Enchanted Realms PFS, 25 Jan 2017
Posted: Thu Jan 19, 2017 2:54 pm
Welcome Pathfinders! The days are growing longer now and there are many opportunities to support the hobby you love in the weeks and months to come so make sure to check the convention posts on the forums. In the meanwhile, here are the adventures scheduled for this week.
05-21 The Merchant's Wake, Tier 1-5, GM: Hillary
A powerful Qadiran trade prince has died, and faction leader Aaqir al'Hakam rushes to his homeland to attend his mentor's funeral. As an act of support, the Pathfinder Society sends the PCs as representatives to the event; however the death of such an influential merchant and politician has created a considerable power vacuum, and ambitious acquaintances from across the Inner Sea are in attendance to pay their respects, claim a piece of the trade prince's legacy, and undercut their rivals' attempts to do the same. Can the Pathfinders keep this somber event from spiraling into a bloodbath?
Player 1: Nadia
Player 2: Erik R
Player 3: Jesse
Player 4: Brandon
Player 5: Jim
Player 6: Dawnforged
05-14 Day of the Demon, Tier 3-7, GM: Mark
The Blakros family, long an ally of the Pathfinder Society, has come into possession of a manor house in the imperial nation of Cheliax, where a once prominent noble family was known to practice diabolism before the Age of Lost Omens. The Pathfinders' task is simple: clear the abandoned manor of any remaining threats before the Blakroses move in. Unfortunately, the estate hasn't sat empty as long as the Blakroses think it has, and its recent inhabitants were anything but the devil-worshipers who originally built the manor.
Player 1: Micheal
Player 2: Joan
Player 3: Carrie
Player 4: Harlie
Player 5: Roy
Player 6:
04-16 The Fabric of Reality, Tier 5-9, GM: O.J.
For the past year, the Pathfinder Society has used the isolated demiplane contained in the Hao Jin Tapestry as a private adventuring realm and, since discovering a backdoor out of the demiplane, as a shortcut from the tapestry's location to a hidden corner of Varisia. But the tapestry wasn't designed for this purpose, and travel from Absalom to Varisia could be more efficient. Now a team of Pathfinders must discover how the infamous sorcerer known as the Ruby Phoenix created her private demiplane and enter the heart of the tapestry and alter the very nature of the magical realm.
Player 1: Richard
Player 2: Austin
Player 3: Bill
Player 4: James
Player 5: donbuley
Player 6:
03-04 The Kortos Envoy, Tier 7-11, GM: Hjal
The centaur tribes of the Isle of Kortos have long been an enigma to the people of Absalom. But the Pathfinder Society needs the help of one of the horsemen's greatest heroes, in it falls to you to negotiate an agreement between the Decemvirate and the centaurs of the plains.
Player 1: David
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
05-21 The Merchant's Wake, Tier 1-5, GM: Hillary
A powerful Qadiran trade prince has died, and faction leader Aaqir al'Hakam rushes to his homeland to attend his mentor's funeral. As an act of support, the Pathfinder Society sends the PCs as representatives to the event; however the death of such an influential merchant and politician has created a considerable power vacuum, and ambitious acquaintances from across the Inner Sea are in attendance to pay their respects, claim a piece of the trade prince's legacy, and undercut their rivals' attempts to do the same. Can the Pathfinders keep this somber event from spiraling into a bloodbath?
Player 1: Nadia
Player 2: Erik R
Player 3: Jesse
Player 4: Brandon
Player 5: Jim
Player 6: Dawnforged
05-14 Day of the Demon, Tier 3-7, GM: Mark
The Blakros family, long an ally of the Pathfinder Society, has come into possession of a manor house in the imperial nation of Cheliax, where a once prominent noble family was known to practice diabolism before the Age of Lost Omens. The Pathfinders' task is simple: clear the abandoned manor of any remaining threats before the Blakroses move in. Unfortunately, the estate hasn't sat empty as long as the Blakroses think it has, and its recent inhabitants were anything but the devil-worshipers who originally built the manor.
Player 1: Micheal
Player 2: Joan
Player 3: Carrie
Player 4: Harlie
Player 5: Roy
Player 6:
04-16 The Fabric of Reality, Tier 5-9, GM: O.J.
For the past year, the Pathfinder Society has used the isolated demiplane contained in the Hao Jin Tapestry as a private adventuring realm and, since discovering a backdoor out of the demiplane, as a shortcut from the tapestry's location to a hidden corner of Varisia. But the tapestry wasn't designed for this purpose, and travel from Absalom to Varisia could be more efficient. Now a team of Pathfinders must discover how the infamous sorcerer known as the Ruby Phoenix created her private demiplane and enter the heart of the tapestry and alter the very nature of the magical realm.
Player 1: Richard
Player 2: Austin
Player 3: Bill
Player 4: James
Player 5: donbuley
Player 6:
03-04 The Kortos Envoy, Tier 7-11, GM: Hjal
The centaur tribes of the Isle of Kortos have long been an enigma to the people of Absalom. But the Pathfinder Society needs the help of one of the horsemen's greatest heroes, in it falls to you to negotiate an agreement between the Decemvirate and the centaurs of the plains.
Player 1: David
Player 2:
Player 3:
Player 4:
Player 5:
Player 6: