Enchanted Realms PFB, 2 Aug 2017
Posted: Thu Jul 27, 2017 9:02 am
Welcome to August! You can almost feel the changing of the seasons in the air. Not really with the weather, PFS Season 9 is about to begin! Will the Pathfinders be successful in freeing the lost elemental lord from the Untouchable Opal? What new dangers will the PFS face in the new season? What changes will happen in the Society during the coming year? Only time (and Gencon) can tell!
This week, the Pathfinders raid Cloudborn Keep, seek the one of the fortunes of Grandmaster Torch, investigate a Pathfinder murder in the Infernal Vaults, they try to contain the chaos of the goblin guild in the catacombs of Magnimar, and the Pathfinders investigate the Traitor's Lodge!
Just as a reminder:
- Games start at 6pm and end at 10pm. Let's be respectful of our hosts and try to end on time!
- Please make sure that your real name (or at least whatever you'd like me to call you on the schedule) is listed in your post
- Sign up as soon as possible, you can always cancel if you need to
- Any sign ups on the day of the game (Wednesday) may not get a slot at the table, but do show up. We will always try to fit you in to a game!
- GMs: if you need to cancel, let me know ASAP so I can find a replacement!
- Players: Let me know if you need to drop or move games
08-24 Raid on the Cloudborne Keep Tier 5-9 GM: Hjal
Followers of the evil elemental lord of air Hshurha have learned of the Pathfinder Society's plans to break open the Untouchable Opal and release Hshurha's ancient rival. One of Hshurha's lieutenants is gathering forces to deal a decisive blow to the Society and its new allies in the Concordance of Elements. If the PCs act quickly, they can make a daring strike, commandeering an airship on the Plane of Air and overtaking their enemy's fortress before it has the chance to rally its army.
Content in Raid on the Cloudborne Keep also contributes directly to the ongoing storyline of the Silver Crusade faction.
Player 1: Mark
Player 2: Micheal
Player 3: Hillary
Player 4: Richard
Player 5: Zach B.
Player 6: Jesse
00-14 The Many Fortunes of Grandmaster Torch Tier 1-7 GM: Randy
When four statues of unspeakable power were found in a tomb in Osirion and then stolen, the Pathfinder Society assumed they were gone forever. When they appeared again in the illicit inventory of a Qadiran smuggler in the massive trade city of Sedeq, the Society wasted little time dispatching you there to recover them. Finding the smuggler dead and a familiar face from Absalom responsible, your task quickly becomes a race to retrieve the statues before their brutal power can be unleashed on the citizens of the Satrap. Can you find the statues in time or will Sedeq be swallowed in a plague like none Golarion has ever seen?
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
01-55 The Infernal Vault Tier 1-5 GM: O.J.
A decade ago, the Decklands family, a house of Chelish nobles, were exiled from Absalom for treason. Their fate made for an interesting story and when a Pathfinder agent in Cheliax studying the family's long history and exile from the City at the Center of the World ends up murdered, the Society sends you to the recently discovered Deckland Vaults in Absalom to see what connection their old home might have to your murdered colleague.
Player 1: James
Player 2: Phillip
Player 3: Michael
Player 4: Deana
Player 5:
Player 6:
05-09 The Traitor's Lodge Tier 3-7 GM: Bill (thanks for stepping up!)
During the recent attack on Nerosyan, Pathfinders sought out a local venture-captain to aid in the city's defense. What they found instead suggested the leader had not only fled recently but had played a part in the demons' offensive. Venture-Captain Jorsal has determined that the safety and integrity of the Pathfinder Society requires that a team delve into the sealed basement beneath the abandoned lodge to determine what other plans his turncoat colleague may have set in motion.
Player 1: Zaia
Player 2: Sean
Player 3: Hetti
Player 4: Austin
Player 5:
Player 6:
04-01 Rise of the Goblin Guild **CORE** Tier 1-5 GM: Scott
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments-and face to face with a burgeoning thieves' guild.
Player 1: Nick
Player 2: David
Player 3: Danny
Player 4: Brian
Player 5: Jim
Player 6: