Enchanted Realms - January 20, 2016
Moderators: MoffRimmer, jbane, lochinvar_1971
- Sir.Gryphon
- Seeker
- Posts: 1017
- Joined: Sun Oct 13, 2013 2:21 pm
- Name: Sir.Gryphon (Randy)
- PFS Number: 47387
- GM Stars: 4
- GM Novas: 1
- Location: Colorado Springs
- Has thanked: 5 times
- Been thanked: 3 times
Enchanted Realms - January 20, 2016
0-01 Silent Tide **CORE** (Tier 1-5)
When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night's tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom's utter oblivion.
GM: Brian
Player 1: Glen
Player 2: Calvin
Player 3: Sean
Player 4: Zaia
Player 5: Jimmy
Player 6:
4-01 Rise of the Goblin Guild (Tier 1-5)
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments-and face to face with a burgeoning thieves' guild.
GM: Cohma
Player 1: KatanaEdge316
Player 2: Drew
Player 3: James
Player 4: Erik R.
Player 5: Jesse
Player 6: Logan
04-13 Fortress of the Nail (Tier 5-9)
The Pathfinder Society sends a team of agents into a Hellknight citadel to free a wrongfully imprisoned ally. Among the law-bound knights, however, they may find that getting out of the prison isn't as easy as getting in.
GM: Richard
Player 1: Val
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
5-10 Where Mammoths Dare Not Tread (Tier 7-11)
Despite several promising developments on the front lines, it's increasingly clear to the Pathfinder Society that fighting its way across the entire Worldwound would prove far more costly than approaching the Sky Citadel Jormurdun from the west. What it might gain in ease of use, the society lacks in an established basecamp, so the PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead-all without falling prey to the area's powerful megafauna, savage demons, and relentless barbarian tribes.
GM: Skyshark
Player 1: O.J.
Player 2: Hillary
Player 3: Micheal
Player 4:
Player 5:
Player 6:
When strange reports of misty undead spread through Absalom, you and your fellow Pathfinders are dispatched to the half-drowned district of Puddles. Notoriously rough, the drooling addicts, flesh panderers, and quick-handed knifers of Puddles are the least of your worries. The night's tide brings with it an ancient armada of some long-forgotten war and you are the only thing between their mist-shrouded ghost fleet and Absalom's utter oblivion.
GM: Brian
Player 1: Glen
Player 2: Calvin
Player 3: Sean
Player 4: Zaia
Player 5: Jimmy
Player 6:
4-01 Rise of the Goblin Guild (Tier 1-5)
When a monster is discovered on the grounds of the Pathfinder Lodge at Heidmarch Manor in Magnimar, an investigation into its appearance leads the PCs deep under the City of Monuments-and face to face with a burgeoning thieves' guild.
GM: Cohma
Player 1: KatanaEdge316
Player 2: Drew
Player 3: James
Player 4: Erik R.
Player 5: Jesse
Player 6: Logan
04-13 Fortress of the Nail (Tier 5-9)
The Pathfinder Society sends a team of agents into a Hellknight citadel to free a wrongfully imprisoned ally. Among the law-bound knights, however, they may find that getting out of the prison isn't as easy as getting in.
GM: Richard
Player 1: Val
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
5-10 Where Mammoths Dare Not Tread (Tier 7-11)
Despite several promising developments on the front lines, it's increasingly clear to the Pathfinder Society that fighting its way across the entire Worldwound would prove far more costly than approaching the Sky Citadel Jormurdun from the west. What it might gain in ease of use, the society lacks in an established basecamp, so the PCs must travel to the Realm of the Mammoth Lords to win over the locals and secure a beachhead-all without falling prey to the area's powerful megafauna, savage demons, and relentless barbarian tribes.
GM: Skyshark
Player 1: O.J.
Player 2: Hillary
Player 3: Micheal
Player 4:
Player 5:
Player 6:
Last edited by Sir.Gryphon on Wed Jan 20, 2016 5:46 pm, edited 1 time in total.
Pathfinder #47387
Venture Captain for Southern Colorado
GM for the "Lemming Leap" 2017...
Hugger of molten guardians, GalaxyFest 2018
Venture Captain for Southern Colorado
GM for the "Lemming Leap" 2017...
Hugger of molten guardians, GalaxyFest 2018
- WhiteMane
- Regional Venture-Coordinator
- Posts: 2024
- Joined: Thu Oct 10, 2013 8:18 am
- Name: O.J. Pinckert
- PFS Number: 808
- GM Stars: 5
- GM Glyphs: 3
- GM Novas: 3
- Location: Colorado Springs
- Has thanked: 20 times
- Been thanked: 72 times
Re: Enchanted Realms - January 20, 2016
I would like to sign up for Where Mammoths Dare Not Tread.
O.J. Pinckert--Regional Venture Coordinator, Great Plains Region
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
whitemane_1@yahoo.com
PFS #808
Demons run when a good man goes to war...
Re: Enchanted Realms - January 20, 2016
Please sign Drew up for 4-01 Rise of the Goblin Guild (Tier 1-5)
-
- Society Field Agent
- Posts: 250
- Joined: Tue Jun 30, 2015 10:01 pm
- GM Stars: 2
Re: Enchanted Realms - January 20, 2016
Micheal and I would like to get signed up for Where Mammoths Dare Not Tread, please. Thanks ~ Hillary
Hillary Slosky
- jbane
- Seeker
- Posts: 1311
- Joined: Thu Oct 16, 2014 11:27 am
- Name: ShadowtheRogue
- PFS Number: 152024
- GM Stars: 3
- GM Glyphs: 1
- GM Novas: 4
- Location: Colorado Springs
- Has thanked: 1 time
- Been thanked: 30 times
Re: Enchanted Realms - January 20, 2016
Please sign me up for goblin guild, thanks
James
James
Society Field Agent.
Colorad Springs.
There is no right or wrong. There is only fun and boring.
Colorad Springs.
There is no right or wrong. There is only fun and boring.
Re: Enchanted Realms - January 20, 2016
Erik R. for Goblin guild.
Erik Radspinner
ラッドスピナーエリック
ラッドスピナーエリック
Re: Enchanted Realms - January 20, 2016
Zaia and I are healthy again!! Please sign us up for the Core table.
Sean
Re: Enchanted Realms - January 20, 2016
Randy can you please drop Wyatt from my table and add Jesse please?
Mark Cohen
Paizo #125178
Sorry bro. Crits are crits.
Paizo #125178
Sorry bro. Crits are crits.
Re: Enchanted Realms - January 20, 2016
I'd like a spot at the core game please.
~Jimmie
~Jimmie
All hail the Squid Wizard!
Re: Enchanted Realms - January 20, 2016
Shout out to Selevon (Austin) and Vossler (Erik) who delved into the sewers beneath Magnimar, but met untimely deaths at the hands of a Yellow Slime Mold and a Bugbear with class levels in Rogue/Fighter respectively.
Your bodies were returned to the Society with all due honor and respect.
Your bodies were returned to the Society with all due honor and respect.
Mark Cohen
Paizo #125178
Sorry bro. Crits are crits.
Paizo #125178
Sorry bro. Crits are crits.
Re: Enchanted Realms - January 20, 2016
P.s. Erik I have your mini. Hit me up next week.
Mark Cohen
Paizo #125178
Sorry bro. Crits are crits.
Paizo #125178
Sorry bro. Crits are crits.
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