8 Sep 2017 Player Sign Up
Posted: Sat Aug 26, 2017 4:16 am
Games start at 7pm (1900 for military) and run to 11pm (2300) but can run later. As always if there is a game you would like to run just let me know what it is and I will add it. We have room for 2 tables.
If you will be late, please call the store at (719) 388-9524 to make sure your table had enough people to start. Or if they will wait for you.
Table 1: #046: Eyes of the Ten-Part I: Requiem for the Red Raven (12)
You and your fellow veteran Pathfinders are sent, along with Venture-Captain Adril Hestram, to revolution-torn Galt to deliver the famous sword, the Pale Maiden, to the newly re-opened Woodsedge Lodge. All is not as it seems, however, when the lodge is attacked during a ceremony and a famous Pathfinder is murdered. The Lady of the Lodge, Venture-Captain Eliza Petulengro, puts you on the mission to solving the murder and catching those responsible.
Requiem for the Red Raven is the first part of the four-part Eyes of the Ten campaign arc. It is a two-slot scenario and is meant to be played in 8 to 10 hours.
It is followed by Pathfinder Society Scenario #54: Eyes of the Ten-Part II: The Maze of the Open Road.
GM Hillary
1. Micheal
2. Bennett
3. David P
4. Nick P
5.
6.
Table 2: #5-04: The Stolen Heir (1-5)
The Mendevian Crusade draws heavily on the Pathfinder Society's resources, and unless the Decemvirate can secure the assistance of generous patrons, the society may not have sufficient capital both to fight off the demonic invasion and to prepare its expedition to a lost historical site within the Worldwound. Upon hearing that the daughter of an eminent and wealthy of citizen of Sauerton has gone missing, the Pathfinders rush to her aid in the hope of earning her father's goodwill and support in upcoming endeavors.
GM Carlos
1. Nicole
2. Tony
3. Alex
4. Chris
5.
6.
If you will be late, please call the store at (719) 388-9524 to make sure your table had enough people to start. Or if they will wait for you.
Table 1: #046: Eyes of the Ten-Part I: Requiem for the Red Raven (12)
You and your fellow veteran Pathfinders are sent, along with Venture-Captain Adril Hestram, to revolution-torn Galt to deliver the famous sword, the Pale Maiden, to the newly re-opened Woodsedge Lodge. All is not as it seems, however, when the lodge is attacked during a ceremony and a famous Pathfinder is murdered. The Lady of the Lodge, Venture-Captain Eliza Petulengro, puts you on the mission to solving the murder and catching those responsible.
Requiem for the Red Raven is the first part of the four-part Eyes of the Ten campaign arc. It is a two-slot scenario and is meant to be played in 8 to 10 hours.
It is followed by Pathfinder Society Scenario #54: Eyes of the Ten-Part II: The Maze of the Open Road.
GM Hillary
1. Micheal
2. Bennett
3. David P
4. Nick P
5.
6.
Table 2: #5-04: The Stolen Heir (1-5)
The Mendevian Crusade draws heavily on the Pathfinder Society's resources, and unless the Decemvirate can secure the assistance of generous patrons, the society may not have sufficient capital both to fight off the demonic invasion and to prepare its expedition to a lost historical site within the Worldwound. Upon hearing that the daughter of an eminent and wealthy of citizen of Sauerton has gone missing, the Pathfinders rush to her aid in the hope of earning her father's goodwill and support in upcoming endeavors.
GM Carlos
1. Nicole
2. Tony
3. Alex
4. Chris
5.
6.