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GM Call for Con on the Range Summer!

Posted: Fri May 08, 2015 7:50 pm
by Jacque
























Con on the Range is scheduled for the weekend of June 19-21, 2015 at the Hilton Garden Inn in Highlands Ranch.  We will be running our usual slate of games for the weekend but with a few differences; we're hoping that you guys will spend the weekend with us playing some modules and getting your characters leveled up.  We have also invited both the 5th Edition Dungeons and Dragons and Savage Worlds Organized Play groups as well as some miniature based games - X Wing for example - to participate for the weekend so you will have the opportunity to play a myriad of games.

Before we get to the list of games, I want to let you know what you will get for helping out over the weekend.
- Each GM will receive a racial boon for the weekend
- If you GM 3 slots for the weekend, you receive free entry into the con
- If you GM 1 slot you receive 30% off your badge for the weekend, 2 slots will get you 60% off your badge
- GMs will receive priority seating at the games they wish to play for the weekend.  Please let me know what games you would like to GM and play and I will make sure that is noted in the registration system so your seat is guaranteed.


If you are interested in running any games for the weekend, please either respond to this post or email me at rmpfsjw@gmail.com

Thanks so much for helping out and for being patient as we venture into this new territory! 

So without further ado our call for GMs! 

Friday 9-1
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1:
6-18: From Under Ice (1-5)
GM1:
6-21: Tapestry's Toil (5-9)
GM1:
#1: Silent Tide (1-5) CORE
GM1:
Module: Crypt of the Everflame (1-2) two slot module must be available to run the next slot as well
GM1:
Module: Cult of the Ebon Destroyers (7-9) three slot module must be available to run all day Friday
GM1:

Friday 2-9
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1:
6-19: Test of Tar Kuata (3-7)
GM1:
6-20: Returned to the Sky (7-11)
GM1:
#5: Mists of Mwangi (1-5) CORE
GM1:
Module: Crypt of the Everflame (1-2) two slot module must be available to run the next slot as well
GM1:
Module: Cult of the Ebon Destroyers (7-9) three slot module must be available to run all day Friday
GM1:

Friday 7-11
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1:
6-18: From Under Ice (1-5)
GM1:
6-21: Tapestry's Toil (5-9)
GM1:
#7: Among the Living (1-7) CORE
GM1:
6-12: Scions of the Sky Key, Part 1: On Sharrowsmith's Trail (1-5)
GM1:
Module: Cult of the Ebon Destroyers (7-9) three slot module must be available to run all day Friday
GM1:

Saturday 9-1
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1:
6-19: Test of Tar Kuata (3-7)
GM1:
6-20: Returned to the Sky (7-11)
GM1:
#29: The Devil We Know-Part I: Shipyard Rats (1-7) CORE
GM1:
Module: Masks of the Living God (2-4) must be available to run two slots
GM1:
Module: Tomb of the Iron Medusa (13-14) must be available to run all three slots on Saturday
GM1:

Saturday 2-6
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1:
6-18: From Under Ice (1-5)
GM1:
6-21: Tapestry's Toil (5-9)
GM1:
#30: The Devil We Know-Part II: Cassomir's Locker (1-7) CORE
GM1:
Module: Masks of the Living God (2-4) must be available to run two slots
GM1:
Module: Tomb of the Iron Medusa (13-14) must be available to run all three slots on Saturday
GM1:

Saturday 7-11
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1:
6-19: Test of Tar Kuata (3-7)
GM1:
6-20: Returned to the Sky (7-11)
GM1:
#41: The Devil We Know-Part III: Crypt of Fools (1-7) CORE
GM3:
6-14: Scions of the Sky Key, Part 2: Kaava Quarry (1-5)
GM1:
Module: Tomb of the Iron Medusa (13-14) must be available to run all three slots on Saturday
GM1:

Sunday 9-1
The Silverhex Chronicles (1) (PFS Quest) #1-3
GM1:
6-18: From Under Ice (1-5)
GM1:
6-21: Tapestry's Toil (5-9)
GM1:
#48: The Devil We Know-Part IV: Rules of the Swift (1-7) CORE
GM1:
Module: City of Golden Death (4-6) two part module must be available to run both slots on Sunday
GM1:
6-16: Scions of the Sky Key, Part 3: The Golden Guardian (1-5)
GM1:

Sunday 2-6
The Silverhex Chronicles (1) (PFS Quest) #4-6
GM1:
6-19: Test of Tar Kuata (3-7)
GM1:
6-20: Returned to the Sky (7-11)
GM1:
Module: Master of the Fallen Fortress (1-2) CORE
GM1:
Module: City of Golden Death (4-6) two part module must be available to run both slots on Sunday
GM1:
6-07: Valley of Veiled Flame (5-9)
GM1:


Re: GM Call for Con on the Range Summer!

Posted: Fri May 08, 2015 8:29 pm
by JulieB
Hi! this is Julie Brokish,

I would quite like to run:
Friday night :6-21: Tapestry's Toil (5-9)

Saturday Morning and afternoon: The Devil We Know part one and two.

Thanks guys! Looking forward to it!

Julie

Re: GM Call for Con on the Range Summer!

Posted: Fri May 08, 2015 9:47 pm
by CDragos
Sign me up to GM Silverhex #1-3 on Saturday 2-6pm & Silverhex #4-6 on Sunday 2-6pm. I'll need some time to decide what to GM on Friday but it will be a 7-11pm slot most likely.

Thanks!
Christian Dragos

Re: GM Call for Con on the Range Summer!

Posted: Fri May 08, 2015 9:54 pm
by CDragos
Among the Living CORE on Friday 7-11pm, please!

Christian Dragos

Re: GM Call for Con on the Range Summer!

Posted: Fri May 08, 2015 10:23 pm
by silverace99
Put me down to GM the following:

Friday 9-1: From Under Ice
Saturday 2-6: Tapestry's Toil
Sunday 2-6: Returned To The Sky

Thanks, Stephen Lam

Re: GM Call for Con on the Range Summer!

Posted: Sat May 09, 2015 2:10 am
by Monika
I'd be willing to run The Devil We May Know series on Saturday and Sunday. The only problem would be to afford a room for the weekend. Would anyone be willing to share a room?

Re: GM Call for Con on the Range Summer!

Posted: Sat May 09, 2015 9:45 am
by tcharleschapman
I would like to run Cult of the Ebon Destroyers on Friday which I understand is a 3-slot module. Is there anything I should know, like is it worth more experience than a normal module, or is it just a long game?

I may also be willing to run City of Golden Death. But don't put me down for sure until I give you confirmation. If someone else wants it give it to them.

Re: GM Call for Con on the Range Summer!

Posted: Sun May 10, 2015 6:06 pm
by kimcdonald
Sign me up to run:

Tomb of the Iron Medusa all day Saturday
6-21 from 9-1 on Sunday
6-07 from 2-6 on Sunday

Thanks,
Kimberly

Re: GM Call for Con on the Range Summer!

Posted: Mon May 11, 2015 8:18 am
by skyshark
Are none of the specials from PaizoCon legal for play; are they only legal after GenCon?  I'll be running the specials at PaizoCon, so am willing to run them here as well if they are legal and you want to offer games other than the standard scenarios and modules that can be played anytime.

Re: GM Call for Con on the Range Summer!

Posted: Mon May 11, 2015 10:20 am
by Kerney
Sign me up for  Silent tide and Mists of Mwangi  on Friday and 1-2 slots on Saturday. Bluntly, just put you where you need me.

Thanks,

Kerney

Re: GM Call for Con on the Range Summer!

Posted: Mon May 11, 2015 2:12 pm
by allenw
I'll take City of Golden Death on Sunday, and one slot that needs covered on Friday or Saturday.

Allen

Re: GM Call for Con on the Range Summer!

Posted: Tue May 12, 2015 8:20 am
by Sior
Posting the email sent to Jacque from May 8 here as well for public view.

Please sign me up to run the following:
Sunday 9-1 - 6-18 From Under Ice (1-5) or 6-21 Tapestry's Toil (5-9)
Sunday 2-6 - 6-19 Test of Tar Kuata (3-7) or 6-07 Valley of Veiled Flame (5-9)

With the exception of Tapestry's Toil, I have run them all previously at least once, so have some familiarity.

Re: GM Call for Con on the Range Summer!

Posted: Tue May 12, 2015 9:48 am
by WhiteMane
So sad that I'm going to be in Oregon during that weekend...  Wish I could come...  :'(

Re: GM Call for Con on the Range Summer!

Posted: Sat May 16, 2015 10:25 pm
by Enigma42091
I cant even tell what is left to GM!

Re: GM Call for Con on the Range Summer!

Posted: Sun May 17, 2015 4:53 am
by Monika
When will the list be updated as to who will be GMing each game? Its difficult to determine what, if anything, if left GMing wise.