Enchanted Realms - May 4, 2016
Posted: Thu Apr 28, 2016 1:56 pm
Note: As a courtesy to your fellow adventurers, please sign up or cancel NO LATER THAN one hour prior to game time (5pm Wednesday) so we can plan the night's games.
These games will be taking place on May 4, which as many of you know is Star Wars Day (May the 4th be with you). In the spirit of the holiday, we have several scenarios with robots in them!
We are in need of GMs for this week as well as players, so if anyone wants to step up and GM, please do so immediately! (We will be posting a GM Call for the rest of the month of May within the next 48 hours...)
06-01: Trial by Machine, Tier 1-5, GM Richard
More than a millennium has passed since the "machine mage" Karamoss's failed siege of Absalom, and for years the Pathfinder Society has used upper reaches of his subterranean siege tower as a training ground for initiates. During a routine drill, the once-dormant dungeon springs to life, and it will take all the PCs' resourcefulness and skill to make it out alive.
Player 1: Emily
Player 2: Scott
Player 3: Vin
Player 4: Will
Player 5: Amanda
Player 6:
06-02: The Silver Mount Collection, Tier 3-7: Mark
The esteemed Blakros family-famous for their museum in Absalom-receives a large shipment of artifacts from Numeria but fears that the ever-vigilant Technic League will attack to reclaim its "stolen" property. When they request the help of Pathfinders to help guard the collection, the PCs discover that the Technic League is the least of their worries.
Player 1: Zaia
Player 2: Sean
Player 3: Austin
Player 4: Hillary
Player 5: Michael
Player 6: Glen
06-03: The Technic Siege, Tier 5-9, GM Obstinant Randy
When the Pathfinder Society acquires a copy of A Thread of Silver, a written survey of some of Numeria's most closely guarded sites, the Technic League dispatches its own agents to the Pathfinder lodge in Nantambu to recover the text and make an example of those who would investigate Numeria's otherworldly secrets. Can the PCs prevent the League from stealing this valuable tome and destroying the Society's foothold in the Mwangi Expanse?
Player 1: Kevin
Player 2: Tim
Player 3: Mike
Player 4:
Player 5:
Player 6:
06-20: Returned to the Sky, Tier 7-11, GM Jesse
Part of a Numerian relic once thought scattered to the winds has found its way back to the savage land of super-science, and the Pathfinder Society must track down the component if they are to unlock the device's secrets. Clues point to the economic hub Chesed, where only the descendants of a shattered clan can share where their revered ancestor buried the strange artifact. Can the PCs brave the troubled city, evade the vigilant agents of the Technic League, and survive a trip into the Numerian wastes?
Player 1: Drew
Player 2: James
Player 3: Mark
Player 4: Connor
Player 5:
Player 6:
These games will be taking place on May 4, which as many of you know is Star Wars Day (May the 4th be with you). In the spirit of the holiday, we have several scenarios with robots in them!
We are in need of GMs for this week as well as players, so if anyone wants to step up and GM, please do so immediately! (We will be posting a GM Call for the rest of the month of May within the next 48 hours...)
06-01: Trial by Machine, Tier 1-5, GM Richard
More than a millennium has passed since the "machine mage" Karamoss's failed siege of Absalom, and for years the Pathfinder Society has used upper reaches of his subterranean siege tower as a training ground for initiates. During a routine drill, the once-dormant dungeon springs to life, and it will take all the PCs' resourcefulness and skill to make it out alive.
Player 1: Emily
Player 2: Scott
Player 3: Vin
Player 4: Will
Player 5: Amanda
Player 6:
06-02: The Silver Mount Collection, Tier 3-7: Mark
The esteemed Blakros family-famous for their museum in Absalom-receives a large shipment of artifacts from Numeria but fears that the ever-vigilant Technic League will attack to reclaim its "stolen" property. When they request the help of Pathfinders to help guard the collection, the PCs discover that the Technic League is the least of their worries.
Player 1: Zaia
Player 2: Sean
Player 3: Austin
Player 4: Hillary
Player 5: Michael
Player 6: Glen
06-03: The Technic Siege, Tier 5-9, GM Obstinant Randy
When the Pathfinder Society acquires a copy of A Thread of Silver, a written survey of some of Numeria's most closely guarded sites, the Technic League dispatches its own agents to the Pathfinder lodge in Nantambu to recover the text and make an example of those who would investigate Numeria's otherworldly secrets. Can the PCs prevent the League from stealing this valuable tome and destroying the Society's foothold in the Mwangi Expanse?
Player 1: Kevin
Player 2: Tim
Player 3: Mike
Player 4:
Player 5:
Player 6:
06-20: Returned to the Sky, Tier 7-11, GM Jesse
Part of a Numerian relic once thought scattered to the winds has found its way back to the savage land of super-science, and the Pathfinder Society must track down the component if they are to unlock the device's secrets. Clues point to the economic hub Chesed, where only the descendants of a shattered clan can share where their revered ancestor buried the strange artifact. Can the PCs brave the troubled city, evade the vigilant agents of the Technic League, and survive a trip into the Numerian wastes?
Player 1: Drew
Player 2: James
Player 3: Mark
Player 4: Connor
Player 5:
Player 6: