Enchanted Realms-July 6, 2016
Posted: Mon Jun 27, 2016 2:56 pm
2-11 The Penumbral Accords (1-5)
The daughters of Absalom's mysterious Blakros family have long been among the most pursued maidens in the Inner Sea. Now the family's matriarch approaches the Pathfinder Society to help her break a centuries-old pact with the denizens of the Plane of Shadow to save her twin daughters from a life of servitude at the hands of the Onyx Alliance. Heading into the fan-favorite adventuring location of Blakros Museum, the PCs have only a short amount of time to break the Penumbral Accords and solidify the Pathfinder Society's ties to the powerful Blakroses.
GM: Michael
Player 1: O.J.
Player 2: Hillary
Player 3: Erik
Player 4: Jim
Player 5:
Player 6:
4-01 Rise of the Goblin Guild (1-5)
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments-and face to face with a burgeoning thieves' guild.
GM: Richard
Player 1: Brandon
Player 2: Eric
Player 3: Emily
Player 4: Mark
Player 5: Connor
Player 6: Scott
PFS-Special Ruins of Bonekeep Level 2: Maze to the Mind Slave (3-7 hard mode)
A group of Pathfinders recently delved into the ruins of Bonekeep, a siege fortress destroyed centuries ago. There they discovered not only terrifying threats but also extraordinary treasures. Warded by the magic of a senior Pathfinder, the party must explore as much of Bonekeep as they can before the spell dissipates, lest they too are enslaved by the enchanted maze that looks hauntingly more familiar with each discovery.
GM: Brian
Player 1: Austin
Player 2: James
Player 3: Hjal
Player 4: Gavin
Player 5:
Player 6:
44 Echoes of the Everwar Pt 3: Terror at Whistledown (7-11)
The citizens of the gnome enclave of Whistledown in distant Varisia are being kidnapped by malevolent creatures that stalk the night. You are sent there by the Pathfinder Society to see if this sudden surge of vile activity is linked to the rumors of a hidden tomb near Whistledown that holds the body of a famed Osirion concubine. Can you save the town of Whistledown from certain doom and find the lost tomb of the ancient concubine?
GM: Jesse
Player 1: Nadia
Player 2: Chelsea
Player 3: Drew
Player 4:
Player 5:
Player 6:
The daughters of Absalom's mysterious Blakros family have long been among the most pursued maidens in the Inner Sea. Now the family's matriarch approaches the Pathfinder Society to help her break a centuries-old pact with the denizens of the Plane of Shadow to save her twin daughters from a life of servitude at the hands of the Onyx Alliance. Heading into the fan-favorite adventuring location of Blakros Museum, the PCs have only a short amount of time to break the Penumbral Accords and solidify the Pathfinder Society's ties to the powerful Blakroses.
GM: Michael
Player 1: O.J.
Player 2: Hillary
Player 3: Erik
Player 4: Jim
Player 5:
Player 6:
4-01 Rise of the Goblin Guild (1-5)
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments-and face to face with a burgeoning thieves' guild.
GM: Richard
Player 1: Brandon
Player 2: Eric
Player 3: Emily
Player 4: Mark
Player 5: Connor
Player 6: Scott
PFS-Special Ruins of Bonekeep Level 2: Maze to the Mind Slave (3-7 hard mode)
A group of Pathfinders recently delved into the ruins of Bonekeep, a siege fortress destroyed centuries ago. There they discovered not only terrifying threats but also extraordinary treasures. Warded by the magic of a senior Pathfinder, the party must explore as much of Bonekeep as they can before the spell dissipates, lest they too are enslaved by the enchanted maze that looks hauntingly more familiar with each discovery.
GM: Brian
Player 1: Austin
Player 2: James
Player 3: Hjal
Player 4: Gavin
Player 5:
Player 6:
44 Echoes of the Everwar Pt 3: Terror at Whistledown (7-11)
The citizens of the gnome enclave of Whistledown in distant Varisia are being kidnapped by malevolent creatures that stalk the night. You are sent there by the Pathfinder Society to see if this sudden surge of vile activity is linked to the rumors of a hidden tomb near Whistledown that holds the body of a famed Osirion concubine. Can you save the town of Whistledown from certain doom and find the lost tomb of the ancient concubine?
GM: Jesse
Player 1: Nadia
Player 2: Chelsea
Player 3: Drew
Player 4:
Player 5:
Player 6: