Enchanted Realms - April 8, 2015
Posted: Tue Mar 24, 2015 5:02 pm
Games are supposed to start at 6:00 pm. If you arrive after 6:05 I do reserve the right to give your slot away.
06-17 Fires of Karamoss (Tier 5-9)
A Pathfinder expedition has uncovered hitherto unknown levels in the Red Redoubt, a millennium-old siege fortress created by the machine-mage Karamoss. A source of Numerian technology in its own backyard piques the Society's interest, yet informants in the redoubt speak of an aggressive contingent deep below that aims to reactivate Karamoss's powerful forges. Can the PCs salvage the fortress's treasure while also preventing a catastrophe that could crush Absalom?
GM: Brandon Harper
Player 1: O.J.
Player 2: Brian
Player 3:
Player 4:
Player 5: Hjal
Player 6: Scott
03-01 The Frostfur Captives ***CORE*** (Tier 1-5)
Tasked with escorting a group of goblin prisoners from their camp to civilization for interrogation by the Pathfinder Society, you must protect them not only from the beasts and hazards of the wilderness, but themselves.
GM: Mark Cohen
Player 1: Erik Radspinner
Player 2: Anthony Cobb
Player 3: Preston
Player 4: Alyssa
Player 5: Daniel
Player 6: Jacob
Player 7:
01-29 The Devil We Know Pt 1: Shipyard Rats (Tier 1-5)
When simultaneous kidnappings of Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Shipyards, the Society orders you to join forces with hated Aspis agents to solve the mystery. Can you work together with the enemies of the Society to uncover the source of the kidnappings, or will you perish in the shipyards of Cassomir?
GM: Richard
Player 1: Zaia
Player 2: Sean
Player 3: Vulse
Player 4: Seranan
Player 5: jbane
Player 6: milamber
Player 7:
00-23 Tide of Mourning (Tier 1-5)
Venture-Captain Dennel Hamshanks sends you to convince an Andoren druid named Hemzel to allow the Pathfinder Society to study his recently discovered lorestone, a minor magical item that unlocks some of the mysteries of the ancient Andoren druid circles. When you arrive and find Hemzel murdered and the lorestone missing, you must race against time to recover the lorestone and stop Hemzel's murderers from using it against the druids of Andoran.
GM: Chelsea
Player 1: Jimmie
Player 2: Mark
Player 3: Connor
Player 4: Hillary
Player 5: Michael
Player 6: Austin
Player 7:
06-17 Fires of Karamoss (Tier 5-9)
A Pathfinder expedition has uncovered hitherto unknown levels in the Red Redoubt, a millennium-old siege fortress created by the machine-mage Karamoss. A source of Numerian technology in its own backyard piques the Society's interest, yet informants in the redoubt speak of an aggressive contingent deep below that aims to reactivate Karamoss's powerful forges. Can the PCs salvage the fortress's treasure while also preventing a catastrophe that could crush Absalom?
GM: Brandon Harper
Player 1: O.J.
Player 2: Brian
Player 3:
Player 4:
Player 5: Hjal
Player 6: Scott
03-01 The Frostfur Captives ***CORE*** (Tier 1-5)
Tasked with escorting a group of goblin prisoners from their camp to civilization for interrogation by the Pathfinder Society, you must protect them not only from the beasts and hazards of the wilderness, but themselves.
GM: Mark Cohen
Player 1: Erik Radspinner
Player 2: Anthony Cobb
Player 3: Preston
Player 4: Alyssa
Player 5: Daniel
Player 6: Jacob
Player 7:
01-29 The Devil We Know Pt 1: Shipyard Rats (Tier 1-5)
When simultaneous kidnappings of Pathfinder and Aspis Consortium agents rock Cassomir's Imperial Naval Shipyards, the Society orders you to join forces with hated Aspis agents to solve the mystery. Can you work together with the enemies of the Society to uncover the source of the kidnappings, or will you perish in the shipyards of Cassomir?
GM: Richard
Player 1: Zaia
Player 2: Sean
Player 3: Vulse
Player 4: Seranan
Player 5: jbane
Player 6: milamber
Player 7:
00-23 Tide of Mourning (Tier 1-5)
Venture-Captain Dennel Hamshanks sends you to convince an Andoren druid named Hemzel to allow the Pathfinder Society to study his recently discovered lorestone, a minor magical item that unlocks some of the mysteries of the ancient Andoren druid circles. When you arrive and find Hemzel murdered and the lorestone missing, you must race against time to recover the lorestone and stop Hemzel's murderers from using it against the druids of Andoran.
GM: Chelsea
Player 1: Jimmie
Player 2: Mark
Player 3: Connor
Player 4: Hillary
Player 5: Michael
Player 6: Austin
Player 7: