened. In recognition of the Axe Clan's expanding alliances, the Shoanti offered both the Society and a priest of Soralyon from Riddleport the opportunity to explore the ruin and neutralize its dangers. Now that the priest has vanished within the complex, the PCs must uncover the ruin's history before the Shoanti lose faith in them and take matters into their own hands.
GM Carlos
1. Nicole
2. Jimmie
3. Brian
4. Randy
5. Eric
6.
Table 2: #046: Eyes of the Ten-Part I: Requiem for the Red Raven (12)(Conclusion hopefully)
You and your fellow veteran Pathfinders are sent, along with Venture-Captain Adril Hestram, to revolution-torn Galt to deliver the famous sword, the Pale Maiden, to the newly re-opened Woodsedge Lodge. All is not as it seems, however, when the lodge is attacked during a ceremony and a famous Pathfinder is murdered. The Lady of the Lodge, Venture-Captain Eliza Petulengro, puts you on the mission to solving the murder and catching those responsible.
Requiem for the Red Raven is the first part of the four-part Eyes of the Ten campaign arc. It is a two-slot scenario and is meant to be played in 8 to 10 hours.
It is followed by Pathfinder Society Scenario #54: Eyes of the Ten-Part II: The Maze of the Open Road.
GM Hillary
1. Micheal
2. Bennett
3. David P
4. Nick P