Enchanted Realms - March 11, 2015
Posted: Thu Feb 26, 2015 2:08 pm
Games are supposed to start at 6:00 pm. If you arrive after 6:05 I do reserve the right to give your slot away.
06-12 Scions of the Sky Key Part 1: On Sharrowsmith's Trail (Tier 1-5)
Weeks have passed since Venture-Captain Nieford Sharrowsmith departed for the Bandu Hills, and having not heard from him since but learned of an Aspis Consortium expedition bound for the same destination, the Society and local allies have grown worried for the aging explorer's safety. As the PCs travel south on Sharrowsmith's trail, they must track the venture-captain to the ruins he sought while also dealing with the aftermath of his actions. 'On Sharrowsmith's Trail' is the first scenario in the three-part Scions of the Sky Key campaign arc. It is followed by Pathfinder Society Scenario #6-14: Scions of the Sky Key, Part 2: 'Kaava Quarry' and Pathfinder Society Scenario #6-16: Scions of the Sky Key, Part 3: 'The Golden Guardian.' All three chapters are intended to be played in order. Content in 'On Sharrowsmith's Trail' also contributes directly to the ongoing storylines of the Exchange faction.
GM: O.J.
Player 1: Adam
Player 2: Hjal
Player 3: Richard
Player 4: Mark Cohen
Player 5: Zach
Player 6: Austin
05-04 The Stolen Heir (Tier 1-5) ***CORE***
The Mendevian Crusade draws heavily on the Pathfinder Society's resources, and unless the Decemvirate can secure the assistance of generous patrons, the society may not have sufficient capital both to fight off the demonic invasion and to prepare its expedition to a lost historical site within the Worldwound. Upon hearing that the daughter of an eminent and wealthy of citizen of Sauerton has gone missing, the Pathfinders rush to her aid in the hope of earning her father's goodwill and support in upcoming endeavors.
GM: Brian
Player 1: Sean Dineen
Player 2: Zaia Dineen
Player 3: Jimmie
Player 4: Eric
Player 5:
Player 6:
04-21 Way of the Kirin (Tier 3-7)
On the eastern continent of Tian Xia, the Pathfinder Society remains a small player in the greater political landscape, but Amara Li, head of the Lantern Lodge in the teeming city of Goka, has plans to change that. In order to secure the Pathfinder Society's place as an influential organization on the far side of the world from the Grand Lodge in Absalom, she must orchestrate an alliance with the mysterious Way of the Kirin. But the longtime rival of the Pathfinder Society, the Aspis Consortium, has plans to form an alliance of its own, and if the consortium succeeds, the Pathfinder Society's hopes of cementing their place in the Dragon Empires could be dashed forever.
GM: Alex
Player 1: Jesse
Player 2: Erin
Player 3: Nadia
Player 4: jbane
Player 5: Mark
Player 6: Connor
Alternate: Belinda
03-25 Storming the Diamond Gate (Tier 3-7)
Agents of the Pathfinder Society have discovered the location of a back door into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use... at any cost.
GM: Brandon Harper
Player 1: Tim Carpio Campbell
Player 2: Joel Chapman
Player 3: Michael
Player 4: Hillary
Player 5: Chelsea
Player 6:
06-12 Scions of the Sky Key Part 1: On Sharrowsmith's Trail (Tier 1-5)
Weeks have passed since Venture-Captain Nieford Sharrowsmith departed for the Bandu Hills, and having not heard from him since but learned of an Aspis Consortium expedition bound for the same destination, the Society and local allies have grown worried for the aging explorer's safety. As the PCs travel south on Sharrowsmith's trail, they must track the venture-captain to the ruins he sought while also dealing with the aftermath of his actions. 'On Sharrowsmith's Trail' is the first scenario in the three-part Scions of the Sky Key campaign arc. It is followed by Pathfinder Society Scenario #6-14: Scions of the Sky Key, Part 2: 'Kaava Quarry' and Pathfinder Society Scenario #6-16: Scions of the Sky Key, Part 3: 'The Golden Guardian.' All three chapters are intended to be played in order. Content in 'On Sharrowsmith's Trail' also contributes directly to the ongoing storylines of the Exchange faction.
GM: O.J.
Player 1: Adam
Player 2: Hjal
Player 3: Richard
Player 4: Mark Cohen
Player 5: Zach
Player 6: Austin
05-04 The Stolen Heir (Tier 1-5) ***CORE***
The Mendevian Crusade draws heavily on the Pathfinder Society's resources, and unless the Decemvirate can secure the assistance of generous patrons, the society may not have sufficient capital both to fight off the demonic invasion and to prepare its expedition to a lost historical site within the Worldwound. Upon hearing that the daughter of an eminent and wealthy of citizen of Sauerton has gone missing, the Pathfinders rush to her aid in the hope of earning her father's goodwill and support in upcoming endeavors.
GM: Brian
Player 1: Sean Dineen
Player 2: Zaia Dineen
Player 3: Jimmie
Player 4: Eric
Player 5:
Player 6:
04-21 Way of the Kirin (Tier 3-7)
On the eastern continent of Tian Xia, the Pathfinder Society remains a small player in the greater political landscape, but Amara Li, head of the Lantern Lodge in the teeming city of Goka, has plans to change that. In order to secure the Pathfinder Society's place as an influential organization on the far side of the world from the Grand Lodge in Absalom, she must orchestrate an alliance with the mysterious Way of the Kirin. But the longtime rival of the Pathfinder Society, the Aspis Consortium, has plans to form an alliance of its own, and if the consortium succeeds, the Pathfinder Society's hopes of cementing their place in the Dragon Empires could be dashed forever.
GM: Alex
Player 1: Jesse
Player 2: Erin
Player 3: Nadia
Player 4: jbane
Player 5: Mark
Player 6: Connor
Alternate: Belinda
03-25 Storming the Diamond Gate (Tier 3-7)
Agents of the Pathfinder Society have discovered the location of a back door into their private demiplane that puts the entire realm at risk of plunder and exploitation at the hands of the Aspis Consortium. Rather than close the access point into their adventuring paradise, however, the Decemvirate sends a crack team of Pathfinders to secure the gate for future Society use... at any cost.
GM: Brandon Harper
Player 1: Tim Carpio Campbell
Player 2: Joel Chapman
Player 3: Michael
Player 4: Hillary
Player 5: Chelsea
Player 6: