Enchanted Realms - September 9, 2015
Posted: Wed Aug 26, 2015 9:09 am
7-05 School of Spirits (Tier 1-5)
Seven years ago, Pathfinders entered Absalom's shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school where the Pathfinders found her. The woman's family has contacted the Society, hoping that its agents can escort her back to the haunted site and unravel the Drownyard's relentless mysteries.
GM 1: O.J.
GM 2: Adam
Player 1: Sean
Player 2: Zaia
Player 3: Drew
Player 4: Jacob
Player 5: Michael
Player 6: Hillary
Player 7: James
Player 8: Randy
Player 9: Glen
Player 10: Calvin
Player 11:
Player 12:
4-11 The Disappeared ***CORE*** (Tier 1-5)
A powerful ally of the Pathfinder Society has disappeared, and no one but the Pathfinders even remembers that she ever existed. Can the PCs discover the fate of their missing associate, or will all memory of her be erased completely from history?
GM: Randy
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
4-02 In Wrath's Shadow (Tier 3-7)
In the ruins of Xin-Bakrakhan-seat of power of the Runelord of Wrath-the Pathfinder Society stands on the verge of a great discovery, but first the brave agents exploring the ruins must survive ages-old dangers and contemporary threats to return with the knowledge and wealth they've unearthed.
GM: Mark Cohen
Player 1: KatanaEdge316
Player 2: Richard
Player 3: Mark
Player 4: Connor
Player 5: Milamber
Player 6:
1-31 Sniper in the Deep (Tier 5-9)
When rumors stir of a hidden treasure ship in Absalom's Flotsam Graveyard, the Pathfinder Society sends you beneath the Inner Sea to investigate. Mayhem, undersea adventure, and chaos are to be had in this rousing rampage beneath the roiling waters of Absalom's harbor.
GM: Andrew
Player 1: Jesse
Player 2: Alex
Player 3: Brandon
Player 4: Eric
Player 5:
Player 6:
Seven years ago, Pathfinders entered Absalom's shattered Precipice Quarter in pursuit of a ruby ring but also rescued a strange survivor. She has since grown to adulthood and exhibited a rebellious spirit connected to the ruined school where the Pathfinders found her. The woman's family has contacted the Society, hoping that its agents can escort her back to the haunted site and unravel the Drownyard's relentless mysteries.
GM 1: O.J.
GM 2: Adam
Player 1: Sean
Player 2: Zaia
Player 3: Drew
Player 4: Jacob
Player 5: Michael
Player 6: Hillary
Player 7: James
Player 8: Randy
Player 9: Glen
Player 10: Calvin
Player 11:
Player 12:
4-11 The Disappeared ***CORE*** (Tier 1-5)
A powerful ally of the Pathfinder Society has disappeared, and no one but the Pathfinders even remembers that she ever existed. Can the PCs discover the fate of their missing associate, or will all memory of her be erased completely from history?
GM: Randy
Player 1:
Player 2:
Player 3:
Player 4:
Player 5:
Player 6:
4-02 In Wrath's Shadow (Tier 3-7)
In the ruins of Xin-Bakrakhan-seat of power of the Runelord of Wrath-the Pathfinder Society stands on the verge of a great discovery, but first the brave agents exploring the ruins must survive ages-old dangers and contemporary threats to return with the knowledge and wealth they've unearthed.
GM: Mark Cohen
Player 1: KatanaEdge316
Player 2: Richard
Player 3: Mark
Player 4: Connor
Player 5: Milamber
Player 6:
1-31 Sniper in the Deep (Tier 5-9)
When rumors stir of a hidden treasure ship in Absalom's Flotsam Graveyard, the Pathfinder Society sends you beneath the Inner Sea to investigate. Mayhem, undersea adventure, and chaos are to be had in this rousing rampage beneath the roiling waters of Absalom's harbor.
GM: Andrew
Player 1: Jesse
Player 2: Alex
Player 3: Brandon
Player 4: Eric
Player 5:
Player 6: