Enchanted Realms PFS, 16 Aug 2017
Posted: Thu Aug 10, 2017 7:12 am
You would not know that this is supposed to be the 'dog days of summer' with all of the rain and cool temps, but the world of Golarian is heating up for ADVENTURE! This week, the Pathfinders return to the haunted Drownyard, recover artifacts from the invasion of Taldor, return to the ruins in Cheliax, brave the Mana Wastes, and search for a missing companion of Sorrina Westyr, the Pathfinder Master of Spells!
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post
- Sign up as soon as possible, you can always cancel if you need to
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- If you want a game scheduled, please ask!
07-05 School of Spirits Tier 1-5 GM: Richard
Seven years ago, Pathfinders entered Absalom's shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school where the Pathfinders found her. The woman's family has contacted the Society, hoping that its agents can escort her back to the haunted site and unravel the Drownyard's relentless mysteries.
Player 1: Danny
Player 2: Scott
Player 3: Christopher
Player 4:
Player 5:
Player 6:
Standby: Randy
01-56 The Jester's Fraud Tier 5-9 GM: James
Life in Taldor is fraught with peril, especially for the crumbling noble houses of the Taldan countryside. One such house, the Bourtze Family, has fallen on hard times and they've informed the Pathfinder Society that, in exchange for a small sum of money, they'd be willing to part with a treasure trove of lore about Qadira's Grand Campaign, the 300-year invasion of Taldor. On your arrival, things quickly turn for the worse and instead of evaluating the worth of a few scraps of historical paper, you must instead retrieve one of the most dangerous artifacts in the empire.
Player 1: Nadia
Player 2: Brandon
Player 3: I (i.e. Jesse)
Player 4: donbuley
Player 5: Christa
Player 6:
07-14 Faithless and Forgotten, Part 1: Let Bygones Be Tier 1-5 GM: Hjal
Ever since the tragedy at Delvehaven decades ago, the infernal empire Cheliax has rarely allowed Pathfinders to explore its many ruins and archaeological treasures-even then only after its recently disenfranchised liaison Zarta Dralneen fought for that privilege. Cheliax has once again extended its hand to the Society, inviting its agents to investigate an abandoned keep that dates back to the Chelish civil war. It's up to the PCs to navigate the Corentyn's streets and politics as they uncover the buried past and lay the foundation for a new partnership with a one-time foe.
Player 1: Javy
Player 2: Hetti
Player 3: Michael
Player 4:
Player 5:
Player 6:
Standby: Randy
07-12 The Twisted Circle Tier 1-5 GM: Bill
A magical war between the archmages Geb and Nex left the landscape between their nations scarred and wracked by magical anomalies-a barren stretch known as the Mana Wastes. During the conflict, their generals also created countless weapons and defenses that pushed the limits of magic, yet most of these were destroyed in battle or lost forever. Recent investigations suggest that some of this ancient power is at play in an insular town outside Alkenstar, but there the trail runs cold. Can the PCs uncover the truth while braving the residents' eccentricities?
Player 1: Sean
Player 2: Zaia
Player 3: Shawn
Player 4: Nick
Player 5: David
Player 6: Phillip
08-23 Graves of Crystalmaw Pass Tier 3-7 GM: Micheal
One of Master of Spells Sorrina Westyr's former adventuring companions vanished to the Plane of Earth and was presumed dead. She has recently resurfaced along an old road between the Plane of Earth and the Plane of Fire-one that even the warring forces of the planes' greatest cities had abandoned-and has shown little interest in discussing her circumstances with the Pathfinder Society. Can the PCs uncover why she disappeared and enlist her help in reaching a site on the war-torn and volcanic borderlands?
Player 1: Austin
Player 2: Mark
Player 3: Hillary
Player 4: Brian
Player 5:
Player 6: